Zombus
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | V0850 Update - Minor update Player Feedback & Bug Fixes · Next map portal bug fixed. · Fixed the equipment quality bug (the player react to the quality of the equipment finded). Visual Improvements · Access the menu while inside a vehicle. · Damage dealt crosshair. · New Features · New tool added: screwdriver. | — | |
| Game update | V0845 Update - Minor update Player Feedback & Bug Fixes · Vehicle collision bug with zombies fixed (not ideal yet). · Bear traps and other mechanical traps (stunt bug fixed). Visual Improvements · Wardrobe clothing buffs. New Features · Vehicle collision with animals implemented. | — | |
| Game update | V0840 Update - Minor update Player Feedback & Bug Fixes The player's rotation speed doubles during melee attacks. Increased item pickup speed. Fixed throwable item throwing. Visual Improvements Improved normals (world). Improved textures (player and zombies). Improved rear wheels effect (dust). Improved dashboard lights (vehicles). New Features Player sliding when switching from running to stealth. Melee attacks can now b… | — | |
| Game update | Bug Fix Main Menu Bug Fix: Fixed an issue where scrap or mythic weapon stock information was missing at certain resolutions. | — | |
| Game update | V0830 Update - Minor update Player Feedback & Bug Fixes · Player vision bugs fixed (when the player was heavily injured and entered a vehicle, the heavily injured view was not replicated). · When swimming at the mouth of the River Styx near Lake Avalon, sometimes the player starts to walk instead of swim. · Rarely, but it did happen that some zombies, after dying, would remain in the game (in reality, there was a feature… | — | |
| Game update | V0820 Update - Minor update Player Feedback & Bug Fixes · Fixed Goals are not shown after the player leaves the vehicle. · Added 'Unstuck' button to the main menu to free trapped players. Visual Improvements · The Eye of God plays an animation indicating that players can trigger divine aid. · Improved pavement textures. New Features · Introducing new zombie types starting from Map 3: the Dynamite Zombie and the Molotov Zo… | — | |
| Game update | V0810 Update - Minor update Player Feedback & Bug Fixes · Fixed an issue where automatic ranged weapons could jam while firing. · Fixed an issue causing zombies to jump unexpectedly. Visual Improvements · Improved truck dashboard visuals. · Added random zombie head size variations for greater visual diversity. New Features · Added a decal effect when Snooper Zombies appear. · Improved player stock system messages. · Enhan… | — | |
| Game update | V0800 Update - Minor update Player feedback/issues found: Rainbows at night - Bug fixed. Visual enhancements: New textures for buildings. New features: Facial expressions for player and zombies. Radioactive animals. Leap of faith (Gaining attribute points and XP). | — | |
| Game update | V0790 Update - Minor update Player feedback/issues found: A new player using an existing slot would inherit the memory of previous activity from the explored maps. Improvement to the stun effect when zombies take damage. Visual enhancements: New textures for the map terrain. Other improvements: Improvement to the stun effect when zombies take damage. New features: Option to turn the starting tutorial on/off. The wardrobes… | — | |
| Game update | V0790 Update - Minor update Player feedback/issues found: A new player using an existing slot would inherit the memory of previous activity from the explored maps. Improvement to the stun effect when zombies take damage. Visual enhancements: New textures for the map terrain. Other improvements: Improvement to the stun effect when zombies take damage. New features: Option to turn the starting tutorial on/off. The wardrobes… | — | |
| Game update | V780 Update - Minor update Player feedback/issues found: Buoyancy bug - after using a vehicle and attempting to pilot the boat caused it to sink. Region map - the player's position was not updating. Visual enhancements: Mastery icons. New features: Turkish language support. Thrown stones deal damage (example: throwing a rock at an alarmed car triggers the alarm and alerts surrounding zombies). Different melee weapons hav… | 23599250 | |
| Game update | V770 Update - Minor update Player feedback/issues found: Player position on map now animated - Improved visibility. Equipment switching validated. Invalid slots will cause the item to drop to the floor. Player QoL Skill buttons - Mastery requirements highlighted. New features: Landscape improvement - Imposter trees. Important notes (containing clues about missions or mythic weapons) are recorded in the player's memory. M… | — | |
| Game update | V760 Update - Minor update Player feedback/issues found: Interact system - More user-friendly Hospital zone - Additional info on threats, opportunities, and goals Redesign of the goals screen (more intuitive) Post-processing environment adjustment Brighter black hours (when there is no sun or moon) New features: Keyboard mapping - Basic functions Sailing buoyancy boats Spike Traps | — | |
| Game update | V740 Update - Minor update Fixing minor translation inaccuracies Enhancement of screen transition fade-in Player requirements: Update character walking speed Reduction of effort rate (stamina consumption) | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.