Astra Bestiary
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Astra Bestiary Demo - Version 0.4.2major New Patch 0.4.2 Live Now! Hey everyone! I'm thrilled to roll out this latest update to the demo, packed with gameplay enhancements, new languages, visual polish, and critical fixes. Your feedback has been invaluable in shaping these changes, thank you for playing and sharing your thoughts! Gameplay · Silver and Gold Beast Orbs can now be used with partners, allowing you to select specific skill… | — | |
| Changelog version 0.3.6.3 Changelog v0.3.6.3 Improvements: · Improved the UI in Party Change, Backpack and Bestiary menus. · Remade the Orb use Cutscene. Fixes: · Fixed more map tiles and object clipping in some areas. · Fixed an issue with map name not updating in Trial Area. · The Previous music track will now correctly resume after a Cutscene. · Other minor polish. | — | |
| Hotifx version 0.3.6.2 Changelog v0.3.6.2 Fixes: · Fixed map tiles and object clipping in some areas · Fixed obelisk animations · Fixed horde battles UI · Other minor polish | — | |
| Small update version 0.3.6.1 Changelog v0.3.6.1 UI: 1. Can now select the Beasts' Field/Agility Skills by holding the action key (Q,E,R or LB, LT, RB) with a visual feedback bar Other: 1. Can now choose to skip the tutorials during the intro. Fixes: 1. Fixed an error with hatching egg scene sometimes blocking actions after being skipped. 2. Fixed an error with critters locking character in place. 3. Fixed several UI errors. | — | |
| Demo v0.3.5.2 - Patch Notes Hi everyone, Posting the patch notes for the current version with some fixes and other QoL changes: General: · Pages turning animations are quicker now. · Bestiary Guides section and tutorials optimized. Battle: · Assigned action type appears as a tooltip on top of the Beast when the action is selected, can also see what action the enemy picks when the turns are processed. · Clashes now make th… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||