Race Jam
Playing now
2+2 vs. yesterday
67%of peak
All-time peak
36 Sep 2026
Playing now
2+2 vs. yesterday
All-time peak
36 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Race Jam EA v.0.7.3 Online Beta Patch Notes And 1.0 Release Date Announced General Fixes and Additions · Added a new Race Kit button to the Instruction Manual. Traffic Improvements · Overhauled traffic behavior to make traffic move quicker and more consistently with the flow of vehicles. · Improved traffic pathing. Traffic vehicles now correct their direction and return to their paths substantially faster. · Fixed an issue where traffic vehicles could disappear during… | — | |
| Major update | The Multiplayer Beta is now live! Race Jam's Online Multiplayer Beta is now live and ready for everyone to enjoy! As we've mentioned in our discord, this is an early online build, so you should expect to run into bugs, potential disconnects and some rough edges. We'll be working around the clock over the next few days to improve the experience. Right now players can host or join existing lobbies, and we're working on setting up… | — | |
| In-game event | Online Multiplayer Beta Starts Tomorrow 6 pm EST! Quick beta update! We were hoping to have everything ready for this weekend, but we've got two final disconnect issues we want to fix before launch. Once those are resolved, the beta will be ready, and everyone who owns Race Jam will get access to multiplayer. We're planning to open the beta on Tuesday, August 4th at 6pm EST. We'll announce it here on Steam, Discord, and our social media. Durin… | — | |
| In-game event | News on Race Jam's Online Beta and 1.0 Release Hey everyone! We wanted to share an update on Race Jam's release schedule. We're moving the 1.0 release from July 30 to August 20 . Instead, July 30 will mark the launch of the Online Multiplayer Beta . Polishing the online multiplayer has taken a bit longer than expected. Combined with the time needed to finish designing our new tracks, we've decided to give ourselves an extra 20 days to ensur… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Game update | Race Jam EA v0.7.2 - AI and UI Improvements AI and Traffic · Improved Traffic AI behavior. Traffic vehicles now react to one another, slowing down or avoiding each other when necessary. · Improved opponent AI traffic detection and avoidance. UI Additions and Improvements · Leaderboards now display player profile pictures and profile backgrounds selected when creating a profile. · Adjusted UI layouts for track-specific leaderboards. Looki… | — |
| Game update | Race Jam EA v0.7.1 - Bug Fixes, Balancing, and QoL Additions General Fixes Fixed an issue where entering a new name would not function correctly when using keyboard controls. Added additional keyboard and mouse bindings: · Charge Boost can now be activated with Left Click in addition to Q . · Repair can now be activated with Right Click in addition to E . Updated stunt control bindings on Keyboard. · Stunt Bump is now mapped to V . · Stunt Push is now ma… | — |
| In-game event | Race Jam EA v0.7.0 - Fan Favorite Vehicles This update brings 4 new vehicles to the growing Race Jam roster, traffic improvements, and more backend work on the upcoming online multiplayer beta. New Vehicles After listening to the players, we've added 4 fan requested vehicles! · "Rollin'" based off the SL500 Mercedes Benz and unlocked at level 3. · "Special Request" based off the 6th Gen Honda Accord unlocked at level 8. · "Friend" based… | — |
| Game update | Race Jam EA V0.6.3 - Multiplayer Backend Progress and Small Fixes General Fixes · Fixed Temple reset point near the finish line. · Fixed a wall collider and extended the adjacent ramp on PJI. · Fixed airtime rotation errors. Controls · Changed the keyboard look back key to Tab. · Updated helicopter controls so Caps Lock now works independently of Shift when performing rotations. Track Improvements · Reduced the standard total laps from 3 to 2 on NY Highway an… | — |
