Nightly Patch

BroomSweeper · build 21690795 · published

On SteamNotes only · this build shipped before we watched the app

v1.0.10 changelog

  • Updated Koombaya Event text

  • Updated Multi-Bunny hazmat reminder to include "Cannot be removed by Hazmat Removal abilities"

  • Fixed Text Overflow on package events and some Memos

  • Fixed Settings Menu text overflow

  • Added Brandon 'Interlucid's bio link in credits

  • Fixed text overflow for Package Bunny count

  • Fixed Text Overflow for Toilet Paper(s)

  • Megabunnies show now be revealed when you disturb them (even if nothing close it revealed)

  • Fixed a Bug where getting the Full Band achievement was very wacky

  • Snake Eyes should now work with Tetrominoes, including your first one

  • Boss Keys will now appear on the Game Won Screen

  • For some reason the office row/column legends now support numbers up to 666. Loading an Office this big takes about as long as eating dinner, so I would not recommend pushing it any further

  • Fixed Tor's Hazmat Overlap on Badge

  • Updated Pirate Key Wording to include "Failing does not Dusturb the DBs"

  • Updated Locked In MOP outcome to work properly with Boss Entering modal off

New Settings:

  • Disable weird cursor in the center of my screen (for the people who have a controller plugged in)

  • Start with Opening: tired of just seeing a 1? First Sweep can now have a minimum size (removes golden bunny)

  • Return to Sweep after boss key use

  • Boss Key double click protection (debouncer)

  • Animate New Hazmat

  • Feel free to customize these to your liking!

  • Upon Pickup items are now gray after you buy them (since they've been used) BUT you can reverse this in the settings

    • Snake Eyes now skips Upon Pickup items when rolling, solving an Odd bug with ACT Maps item.

Next update will be tackling some of the Save and Quit Exploits and end of Office race conditions with items and abilities.

Nightly Patch · BroomSweeper build 21690795 · SteamPeaks