In-game event · published 27 Jan 2026, 11:51:27 UTC
Checkpoint and Dash Improvements
Hey, everyone! We're back with another update to the game with a bunch of improvements. Here's the full list of changes: \ - Gates save a checkpoint every time you walk through them, even if they have been already visited - Dash sets forward velocity to max run speed at the end if your forward velocity before dash is less than max run speed - Reduced the effect of gravity on downward velocity a…
NewsChill Difficulty, New Achievements, and More———20679728
Major update · published 5 Nov 2025, 14:29:38 UTC
Chill Difficulty, New Achievements, and More
Hello everyone! A new patch is out, with some major additions and changes. Most importantly, the new "Chill" difficulty mode for those who just want to enjoy the relaxing atmosphere and solve the individual jump sequences on their own pace. With this difficulty mode, you will always return back to the last platform whenever you fall. \ - "Chill" difficulty mode: easier than the previously avail…
Added another small update with some small fixes and improvements. Here's the full list of changes: - Changed gamepad thumbstick movement to gradual so you move slower if you tilt the thumbstick less and tilting it all the way gives you the same movement speed as keyboard movement - Loading screen skip text now shows the right keybinding if you have changed jump keybinding or using gamepad - Mi…
In-game event · published 3 Oct 2025, 15:20:20 UTC
New Achievements and Credits
Hey, everyone! We have been busy adding improvements and fixes to the game and today we did the second update to the game since launch. While the first update was focusing on small fixes on the most pressing issues, this second update adds some bigger additions like 5 new achievements and ending/menu credits. We will keep updating the game and have exciting plans for new additions, like more co…
Today's update includes some small fixes and improvements. Here's the full list of changes: - Added option to select a crosshair in the video settings menu to help with potential motion sickness. - Max FPS defaults to 240 instead of uncapped if you haven't changed it to avoid overheating issues with certain high-end graphics cards. You can still uncap it if you wish. - Updated Max FPS descripti…
Hello everyone! After two years in the making, we're excited to share that Jumpbound is finally available on Steam! Looking forward to see what you think about the game and how high can you climb. Jumpbound is an atmospheric and challenging first-person platformer, where you get more and more air jumps and dashes as you progress. Set on a mysterious and beautiful planet, Jumpbound combines medi…
NewsJumpbound is in Clemmy's Best Indie Games Fall Showcase 2025!———Community
Community · published 3 Sep 2025, 12:37:20 UTC
Jumpbound is in Clemmy's Best Indie Games Fall Showcase 2025!
Good news, everyone! Jumpbound was selected to the Clemmy's Best Indie Games Fall Showcase 2025 , which is a curated showcase of some of the most exciting new and upcoming indie games. We're honored to be part of this great event! The showcase has all the amazing game trailers in their Youtube video. Go check out Jumpbound's new trailer and all the other cool indie games here: