Gryphon Knight Epic
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
169Jan 2018
Playing now
0+0 vs. yesterday
All-time peak
169Jan 2018
| Published | Title | Build |
|---|---|---|
| Change Log v1.3.9: Language: - Italian and German languages went through full revision; Bug Fix: - Fairy Squire no longer makes you invulnerable. - Artifact pop up now has it’s labels text aligned. | — | |
| Change Log v1.3.8: Language Added: - Added French and Italian language to the whole game; Bug Fix: - Player can no longer pause while skipping a cutscene - Player can no longer spam the exit key on bestiary to trigger fadeOut animation over and over. | — | |
| Change Log v1.3.7 Language Added: · Added German language to the whole game; Bug Fix: · Stage music no longer restarts after you die on a boss and trigger the cutscene; · Player no longer dies twice if hit by the energy beam of Oliver Specter when on last HP. · Color puzzle jars can no longer be hit after they explode; | — | |
| Change Log v1.3.1 Bug Fixes: · Fixed the button remapping option. | — | |
| Change Log v1.3.0 Gameplay fix: · Added a feature that shows the direction you should be going if you are goint to the wrong direction. Bug Fix: · Resolution selector fixed. Misc: · Big refactor to house Kickstarter backers exclusive content. · Added a credits option on the main menu. · Added a new “THE END” image to the secret ending. | — | |
| Change Log v1.2.2: Bug Fix: · Fixed the Veru Tower entry on the compendium; · Fixed a bug that prevented the player from winning the secret weapon at the end of the game; · Minor adjustments to some objects in the Asterion and Eugenia stages. · Minor adjustments to projectile’s hitboxes. | — | |
| Change Log v1.2.1: We at Cyber Rhino Studios are happy to announce: we have leaderboards! Now you can compete with your friends on Gryphon Knight Epic! See who gets more gold and who finishes each stage faster! New Feature: · Leaderboards, each stage keeps your score for clear time and gold collected. Bug Fix: · Minor fix on the value of the combo multiplier displayed by the Dwarf squire; · Fixed a bug that made… | — | |
| Change Log v1.1.0: Gameplay Balance and Bug Fixes! This is the final patch that the team has been working on to fix the major issues with the game based on feedback from fans and critics. Our main concerns were the Boss difficulty spike, the slow pace of the game and the money gain. All these problems have been fixed for a better and more accessible experience, but we kept it a challenge for people who still want it, especially on the epic diff… | — | |
| Change Log v1.0.3.2805: Gameplay and Bug Fixes! Our team are working hard to fix some problems and make the game more fun and accessible based on the feedback from fans and critics. Gameplay fixes: · The bosses now reward the player with more gold; · The turn animation of Aquila now is twice as fast; · Now the label to skip the cutscenes appears when any mapped button is pressed; · The penalty for death is now lower on KNIGHT and EPIC diffic… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 26 Oct 2016 | Wed | 18:56 | No patch notes · unannounced build | 1416089 | public | 8 | — |