DION Playtest · published
Server autoscaling now triggers correctly when player count reaches 70% of capacity.
Playtest sessions now automatically stop after 1 hour of gameplay.
Steam login is now properly recognized at the login screen.
New KPIs have been reworked for improved tracking.
Mission descriptions have been corrected for better clarity.
Leaderboards have been reset.
Bots and malware have been filtered by a new system to prevent bad data collection.