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27 Feb 2026
NewsSiegebound Devlog #01 – February 2026———Community
Community · published 27 Feb 2026, 16:59:02 UTC
Siegebound Devlog #01 – February 2026
Siegebound Devlog #01 – Mechanics Rework & Playtest Status Hey! Small update on what I’ve been working on and where the playtest is at. 🔧 Mechanics Rework Some of the core mechanics just weren’t fun enough, so I ended up redesigning a big part of the gameplay. That rework is finally done, and the game feels much better now. This was the main thing blocking the playtest, and now it’s basically…
NewsGetting Ready for the upcoming Playtest!———Community
Community · published 5 Aug 2025, 16:39:36 UTC
Getting Ready for the upcoming Playtest!
Hello! I’m Matzgo , the developer behind Siegebound , and I’ve got some exciting updates as we approach our first official playtest. 🔧 Finalizing Gameplay I’ve been working on improving core gameplay systems — especially character and unit abilities, along with the buff/debuff mechanics. · Buffs and debuff system (like stun, silence, etc.) · Creating a variety of abilities for a diverse set of…