DION Playtest
Last seen
0Sampled 11 hours ago · not a live figure
—of peak
All-time peak
014 Oct 2026
Last seen
0Sampled 11 hours ago · not a live figure
All-time peak
014 Oct 2026
| Published | Title | Build |
|---|---|---|
| DION - Patch Notes #3267 Gameplay & AI Fixed an issue causing Hyenas to walk in place. Fixed Hyena pistol damage. Fixed an issue preventing some Metal resources from spawning. UI & Controls Fixed the Objective Modal mouse cursor not appearing. Fixed an issue with server messages not appearing immediately when sent. Updated button sizing and improved UI consistency. Updated the game font across relevant UI elements. Tra… | — | |
| DION – Patch Notes #3266 Gameplay Increased resources dropped by elephants. User Interface Added visual icons to objective descriptions. Improved the login screen scrollbar highlight color. Fixed the Server List search bar text to properly fit within the UI. Multiplayer & Stability Fixed an issue causing Totems to disconnect unexpectedly. Fixed a PlayerMove.Update error on dedicated servers. Prevented client-only scrip… | — | |
| #patch note Server autoscaling now triggers correctly when player count reaches 70% of capacity. Playtest sessions now automatically stop after 1 hour of gameplay. Steam login is now properly recognized at the login screen. New KPIs have been reworked for improved tracking. Mission descriptions have been corrected for better clarity. Leaderboards have been reset. Bots and malware have been filtered by a ne… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 29 Aug 2026 | Sat | 13:59 | No patch notes · unannounced build | 25010423 | public | 1 | — |