I Can't Escape: Darkness
Playing now
0+0 vs. yesterday
—of peak
All-time peak
09 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
09 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | The Sounds of Darkness Update v1.1.21 Sound has always been a vital part of I Can't Escape: Darkness, it sets the mood and creates the immersion that makes the game effective. There were a lot of sounds we had originally planned for the game, but couldn't add in time for release, but with this update, all of those sounds have been added. Yes, all of them - I think our composer and sound designer, Chase Bethea, needs a big round of… | — | |
| Game update | Halloween Update v1.1.17 For this Halloween, I have a special treat for you all - a free update with several new features and additions that will only be visible on October 31st! I don’t want to spoil the surprise, but some of them are very obvious, and some of them are more subtle. None of the Halloween-only features can help you escape, so don’t feel like you’re at a disadvantage if you’re not playing on Halloween, b… | — | |
| Game update | Major Update 1.1 I Can't Escape: Darkness v1.1 is out, and the dungeon is now even more alive! This is our first major update, and it includes a lot of changes, from improvements to combat to new secrets and traps. Even those who have already escaped and think they know all the secrets will be quite surprised. Here's the changelog: · Many new tricks, traps and secrets (won't spoil them here). · Combat is improv… | — | |
| Game update | Update 1.0.40: Improved Controller Support & More I just released update 1.0.40! The change log is as follows: · Improved Dead-Zone handling (controllers) · Added Cursor Sensitivity option (controllers) · Added Dead-Zone size option (controllers) · Added play tutorial prompt for new players · Allowed multiple events per cell (bugfix) · Killed events on touch heart (bugfix) · Other minor bugfixes So, for those of you who have been having troubl… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.