All Aboard! The Train Defense Express Demo
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48Jan 2025
Playing now
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All-time peak
48Jan 2025
| Published | Title | Build |
|---|---|---|
| Patch 1.1.1 - Minor Fix v1.1 Patch Notes Mobile Promotional Codes The mobile promotional code campaign has ended. Thanks to everyone who contacted us! The game is available on mobile at: Google Play (Android) App Store (iOS) Patch v1.1.1 Notes Hello everyone, thanks for the overwhelming support for the game on all platforms! I have a small patch here to fix a critical issue: · Fixed a bug where scaling starts out at 1… | 19562784 | |
| Patch v1.1 - Mobile release!major All Aboard! is now available on mobile platforms! Apple App Store (iOS 14+) | Google Play (Android 7+) I have a limited number of free promo codes for the new mobile versions to give away! If you'd like a code, send a request through our official contact form and let me know if you prefer iOS or Android. Codes will be given out on a first-come, first-served basis until they are all gone. Limit… | 19507986 | |
| Tiny Patch 1.0.1 Fixed a bug in very long games where Loot Fairies would not properly despawn, which could cause other issues. | 19029381 | |
| Testing new features on "beta" branch Hello everyone! I've had my head down working hard on a couple of very important features coming in v0.9. I want to make sure these features are perfect when v0.9 launches in a couple of weeks, so I'm opening up the beta branch for anyone who wants to try it out early. New Features · Save/Continue Game - If you close the game or exit through the menu, your game will automatically save. You can… | 18510709 | |
| Performance Patch v0.8.2 To reduce lag, the Engineer train carriage now has a maximum duration of 30 seconds per turret. · The pop-up damage numbers were causing excess lag spikes and have been throttled to not display too many per frame. · The following train carriages had a bug that caused them to do WAY more damage than they should have, and was also a major source of performance issues (especially Hyper Beam): Hype… | 18415122 | |
| Minor Patch v0.8.1 Replaced some placeholder art for Relics. · Fixed several bugs with the All-In dialog. NOTE: All-In is currently cheaper than normal until next patch when I can redo the chest price curve. NOTE: The "Sweetened Deal" relic wasn't interacting correctly with All-In. As a temporary fix, it will improve the odds of finding the carriage by a little bit each chest. The Minimum Chest Price does not acc… | 18410327 | |
| Minor Patch 0.7.8 OK, last patch before v0.8, I promise. · Fixed a buggy interaction between gold-generating relics (especially Pillage) and frequently-hitting area of effect towers (especially Energy Disk) that can cause serious performance degradation or even crashes in some circumstances, especially against creature-spawning bosses such as Satyr or Necromancer. Players who go to 2 hours and beyond will notice… | 18337370 | |
| Minor Patch v0.7.7 Relic icons have been updated to use new placeholder art. · Number abbreviations have been expanded greatly. · Cursed Orb is now subject to Low Effect Mode. · A rare crash, and performance issues, have been fixed with high level Hand of Midas. It has been changed temporarily to use a different formula for how much gold it generates. It has a lower exponent at lower levels but higher at higher l… | 18330154 | |
| Patch v0.7.5 - Performance Improvements Hello gamers, this afternoon I got drunk off of some Kikkoman Plum Wine and decided to optimize the game's performance, especially All In. All In is now very fast compared to before. Also the game should in general perform a little better, but let me know if it doesn't. Thanks It used to take me 6 minutes to open 2 million chests, now it takes about 4.5 minutes to open 13.5 million. Going from… | 18273279 | |
| v0.7.4 - All-In Performance Improvements Significantly improved performance in the All-In dialog. It still takes a while as you get to level 9+, but it should be faster in general. · Fixed a display issue with the Patience relic tooltip. Please let me know if you see any issues with All-In or anything else. This should hopefully be the last minor patch until v0.8 comes on May 9th (American time). Enjoy! - Likadev | 18210549 | |
| Minor patch 0.7.3 Fixed a crash that could occur when attempting to load save files that were about a month old (from the first patch of All Aboard!). · When displaying train carriage cards in the "Buy Carriages" window, it will no longer display the "Upgrade" label when the carriage is >= level 5. This is to prevent the number growing so big that it becomes bigger than the card itself. · Fixed some display issu… | 18182355 | |
| Minor patch 0.7.2 v0.7 Patch Notes v0.7.1 Patch Notes · Reduced enemy health scaling (especially on hard mode). Many bosses were pretty much impossible by the 3 hour mark on Hard mode. I want it to be a challenge but not impossible, at least not at the 3 hour mark. · Added 10 levels to the health upgrade. The total amount of bonus health it gives at level 30 is 1,000, but the cost scales up sharply. Bosses like… | 18171581 | |
