Deep Blue: Devour and Evolve
Playing now
3−1 vs. yesterday
1.4%of peak
All-time peak
207May 2026
Playing now
3−1 vs. yesterday
All-time peak
207May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Prehistoric Map Update Update Notes: In this update, we have introduced a prehistoric map and added nine new playable prehistoric creatures, including: Anomalocaris, Dunkleosteus, Ichthyosaurus, Liopleurodon, Melon Whale, Megalodon, Mosasaurus, Trilobite, and Tully Monster. Additionally, there are six non-playable prehistoric creatures waiting to be discovered in the game. The upcoming update plans are as follows: •… | — | |
| Game update | meat bug fix meat bug fix | — | |
| Game update | Optimizing Online and Mod Support Online: Interest management has been added, which will significantly reduce the bandwidth requirements for online play. Additionally, the game will no longer crash easily in case of abnormalities. Mod Support: Mod configurations now support skill adjustments. Creature mods are unlocked by default without any unlock conditions. | — | |
| Game update | fix bug fix bug | — | |
| Game update | New Creature - Coelacanth Added a new creature: the Coelacanth, an extremely ancient fish. Also adjusted the stats of other fish species. | — | |
| Game update | update uploadmod api update uploadmod api | 20281140 | |
| Game update | New Creature - Moonfish The new creature, Moonfish, has been added. Tomorrow is the Mid-Autumn Festival, and we wish all players a happy Mid-Autumn Festival. Fixed some bugs and adjusted the camera logic. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.