BroomSweeper
Playing now
7−5 vs. yesterday
2.2%of peak
All-time peak
312Playing now
7−5 vs. yesterday
All-time peak
312Jan 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | 1.2 Update - Challenge Runs, Seeded Runs, and new items! v1.2 Changelog Major Features Holiday Shifts! - Sweepers can now select Holiday Shifts after selecting "New Shift" - Holiday Shifts provide specific challenges and benefits to each run. - Since other characters have off for Holidays, the Janitor for Holiday Shifts is Holly Day. She has no Resume or special talents, except that she doesn't know you're supposed to earn time and a half for working… | 23424735 | |
| Game update | Meta-Progression Update! 1.1.3 changelog There's a lot of behind the scenes work going on for future features and updates, but in the meantime I wanted to fix some small bugs and add something a little fun for anyone who feels like logging in this week :) Major Features Added Meta-Progression! · You can now unlock start of run bonuses by using meta-progression points on the meta-progression screen. There are a numerous… | 22580734 | |
| Major update | 1.1 Update is Live! v1.1 changelog Major Features Employee Handbook The Employee Handbook shows a wide variety of Stats from your time in TentaTeq Tower 1.Workers · (RA) Highest Floor Achieved, highest winstreak per character, highest winstreak total, number of shifts on that character, etc. · Highest Max HP per worker · Highest $ collected · Worker wins · Worker Losses 2.Items · View and sort every item based on… | 22240064 | |
| Game update | 1.1.1 Patch Fixing some bugs that came up after 1.1 release, including "elevator door crash" bug and "removing DBs near megabunnies" causing number tiles to be incorrect. | — | |
| Game update | Fixing Continue Shift bugs v1.0.13 changelog Overall Medium Feature · Reworked Buzzing Lights MOP to be a little more dynamic and interesting instead of 2 boring options. Major Bugs · Continuing Shift should no longer be broken. I added in some guardrails in the code that if a bug like this ever happens again, you should still be able to continue your run, even if it breaks this way again Medium Bugs · Fixed a Bug where… | 21771715 | |
| Game update | The Lag is gone! Medium Feature · Chess Pieces will now get double (or quadruple, etc.) from 5 Loco. The animation isn't perfect, but I'll keep working on it · Placing a caution sign on a revealed megabunny (that has the megabunny face) now counts the entire radius of the megabunny. This means if you caution the megabunny, you can chord the outside numbers, and megabunnies now work better with the fire alarm. I… | 21733240 | |
| Game update | Nightly Patch v1.0.11 changelog Overall Real life was busy tonight, so I didn't get a ton done, but tomorrow should be a lot more fruitful. Soemthing that hasn't been formalized is what action "Finishes" cleaning an Office/Finishes your Shift. This update formalizes the moment you finish cleaning an Office is the Dust Dump! Things that trigger at the end of the Office (Getting base pay/bonuses, Han's Morphal… | 21707453 | |
| Game update | Nightly Patch v1.0.10 changelog · Updated Koombaya Event text · Updated Multi-Bunny hazmat reminder to include "Cannot be removed by Hazmat Removal abilities" · Fixed Text Overflow on package events and some Memos · Fixed Settings Menu text overflow · Added Brandon 'Interlucid's bio link in credits · Fixed text overflow for Package Bunny count · Fixed Text Overflow for Toilet Paper(s) · Megabunnies show now… | 21690795 | |
| Game update | Fixing Achievements and most of the Lag v1.0.9 changelog · Penthouse achievement should now be Achievable! · Thin Ice should now be Achievable! · Tentacle achievement should now be Achievable! · Glimpse the Unknown should now trigger a non-infinite number of times (probably one, sadly :( ) · Made a lot of progress on the lag after many games. I think it should be about 5x better, but there still might be some lag. I've reached out to… | — | |
| Game update | Nightly Patch, some polish and some bug fixes v1.0.8 changelog · "Fixed" a "bug" that allowed "Demo" players to "hack" the "game" · I love seeing all the giant Rain-Brooms, but yea, it's too cheap. Price increased from 9 to 14. I might have to raise the price again or decrease the ratio of first sweep to luck, but hopefuly the cost increase will make it harder to buy first sweep items alongside Rainbroom · Fire Alarm now Reveals after Firs… | 21641686 | |
| Game update | Togglable Hazmats! Hello! Small update for Broomsweeper today with some frequently requested features. · Added the "Golden Bunny" on the Hired screen. It will be used for validating runs done on the intended difficulty. · Adding a Settings tab to disable Hazmats: · Disabled Hazmats won't appear in Offices, Middle Management Offices, or Boss's Offices. · You can disable all Hazmats or individual hazmats. · Items t… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.