MECHBORN
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | The MECHBORN Playtest Is Launching May 4th Hey Pilots, Ernani here - Lead Producer at Turtle Juice. I am beyond excited to finally announce that our first Steam Playtest is launching May 4th via our store page on Steam , and the team and I can’t wait to get it into your hands and hear your feedback. Here's a taste of everything that's coming! Two Modes To Sink Your Teeth Into! Campaign mode - You'll be dropping into Alkova, the first of… | — | |
| Community | MECHBORN Dev Diary | Gameplay, Inspiration & What Comes Next Hey Pilots! I’m Lucas, Lead Artist at Turtle Juice , and I’m excited to share our very first MECHBORN Dev Diary with you. At Turtle Juice, our goal has always been to build the kind of games we love to play . MECHBORN is the result of years of experimentation and iteration , driven by our shared passion for deep strategy, bold art direction and giant mechs! In this first dev diary, I’m joined b… | — | |
| Community | MECHBORN - Official Reveal Hey Pilots! I’m Ernani, Lead Designer and Producer at Turtle Juice and I’m excited to finally introduce our latest game - MECHBORN. We’re a 23-person Brazilian indie team spread across the country, from Bahia to São Paulo, but we’re all united by the same goal: bringing MECHBORN to life! MECHBORN is a roguelike deckbuilder inspired by Greek mythology and classic ’90s mech anime . It’s set in a… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.