PeriAreion
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
210 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
210 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | PeriAreion Patch 6.0! MSEPS! Greetings Mars Fans! After a bit of a break for other projects, we're back with update 6.0! We have had this one 99% done for a while, but spent a bit longer on testing to make sure that everything is good to go. Here are the major changes. POIs and Missions · New Inventory System. Colonists can now pick up/drop equipment and samples. · MSEP equipment. The tech module task "Communicate with Ear… | — | |
| Game update | Patch 5.1.3 Optimizations Greetings Everyone, Small patch today. I recoded some of the heavy hitting scripts so the game should be much more optimized now. Additionally added a normal map to Ice nodes. Hopefully should fix any dancing colonists may do around nodes as the collision has been removed. Spectroscopy also does not work in this build. I will fix that tonight when I release the Mac version. Cheers, Cameron | — | |
| Game update | Patch 5.1.2 PC build will be going live in the next hour or so. I will have to wait until tomorrow afternoon to post the Mac build. Here are the changes: · Reusable rockets II and III research upgrades now displays the correct percentages · fixed a bug where a resource node would sometimes be flipped on its side · communicating with earth in the tech module will now correctly award a small amount of fundin… | — | |
| Game update | Patch 5.1.1 Another small patch: · Fix a bug where loading a colonist into both rovers would link both rover controls to the MSEV II This update is live for both Mac and PC. Cheers, Cameron | — | |
| Game update | Patch 5.1.0 PeriAreiopn 5.1.0 is now live for PC! The Mac build should be up early tomorrow. We did some more bug fixes and a major re-balance to repairs. Here's what's changed: · base repair amount has been buffed by 800%. The old repair amount was a carryover from the older game systems. You should now see a substantial increase in module health when repairing. · colonist character acceleration/turning s… | — | |
| Game update | PeriAreion 5.0.9 Patch Notes (Repost) Just need to re-post the 5.0.0 update notes for admin reasons. Here's whats new: · New 3D art! Modules, colonists, terrain: everything just looks better. · In-game popup video tutorials that are hopefully both quicker and more enlightening than the separate tutorial level/walls of text in the original game. · Usability. Complete overhaul of user interface. · Replaced the old “drag and drop” sys… | — | |
| Game update | Patch 5.0.9 Live for PC Some more bug fixes! · Fixed a bug where the % increase in building time from engineering would always be zero causing infinite build times. · POIs should now spawn in the correct discovered/undiscovered state on loading a saved game. · Modules and connectors should now respawn correctly upon loading a saved game. · Secondary global fog should now display correctly on Candor and Hellas. · The s… | — | |
| Game update | PeriAreion Patch 5.0.8 Menu Freeze Hotfix EDIT: Patch should now be live Preparing the patch for publishing now. Should fix the menu crash some people have been encountering. Sorry about the bug, to be honest I still have no idea what happened. I just know I did a thing and it's fixed (I hope). I do know it has something to do with the automatic quality settings in Unity. Please let me know if there are still issues, I will be watching… | — | |
| Game update | Patch 5.0.7 Another small patch to fix a big issue: · Save/Load game should now work as intended. Old save games may still not load properly, but any new games saved after this patch should be fine. Might still be some minor hiccups with Photo Ops and assignments. Still working on the menu freeze bug that happens after crew selection on some computers. Current workaround is to minimize your window briefly… | — | |
| Game update | PeriAreion Patch 5.0.6 Greetings Mars Fans! We just released another small patch to fix some bugs and address feedback. Here's what's new: · Water filtration building sites will now spawn in the correct location on Hellas. · Colonists now actually stand near the water tanks to filter ice. · Added a notification auto-close feature to prevent a buildup of spam in the notification buffer. The top notification will auto-… | — | |
| Game update | PeriAreion Patch 5.0.3 Mawrth Hotfix Patch 5.0.3 should be up shortly (ETA 1 hour). Sorry about the Mawrth crash, nothing we could have avoided: it was an obscure engine error. Took 2 1/2 hours and 20 builds to find the ONE rock on Mawrth that had a shader error. We will be doing some testing ourselves, but have limited time/resources. Please let us know if there are anymore issues so we can fix them! -PeriAreion Development Team | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.