The Spatials
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
2Aug 2026
Playing now
0+0 vs. yesterday
All-time peak
2Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Announcing The Spatials: Galactology The Spatials are back with Galactology! Design, build and protect your space station from the many enemies you will make while exploring the galaxy and exploding their homeworlds. Galactology is The Spatials reimagined as a more complex simulation game, implementing many requested features. Active pause, mod support, a true world simulation with many more variables and complex AI. A new focus o… | — | |
| Community | One Year Sale! And V3 news This week we celebrate The Spatials one year Steam anniversary with a sale! The Spatials was released on Steam on March 30 2015, and we want to celebrate this special date with a weeklong deal of 50% off the regular price. The galaxy awaits you! Hightlights of V3 development for the past months Work continues on V3. The new gameplay engine is enabling new features every week. It's still a few m… | — | |
| Community | V3 Development update - November Did you miss one of our recent updates on V3? Here's the list of the past few weeks devblogs, follow the links for the full post. The Spatials V3 devblog 2015-10-05 carloscarrasco.com/the-spatials-v3-devblog-2015-10-05.html The new generic job state machine has been implemented and most of the week was devoted to fixing everything that broke down. The end result is a much more robust, yet gener… | — | |
| Community | The Spatials has been nominated for Riot of the Year 2015! Indie Game Riot, an indie gaming podcast, has nominated The Spatials for their Riot of the Year award. It's amazing to be considered for this award and being listed amongst some of the best indie games released in 2015. Vote for us! | — | |
| Community | The road to V3 For the past three months we've been hard at work on a new major version of The Spatials. Like V2 before it, the new version is a partial rewrite of the game, made in order to enable new and improved gameplay. At this point a big part of the technical work is done and we are now ready to share some details about this work. Read more in our web site: I've also started a technical devblog for V3: | — | |
| Game update | Version 2.8 has been released Version 2.8 is now ready for download! We've added one of the top requested features and now officers names can be customized. We've also made available a series of optional difficulty settings for players who want a challenge. Changelog · Officer names can now be customized. Click on the pencil icon next to the officer name in the Staff screen to input a new name. · New games now give a choice… | — | |
| Game update | Version 2.7 has been released A new version of The Spatials, v2.7, is now ready for download. The focus for this release has been polishing and adding often requested small features. It's also our first public version with Linux support. Changelog · Two new enemy families can now appear in bounty missions: the Pest and the Cucurbians. · Craved products are again a hard requirement. Both officers and visitors will refuse to… | — | |
| Community | Version 2.7 in beta, including Linux support We are testing our latest patch as a public beta, check the changelog and discussion in the forum: | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.