| Community | News on Race Jam's 1.0 Release Hey everyone! We’re announcing a change to Race Jam’s 1.0 release date, moving it from May 28th to July 30th . We have been hammering away at the online multiplayer and have set up all features and functionality that we planned. However we want to take a little more time to polish up the experience and make sure it reaches the standards we have for all aspects of Race Jam We’ll be holding a clo… | — |
| Game update | Race Jam EA v0.6.2 - Bug Fixes, QoL Additions, and Backend Setup for Online MP General Fixes · Fixed an issue where the backspace key would not function correctly when using keyboard controls while typing a new name or cheat code. · Fixed an issue where brake lights would not illuminate correctly when using keyboard controls. · Fixed an issue where traffic vehicles could become invisible after resetting. Race Improvements · Implemented rolling starts for races.. Vehicles… | — |
| Game update | Race Jam EA v0.6.1 - Online Multiplayer is Coming! This update sets up some backend stuff for the online multiplayer. We are going to be pushing a few small updates this week as we get more and more components of the online mp set up. If you would like to take part in our first online beta join the Race Jam discord. We will be posting information there about the beta there. | — |
| Game update | Race Jam EA v0.6 - How to Play greatly improved This update completely revamps the How to play menus. They now explain all of the concepts and game modes properly. They also have accompanying videos that display the concept being explained. | — |
| Game update | Race Jam EA v0.5.9 - Drift Boosts buffed, Minigame Skip set up in Gauntlet Mode Improved Drift Boost - The force enacted on your vehicle when coming out of a drift should be more powerful - The improvement scales with how long you drift. Short drifts shouldn't feel much better while longer ones will feel way stronger - Note: We are trying to improve the incentive for drifting on the tracks. Let us know your thoughts on whether drifting feels more useful now. · Added warnin… | — |
| Game update | Race Jam EA v0.5.8 - New Steam Achievements! General Fixes · Added reminder text of the ability to fight for position before countdown (rolling start). · Disabled barrier at the starting gate during countdown New Achievements · Set up Steam Achievements for 50, 100, and 200 races won. | — |
| Game update | Race Jam EA v0.5.7 - Fixes, Balancing, and New Music General Fixes Fixed an issue where the “Ready, Set, Jam” prompt remained on screen longer than intended. Fixed an issue where the camera could start in the wrong position at the beginning of a race. Track Fixes Fixed an issue on Hedgehog Hills where vehicles could get caught on the bridge. Reworked lighting on Hedgehog Hills Adjusted track layout around ramps on Hedgehog Hills Improvements & Ba… | — |
| Game update | Race Jam EA v0.05.6 - New Vehicles Fully Integrated + A Metric Ton of Fixes Fixed Visual Bugs on Jeff’s Turnpike · Fixed Swat Vehicles spawn positions on Jeff’s Turnpike · Fixed issue where name of minigame wasn't displaying properly on final settings menu · Fixed materials on EffOne headlights · Fixed upside down textures on Gluttony · Added new indicators of unlockables on Gauntlet · New Vehicles set up to be opponents now · Set gauntlet boss vehicles to be new unloc… | — |
| Game update | Race Jam EA v0.5.5 - New Vehicle Improvements Alt Colors set up for all new vehicles · New Vehicles now available to use in Split Screen MP · Adjusted Cel Shader on Hedgehog Hills track and environmental objects · Added Text explaining how to unlock vehicles on vehicle select screens · Updated MP Stunt UI Buttons to current style · Fixed issue with Stunt Buttons not highlighting This coming week we will be adding the ability to skip miniga… | — |
| In-game event | Race Jam EA v0.5.4 - New Vehicles and Balancing Fixes Fixed an issue where the Multiplayer Stunt UI was displaying incorrectly. Fixed an issue with controller vibration in Multiplayer. Fixed an issue on leaderboards where Stunt track names were not displaying properly. Can confirm that our previous update's optimization fixes for download sizes are now working. Improvements & Balancing Stunt Trick Info now moves when the turbo meter is cente… | — |
