Lumo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
326 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
326 Sep 2026
| Published | Title | Build |
|---|---|---|
| Build Update: v1.17.2 I've just pushed up a new build that has the following changes: - Update InControl to 1.6.10 - Enabled XInput - Fixed "submit" action for joypads on the pause screen UI - Made the button navigation explicit in the save/quit screen The new version of InControl has improved support for XBox One wireless controllers running on Windows 7. | 1603501 | |
| Lumo 1.06.27 Patch Notes + Updated Russian/Portuguese/JP Localisation + Fixed Z-fighting in one room + Fixed some of the Cauldron zone torches to take account of speed-run related exploit and remain on (doesn't fix the exploit, don't worry) + Added Old School time trial results to the EXTEND screen during completion sequence. + SwingToExit now has a helper platform appear if you die too often ( :D ) | — | |
| Lumo v1.06.21 Patch Notes A new build has just gone live with the following changes: + Update to Redefine Controls UI so show default bindings + Updated JP Localisation | — | |
| Lumo v1.06.13 update notes Lumo's been updated to version 1.06.13 with the following fixes: + Updated Japanese localisation + Added option to hold shift during game launch to bring up options dialog (allows play to select which monitor to run the game on) + Fix for a possible lock when jumping on the 'boing gun' + Fix for broken collision in the kitchen + Fix for missing collision on the way to CSEC4 Map room + Reduced t… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 2 Feb 2017 | Thu | 13:06 | Build Update: v1.17.2 | 1603501 | public | 4 | — |