Time (UTC)SourceWhat changedAddedEditedRemovedReference
23 Sep 2026
NewsUnknot! Wins the Audience Award Semi-Grand Prix at SOWN 2026!———Community
Community · published 23 Sep 2026, 08:27:01 UTC
Unknot! Wins the Audience Award Semi-Grand Prix at SOWN 2026!
Unknot! Wins the Audience Award Semi-Grand Prix at SOWN 2026! We’re delighted to share that Unknot! received the Audience Award Semi-Grand Prix at Sense of Wonder Night 2026 (SOWN) , held during Tokyo Game Show 2026. Unknot! began as an attempt to turn the knot theory I studied at university into a puzzle game anyone could enjoy. Receiving this recognition for my first completed and released ga…
Hello everyone! Unknot! will be playable at TOKYO GAME SHOW 2026 as part of SELECTED INDIE 80. TOKYO GAME SHOW 2026 • Booth: E-35 • September 17–21, 2026 For TGS, I've prepared an updated event build with new music and several improvements for shorter play sessions. Some of these additions will also come to the Steam version after the event. SENSE OF WONDER NIGHT 2026 Unknot! has also been sele…
Major update · published 13 Aug 2026, 05:57:09 UTC
RESEARCH UPDATE
Hello everyone! Unknot!'s first major update, v1.1.0, is now available. This update introduces Research Level, improves Stable physics, and adds a new Steam achievement. Research Level · Add: 10 optional Research Levels, available from the title screen. · These puzzles are designed to support research into knot puzzles and open problems related to unknotting in mathematical knot theory. Researc…
NewsDemo Update: Stable Physics & Research Mode———Game update
Game update · published 14 Jul 2026, 17:59:15 UTC
Demo Update: Stable Physics & Research Mode
Hello everyone! We’ve released a major update for the Unknot! demo, introducing a new physics option and a new way to contribute to mathematical research. Full details below: Stable Physics Mode • Add: A new Stable physics mode with more precise and consistent rope simulation. • Improve: Stable mode no longer uses the automatic freezing system that could interrupt play when a knot became unstab…
• Fix: Steam stats are now reconciled with local save data on startup. This should help stat-based achievements unlock correctly for players whose local progress was already completed. • Improve: Added a startup loading screen for a smoother transition into the title scene. • Fix: Background music now respects saved audio settings before playback starts. Thanks for playing and for your feedback!
NewsMissing Achievements? Please Try the Achievements Branch———22252163
Game update · published 14 Mar 2026, 14:09:08 UTC
Missing Achievements? Please Try the Achievements Branch
If any achievements are missing or not unlocking properly, please switch to the achievements branch , launch the game, and check whether the achievements pop correctly.
v1.0.6 Patch Notes • Fix: Loading could restore the save state from a different level. • Add: “Redo Swap.” After performing a Swap—and before your next drag—you can use the on-screen button or press Left Shift to return to the pre-Swap state.
• Fix: Corrected several translation errors in the Simplified Chinese localization. • Improve: Refined Save/Load logic for greater stability. • Add: New PHYSICS “Accurate” mode — reduces clipping/penetration but makes rope drag slower.
Hi all! v1.0.4 Patch Notes • Fix: Swap count did not reset after Save → Load. • Fix: When target Swap count is 0, UI showed “≤0”; now correctly shows “=0”. Thanks for playing and for your feedback!
Hi all! v1.0.3 Patch Notes • Fix: After clearing level 66, “Select Level” did not show Chapter 3 stages. • Fix: After viewing Credits, returning and opening any level left the “Thank You For Playing” label visible; it now hides as intended. Thanks for playing and for your support!
NewsUnknot! Official Release & v1.0.2 Patch Notes———Steam news
Steam news · published 19 Sep 2025, 05:38:14 UTC
Unknot! Official Release & v1.0.2 Patch Notes
Huge thanks to everyone who wishlisted, tried the demo, sent feedback, and purchased the game. Your support helped this one-dev project launch—and enabled the v1.0.2 hotfix within 48 hours. What’s new: · Fix: Star wasn’t awarded when using fewer swaps than the target. · Audio: Soundtrack replaced with tracks by Jamesshu. · Mac: Launch issue fixed; if it still won’t start, please restart Steam a…
Hello everyone! Today we’ve released an update for “Unknot!” – version 0.3.3 – bringing macOS support and a round of polish. Full details below: Key changes · Added native macOS build – compatible with both Apple Silicon and Intel chips. · Reduced the volume of several chalk-related sound effects so they’re less harsh. · Refined knot-movement speed for a smoother, more responsive feel. As alway…
NewsThanks for Playing During Next Fest!———Community
Community · published 17 Jun 2025, 12:10:34 UTC
Thanks for Playing During Next Fest!
Thank you for playing and supporting our game during the festival! The event showed us a few things we still need to fix and polish. We’ll keep updating and improving the experience while listening to your feedback. Thanks again!
Hello everyone! Today we’ve released an update for “Unknot!” that adds German and French language support. Full details below: New Languages · German and French have been added and can be selected in Settings. Thanks for playing the Unknot! demo! If you run into any problems, feel free to leave a message in the community or email us.
Hello everyone! Today we’ve shipped an update for “Unknot!” that fixes several bugs and adds full Spanish and Italian support. Full patch notes below: Bug Fixes · Fixed the Flip-button highlight bug in level 0.2 · Tweaked the target Swap count on level 1.16 for better balance · Fixed an issue where cancelling the first language change reset the game to the default language New Languages · Spani…
Hello everyone! We’ve just pushed an update for Unknot! that includes multiple bug fixes. Full patch notes below: Bug Fixes · The game now launches in windowed mode by default, resolving black-screen issues on certain resolutions. · Updated the fallback solution for cases where knots are invisible. · Adjusted the clear conditions in some levels, making them easier to complete. · Reworked the co…
Hello everyone! We’ve just released an update for Unknot! with several bug fixes. Full details below: Bug Fixes · Fixed an issue where the full-screen toggle button could not be clicked. · Added a note for situations where knots were invisible. Thank you for playing the Unknot! demo! If you encounter any issues, please let us know in the community or by email.
Hi everyone, today we have launched an update to Unknot! with a variety of bug fixes, UI Changes, and added Chinese and Japanese supports. Check out the list below for full details. Bug Fixes Fixed an issue where the game could crash when clicking Next . UI Changes Fixed level-numbering issues in several stages. Optimized the knot positions in certain levels so they are more centered. Language…
Hello everyone! We’ve just released an update for Unknot! that brings several bug fixes. Full details below: Bug Fixes · Improved reliability of swap that occasionally failed. · Fixed a bug where swapping did not stop the knot from oscillating. Thank you for playing the Unknot! demo! If you run into any issues, feel free to reach out in the community or by email.