Soggy Beans Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
29 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
29 Sep 2026
| Published | Title | Build |
|---|---|---|
| v0.3.7 Changes 1. fish stay longer if in their preferred mood | 25160306 | |
| v0.3.6 Changes 1. scrapbooks now spawn more frequently 2. added fonts for korean, japanese, russian and chinese languages 3. can now undo/redo with ctrl+z and ctrl+y 4. added scrapbook blueprints 5. scrapbook font size picker can now go up to a max of 300 6. guidebook now links to our hosted guides | 25159534 | |
| v0.3.3 Changes 1. fixed issue where scrapbooks you'd already discovered could float in again 2. enabled steam cloud saving 3. all terms now set for localization 4. fixed issue where layout thumbnails were generating off center | 25028668 | |
| v0.3.2 Changes 1. adjusted costs of some items in the shop 2. scrapbook and current features now unlock a little earlier 3. fixed an issue where thumbnails would sometimes generate off center | — | |
| v0.2.7 Changes 1. auto save added | — | |
| v0.2.4 Changes 1. fixed issue where certain debris wasn't able to be popped | — | |
| v0.2.3 Changes 1. added bean voucher sprites (instead of the placeholder bean bag, soz Luisa) 2. moved some of the mood golem rewards into shop (once golem completed) to not confuse players who haven't unlocked the system for them yet 3. improved shop notifications 4. bean rewards now show as the last item of a golems reward set 5. random pooled furniture debris now actually spawns 6. added icons in f… | — | |
| v0.2,2 1. fixed issue where some debris was spawning earlier than their conditions should have allowed 2. adjusted some content in the guidebook | — | |
| v0.2.2 Changes - upgraded to Unity version with the recent vulnerability patch - fixed issue where zooming in and out with the dynamic fish camera would cause lag | — | |
| v0.2.1 - fixed lag when zooming in and out using fish follow camera - fixed a bug where you could select to convert photos that you had just converted into stickers - made the cursor more responsive (swapped to using hardware cursor) | 20040359 | |
| v0.2.0 Changes · fixed an issue where alphabet stickers didn't order correctly in the UI · fixed an issue where the 'no items' object of the blueprint view wasn't refreshing correctly · fixed an issue where blueprint thumbnails weren't refreshing correctly | 19719082 | |
| v0.1.12 Changes - art and photo stickers now use alpha channel correctly - added shop buttons to the scrapbook | 19718344 | |
| v0.1.11 Changes · disabled ability to place photo stickers while in edit mode · added more washi tape textures · fixed issue with version upgrading where those without prior demo data would get an error · fixed an issue where steam rich presence wasn't working | 19706981 | |
| v0.1.10 Changes · added new SFX for placing/adjusting furniture · added scrapbooking system (this is quite big) · optimized loading of shop UI items · added new 'highlight' indicator when selecting placed furniture Bug fixes · fixed an issue where button click SFX wouldn't play for buttons clicks that set the button inactive · fixed an issue where the 'clear all' button of layout decoration wasn't re-l… | 19705669 | |
| v0.1.9 - fixed an issue where collecting plushies didn't actually collect the plushie (ty Izzie) - improved asset load times - doubled the spawn chance of bean debris - updated main menu demo text | 18760681 | |
| v0.1.8.1 - small fixes slight adjustment to the guess golem reward tray mask (looks better now) · fixed an issue where layout thumbnails would show an empty image while they regenerated · fixed an issue where blueprints that had equal found/made or light/dark values would show no tags · fixed an issue where the mood golems would lag when claiming their rewards · fixed an issue where navigating back to the main menu w… | 18744695 | |
| v0.1.6 - added outline to controls UI text so it's more readable on all terrain colours | 17232295 | |
| v0.1.5 - added situational controls UI - added SFX to audio mute buttons | 17229565 | |
| v0.1.4 - fixed issue where you could get around the stack limit by placing on branches on structures - increased the stack limit to 256 - fixed an issue where changing layouts during the initial spawning of furniture could mess up layouts | 17213522 | |
| v0.1.2 - added setting to disable placement animations (for better performance) - fixed a number of memory leaks - suppressed a number of log messages created when a device connects/disconnects from the players PC - removed the 'no items available' label from the furniture tray when no items exist - blueprints now remember their settings when created (eg. which tv channel is set) - thumbnails now use… | 17208787 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026 | Mon | 03:30 | v0.3.7 | 25160306 | public | 1 | — |
| 7 Sep 2026 | Mon | 02:09 | v0.3.6 | 25159534 | public | 1 | — |
| 31 Aug 2026 | Mon | 02:50 | v0.3.3 | 25028668 | public | 1 | — |