| Game update | Race Jam EA v0.5.3 - Compression Patch to Address Large Update Sizes Technical Changes Changed the compression method to reduce extremely large update downloads. Although the total game size is now 13 GB , future patches should typically be hundreds of MB instead of several GB , unless major content updates occur. Improvements & Balancing Adjusted traffic behavior on Jeff's Turnpike, LA Freeway, and Coffee Run. Minor track layout adjustments on Temple. Added a “… | — |
| Game update | Race Jam EA v0.5.2 - New Leaderboards, Traffic Improvements, and Vehicle Balance Fixes Fixed an issue where KO and Cop KO leaderboards were not tracking stats correctly. Leaderboard Improvements KO and Cop KO boards now track stats correctly. Stunt Point Total leaderboards have been set up. Collect Money Total leaderboards have been set up. Major Traffic Improvements Traffic vehicles now have random variance in spawn locations. Note: This is an initial step to test how rand… | — |
| Game update | Race Jam EA v0.5.1 - Traffic Improvements - pathfinding, resetting and general movement should be greatly improved - The KO and other leaderboards have been fixed and should be working properly now - Balance adjustments to the vehicles - Pop Quiz and Bronco Acceleration Nerfed, Frizzy Acceleration and Top Speed buffed - On Fire flame effect fixed on all vehicles now - Various Bug Fixes We will have a second updat… | — |
| Major update | Race Jam EA v0.5.0 - The Hall of Fame This update brings online leaderboards, expanded player profiles, UI improvements, and a long list of fixes and polish across Race Jam’s modes and tracks. Hall of Fame & Leaderboards Global Leaderboards Now Live · Leaderboards for Most Wins and Best Lap Times are officially active. · Additional leaderboards currently in development: · Most KO’s · Highest Flawless Boost Streaks · Collect Mode ·… | — |
| Game update | Race Jam EA V0.4.7 Patch Notes - Split Screen UI Revamp and Balancing Fixes Fixed an issue where the loading screen only appeared on half of the screen when using split screen. Fixed an issue where vehicles would disappear after finishing a multiplayer race. Fixed an issue where no button was highlighted at the end of a multiplayer race. Fixed an issue where the health bar would incorrectly display and block the player’s view after resetting in multiplayer. Fixed… | — |
| Game update | Race Jam EA V0.4.6 Patch Notes - Tour Mode Balancing and Bug Fixes Fixes · Fixed an issue where mission results were not saving correctly. · Fixed an issue where secret stunt missions would not save results. · Fixed an issue where the incorrect mission was highlighted when returning to the Tour Menu. · Fixed multiple issues related to pausing the game in Stunt Mode. · Removed an unintended character selection image from the Final Settings menu. Improvements &… | — |
| Game update | Race Jam EA V0.4.5 Patch Notes - Bug Fixes and More QOL additions Fixes · Fixed an issue where Special Mission #7 was not loading properly. · Fixed back button functionality on the Pause menu. · Repositioned Music title text to line up properly. · Adjusted custom wheel placements on Mason . · Resized the repair effect on Mason . · Repositioned Fire meter when centering Boost meter Improvements · Added an indicator on the Fire meter to show how much increase o… | — |
| Game update | Race Jam EA V0.4.4 Patch Notes - AI/Chase Mode Improvements and new QOL Settings Fixes · Fixed an issue where laps led were not being counted toward unlocking the Weight Reduction upgrade. · Fixed Gauntlet Perk selection issues. · Fixed incorrect Cup win data on the Cup Results page. · Fixed an issue where profile names could not be reused immediately after deletion. · Disabled the “Used” display in HDR mode to fix oversaturation issues on Steam Deck. · Fixed colliders on a… | — |
| Game update | Race Jam EA V0.4.3 Patch Notes - Bug Fixes and Upgraded Vehicle Models Fixes · Fixed an issue where Mission 75 was not loading Stunt Land properly. · Disabled vehicle color changes when vehicles catch on fire. Improvements · Reworked AI Vehicles to significantly reduce unstable collisions. · Reworked Traffic Vehicles to improve collision behavior. · Increased the amount of downforce applied to all vehicles during collisions . · Adjusted downforce values specifical… | — |