Nocturnal Warfare Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
19 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
19 Sep 2026
| Published | Kind | Announcement | Build |
|---|
| Game update | Sound updates+ Map rework Sounds updated for numerous weapon, maps have more of a character | — | |
| Game update | Bugfixes and visual updates Leveling system is partially implemented Bug fix: Changing input mappings now works correctly bugfix: When menu or loadout was open at the end of the round, they would not close when switching sides. Weapon selection menu fixed. Monster team weapons no longer available in weapons menu, monster granades no longer available either. "Click to change weapon" text added to edit weapon menu Starry sk… | 19883710 | |
| Game update | New things added New effect on surfaces getting hit by gunshot New reload animations added New katana attack animation on ninja New bullets spawn from guns and drop on the ground when shooting New map "Modern house" New: Holographic sight added | 19674327 | |
| Game update | movement fix, map fix, frog man 4 grenades Statue moves at 0.1 speed when crouched frogman has 1200 life. Will be killed in one ak 47 mag. smg's need more to kill it collision complexity of meshes increased on Ruin making movement smoother for melee team Some larger windows Frogman now has access to 4 frag grenades doing 150 damage on direct hit. | 19362987 | |
| Game update | statue client fix Statue should now work on both client and server. | 19359268 | |
| Game update | character fixes test, sound fix test and bug fix dwarf hp increased to 300 movement speed increased furhter ninja hp increased by 20 movement increased further Tactical sprint removed from melee team, now only does walking and running to prevent feeling like movement delay at start run. Statue replication Fix Test Frogman size repliacte test footstep sound changed Meele team can no longer shoot with guns | 19358989 | |
| Game update | Balance and bug fix update Overview: smgs buffed, lightings fixed, footstep sounds increased, dwarf buffed, frogman nerfed,shotgun nerfed, snipers buffed, reload speed up for assault and smg, music on one ear fixed now plays on both ears, some small map fixes Gameplay: Post processing effects are applied directly at spawn. With two fallbacks at 3 and 10 seconds after spawning. Characters Ninja: Footstep sound 8x multipli… | 19350120 | |
| Game update | Rushobjective Fix | 19332639 | |
| Game update | Music Music added, dwarf fix, | 19331365 | |
| Game update | balance balance | 19209180 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.