| Minor patch 0.7.1 Have you seen the v0.7 Patch Notes yet? A tiny patch with some minor fixes and balance changes. · Significantly reduced bonus EXP gained from leveling carriages up. · Werebear's max movement speed is now capped at 135. This will make him slightly weaker before the 2 hour mark, but he was a little too challenging in the late-late game because of how fast he moved. He'll still be a major problem… | 18166893 | |
| Small Update - Cursed Orb fix Hello, Small patch with a couple of important fixes today: · Fixed a bug that sometimes caused Cursed Orb to freeze the game, especially if you changed its default targeting style. · Fixed an issue with Korean, Japanese, and Chinese language options where numbers over 1,000,000 would sometimes not display correctly. If you are experiencing any crashing issues after today's patch, I'd like to kn… | 17916768 | |
| Hotfix - Memory Leak Hello gamers, Here's a quick update to fix a couple more issues: · Fixed a memory leak with the "Buy Carriages" dialog. This is likely what was causing the crash issue. The more chests you opened, the more memory would leak, and eventually the game would crash. Thanks to a very helpful user who e-mailed their game logs to me so that I could discover and fix the issue! · Fixed an issue with cont… | 17912703 | |
| Cursed Orb hotfix Hello, another small update for today: · Fixed a bug with the Cursed Orb carriage which could cause other carriages to do negative damage. · Fixed some buggy code within the Engineer carriage's turrets which may cause firing missiles to fail sometimes. · ???: Buffed damage significantly. If you experience any crashing or freezing, please post as many details about your game as you can here: Tha… | 17910760 | |
| Hotfix - Engine upgrade, data loss prevention Hotfix Patch Notes First of all, we sincerely apologize for the recent issues that caused data loss and instability for a small number of players. We understand how frustrating even rare incidents can be and truly appreciate your patience and support. Changes: · The game engine has been upgraded to Godot Engine version 4.4.1. This update includes numerous bug and crash fixes, significantly impr… | 17907708 | |
| Leveling system, meta-upgrades, and MUCH more!major Hello, gamers! I'm VERY excited to bring you this new patch, version 0.6, which brings much-requested meta-progression features, such as an EXP/leveling system and permanent unlocks/buffs! First of all, I'd like to thank my friends, who go by sargx, Exolun, and SilentWizard, for extensively testing this new build, and Grisknuckle for the new art, which you'll see on the Boons screen and some of… | 17890331 | |
| Small UI Fix A small update was pushed to fix a bug that a user was experiencing. Bug Fixes · Fixed an issue with the carriage rolling dialog that pops up when you open a chest where carriage cards could be cut off on the left or right. · Removed the "Statistics" label on the right side-bar due to it causing some layout issues in some languages and on Steam Deck. · Re-worded the Hand of Midas carriage to pr… | 17826926 | |
| Welcome to Early Access!major All Aboard! The Train Defense Express goes into Early Access today! The goal is to allow people who want to play the full game to start playing now while continuing to add important features, maintenance, and fixes to the game. The planned release date is the Steam summer sale, June 26, 2025 . There will be a content patch every 3 weeks with the following planned additions (not in any order): ·… | 17578249 | |
| Small Bug Fix Patch I've pushed a small update for some bug fixes: Bug Fixes · Fixed a bug with the Cannon carriage which caused it to sometimes not do damage. · Fixed a bug with the volume sliders which caused them to not work when operating it with a keyboard or controller. (Thanks, fodder!) · Fixed a bug where the bottom mute buttons didn't update when updating the mute settings in the Options dialog. (Thanks a… | — | |
| New Chain Lightning Carriage! Lots of new little things in this patch! First of all, the demo timer has increased to 42 minutes . The 2x gameplay option means the game will go by faster, so I wanted to give you extra time to play a round. New Content · New Carriage : Chain Lightning (super rare) - Bounces to target creatures near the initial target. Stuns creatures who get hit. · New Gameplay Option : Sticky Targeting (Game… | — | |
| 2x Game Speed Added Hello gamers, I've added the option to set the game speed to 2x, as requested frequently through the in-game feedback option! Click the "2x" button next to the "Pause" button to toggle it. Other changes: - Hand of Midas buffed: it can now generate money on kill (instead of only on crit), and the value of the gems is also increased. The gem value increases exponentially with star level. - New po… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
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| No builds seen yet. New builds appear the moment a branch changes. | |||||||