Zombus
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Title | Build |
|---|---|---|
| V0880 Update - Minor update Player Feedback & Bug Fixes · Each magazine type grants its attribute boost only once per map. · Avalon Map: Collision bug (footstep SFX) in the lake and river. · Increased the player's cooldown time—players can now sprint for twice as long. · Decreased item pickup time—players can now loot faster. Visual Improvements · Information about weapons in the Mastery system after unlocking their schem… | 25301229 | |
| V0870 Update - Minor update Player Feedback & Bug Fixes · General game optimization (vertex colors removed). Visual Improvements · Blood decals when zombies die. · A more polished New Game menu. · Truck dashboard. New Features · Interaction Message shows weapon quality and type of ammo for range weapons. | 25140463 | |
| V0860 Update - Minor update Player Feedback & Bug Fixes Weapon swapping error at spawn: Hotchkiss for Chauchat. Weapon swapping error at spawn: MP5 for MP5K. The MP5 SD rifle was not silenced as it should have been. The AUG (Silencer) rifle was not silenced as it should have been. Visual Improvements Cross in the shot accuracy. Building improvements (doors and windows). New Features New Mastery: Trapistry - The player can… | 24928233 | |
| V0850 Update - Minor update Player Feedback & Bug Fixes · Next map portal bug fixed. · Fixed the equipment quality bug (the player react to the quality of the equipment finded). Visual Improvements · Access the menu while inside a vehicle. · Damage dealt crosshair. · New Features · New tool added: screwdriver. | — | |
| V0845 Update - Minor update Player Feedback & Bug Fixes · Vehicle collision bug with zombies fixed (not ideal yet). · Bear traps and other mechanical traps (stunt bug fixed). Visual Improvements · Wardrobe clothing buffs. New Features · Vehicle collision with animals implemented. | — | |
| V0840 Update - Minor update Player Feedback & Bug Fixes The player's rotation speed doubles during melee attacks. Increased item pickup speed. Fixed throwable item throwing. Visual Improvements Improved normals (world). Improved textures (player and zombies). Improved rear wheels effect (dust). Improved dashboard lights (vehicles). New Features Player sliding when switching from running to stealth. Melee attacks can now b… | — | |
| Bug Fix Main Menu Bug Fix: Fixed an issue where scrap or mythic weapon stock information was missing at certain resolutions. | — | |
| V0830 Update - Minor update Player Feedback & Bug Fixes · Player vision bugs fixed (when the player was heavily injured and entered a vehicle, the heavily injured view was not replicated). · When swimming at the mouth of the River Styx near Lake Avalon, sometimes the player starts to walk instead of swim. · Rarely, but it did happen that some zombies, after dying, would remain in the game (in reality, there was a feature… | — | |
| V0820 Update - Minor update Player Feedback & Bug Fixes · Fixed Goals are not shown after the player leaves the vehicle. · Added 'Unstuck' button to the main menu to free trapped players. Visual Improvements · The Eye of God plays an animation indicating that players can trigger divine aid. · Improved pavement textures. New Features · Introducing new zombie types starting from Map 3: the Dynamite Zombie and the Molotov Zo… | — | |
| V0810 Update - Minor update Player Feedback & Bug Fixes · Fixed an issue where automatic ranged weapons could jam while firing. · Fixed an issue causing zombies to jump unexpectedly. Visual Improvements · Improved truck dashboard visuals. · Added random zombie head size variations for greater visual diversity. New Features · Added a decal effect when Snooper Zombies appear. · Improved player stock system messages. · Enhan… | — | |
| V0800 Update - Minor update Player feedback/issues found: Rainbows at night - Bug fixed. Visual enhancements: New textures for buildings. New features: Facial expressions for player and zombies. Radioactive animals. Leap of faith (Gaining attribute points and XP). | — | |
| V0790 Update - Minor update Player feedback/issues found: A new player using an existing slot would inherit the memory of previous activity from the explored maps. Improvement to the stun effect when zombies take damage. Visual enhancements: New textures for the map terrain. Other improvements: Improvement to the stun effect when zombies take damage. New features: Option to turn the starting tutorial on/off. The wardrobes… | — | |
| V0790 Update - Minor update Player feedback/issues found: A new player using an existing slot would inherit the memory of previous activity from the explored maps. Improvement to the stun effect when zombies take damage. Visual enhancements: New textures for the map terrain. Other improvements: Improvement to the stun effect when zombies take damage. New features: Option to turn the starting tutorial on/off. The wardrobes… | — | |
| V780 Update - Minor update Player feedback/issues found: Buoyancy bug - after using a vehicle and attempting to pilot the boat caused it to sink. Region map - the player's position was not updating. Visual enhancements: Mastery icons. New features: Turkish language support. Thrown stones deal damage (example: throwing a rock at an alarmed car triggers the alarm and alerts surrounding zombies). Different melee weapons hav… | 23599250 | |
| V770 Update - Minor update Player feedback/issues found: Player position on map now animated - Improved visibility. Equipment switching validated. Invalid slots will cause the item to drop to the floor. Player QoL Skill buttons - Mastery requirements highlighted. New features: Landscape improvement - Imposter trees. Important notes (containing clues about missions or mythic weapons) are recorded in the player's memory. M… | — | |
| V760 Update - Minor update Player feedback/issues found: Interact system - More user-friendly Hospital zone - Additional info on threats, opportunities, and goals Redesign of the goals screen (more intuitive) Post-processing environment adjustment Brighter black hours (when there is no sun or moon) New features: Keyboard mapping - Basic functions Sailing buoyancy boats Spike Traps | — | |
| V740 Update - Minor update Fixing minor translation inaccuracies Enhancement of screen transition fade-in Player requirements: Update character walking speed Reduction of effort rate (stamina consumption) | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 14 Sep 2026 | Mon | 13:55 | V0880 Update - Minor update | 25301229 | public | 1 | — |
| 5 Sep 2026 | Sat | 11:52 | V0870 Update - Minor update | 25140463 | public | 1 | — |
| 25 Aug 2026 | Tue | 12:46 | V0860 Update - Minor update | 24928233 | public | 1 | — |