Food Wagon
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
124 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
124 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update Notes v0.1.7 - Implemented manual saving: You can now save your progress while in town - Expedition abandon option: You can abandon the current expedition and return to town - Automatic language validation: On launch, if the selected language is invalid, the game will automatically switch to the default language - Improved usability for the skewers minigame - Lowered the score thresholds for the skewers min… | 21921282 | |
| In-game event | Update Notes v0.1.6 Added - Added locale fallback support: Prep work for adding new supported languages, plus a fallback mechanism for unsupported languages - Added screen mode options: Added more display mode options, including windowed mode Fixed - Fixed dropdown behavior : Resolved an issue where interacting with the dropdown UI prevented interaction with other UI elements This week, we focused on quality-of-li… | 21715069 | |
| In-game event | Regular Update Notes 26.01.16 \ - Demo feature integration: Applied the latest update to the demo We’ve finished the ongoing data separation work, along with the demo update. Since the game is currently in Early Access, a lot can still change. To help new players get a clear sense of what kind of game this is, we prioritized updating the demo so it stays aligned with those changes. We’ll keep making steady progress going fo… | — | |
| Game update | Minor Fix v0.1.5.2 \ - Early quest progression issue : Fixed a problem where the main quest could get stuck early in the progression We fixed an issue introduced after the last minor update that could prevent early-game progression. | 21407982 | |
| Game update | Minor fix v0.1.5.1 \ - Customer HUD fix during business: Fixed an issue where the order numbers on the customer HUD could render incorrectly With gratitude, Luminous Tales | 21397410 | |
| In-game event | Update Notes v0.1.5 Additions - Ellipse-based indicator : The quest indicator now appears within an ellipse centered on the screen. This regular update focused mainly on structural work to support the upcoming demo update. The old quest indicator could drift to the edge of the screen and become harder to see, so we fixed that. Wishing you a happy New Year. We’ll keep working hard to deliver better game this year.… | 21363417 | |
| Community | Food Wagon Early Access Roadmap Hi, everyone! We wanted to share the direction we’re taking and our roadmap moving forward. We’d really appreciate any thoughts on where you’d like to see the game head. This roadmap is still a plan, and we’ll adjust both order and scope based on feedback and development priorities. We’re planning to fill out the game around six themes: Expeditions / Wagon / Town / Content / Key Features / Poli… | — | |
| In-game event | Patch Notes v0.1.4 \ - Business object interaction key prompt UI : Shows a key prompt UI when you approach each business object \ - Expedition boss room stone gate UI position adjustment : Adjusted where the interaction-related UI appears for the stone gate in some boss rooms \ - Prevent duplicate Gift selections : Improved Gift selection so the same Gift won’t appear repeatedly Sorry we were slow to respond to r… | 21256938 | |
| In-game event | Update Notes v0.1.3 \ · Added interactive object indicator UI. · Added guidance features for three interaction types: single press, hold, and destructible. · Added features to easily identify business available/early closure states. · Added interaction indicator UI to most interactive objects. \ · Adjusted the size and transparency of the existing business HUD to improve visibility. · Moved the snack creation guid… | 21067537 | |
| Community | Irregular Dev Log – Feedback and Direction Hi everyone, this is Luminous Tales. From the very first demo, through the new demo that changed a lot of the core gameplay, up to the current Early Access build, many of you have shared a huge amount of feedback. We’ve been reading all of it carefully, and we’re also整理ing things internally so it doesn’t just stop at “we read your comments.” Based on the feedback you’ve sent us, we’re putting t… | — | |
| In-game event | Update Notes v0.1.2 \ · Business status UI: Shows whether business is Available / In Progress / Unavailable above the business bell · Village Chief shop defense upgrade item: Use Gift Shards to upgrade the player’s defense tier · Village Chief shop UI scroll: Added scroll support for both mouse and gamepad · Dialogue balloon system: Makes it easier to identify speakers during key NPC and boss conversations · Enhan… | 20891720 | |
| Community | Early Access Regular Update Schedule Thank you so much for your support since our Early Access launch! We'd like to share details about our "bi-weekly regular updates" during the Early Access period. Bi-Weekly Update Schedule Starting November 21st at 11 AM UTC, we'll be releasing updates every other Friday. Our goals are straightforward: · Actively incorporate player feedback. · Respond quickly to bugs and improve stability. · Ad… | — | |
| In-game event | Food Wagon Early Access v0.1.1 Patch Notes Hello, this is Luminous Tales, the development team of Food Wagon . We were honestly surprised and grateful to see so many players enjoying the game in the two days since launch. We have received feedback regarding some inconveniences during gameplay, and we have quickly applied improvements that could be addressed immediately. Below are the details of this patch: Expedition Starting Area & Int… | 20723201 | |
| Steam news | Food Wagon Early Access is now live! Hello, this is Luminous Tales. We are finally opening Food Wagon in Early Access. Thank you so much to everyone who has waited and supported us along the way. In this Early Access version, you will be able to experience Lanya’s full story — a girl who has fallen into another world where cooking and taste have been taken away. We have worked hard to bring you a joyful experience across the journ… | — | |
| Major update | [2025-09-26] Demo Update Notes Today’s update is short, but it focuses on key improvements. Main Changes Major Wagon Control Improvements · We’ve worked hard to ensure the wagon will no longer get stuck or disappear unexpectedly. Gameplay Control Changes · Camera rotation now follows mouse movement. · Attacks are directed where Lanya is facing, making the gameplay feel more intuitive, similar to standard third-person action… | — | |
| Community | Food Wagon Tumblbug Crowdfunding News Hello players! Last week at the GXG 2025 exhibition, we were able to meet many of you and receive your warm support and feedback. We are truly grateful. In fact, the Tumblbug crowdfunding started a week ago. We should have informed our Steam community first, but we are truly sorry for delivering this news so late. As an excuse—though not a real excuse—we were busy with participating in GXG 2025… | — | |
| In-game event | [2025-09-23] Demo Patch Notes Hello Players! We bring you the Patch Notes for September 23, 2025. Thanks to your feedback and support, we’re steadily improving. Please leave your honest feedback in the form below! Here are the patch details. · Removed various inconveniences in Gifts. · Reduced business time. · Greatly increased the wagon’s attack power! Now you can throw it to hunt or stun monsters more effectively. · Impro… | — | |
| Community | Food Wagon Demo Open Hello everyone, this is Luminous Tales! We’re finally excited to share the news of our demo. Demo Opens on September 19, The long-awaited game demo will officially open on September 19 ! This is a chance to experience the game firsthand before release, so don’t miss it. What you can experience in the demo, In this demo, you will be able to directly play through the very beginning of the story a… | — | |
| Community | Demo Deactivation and Future Plans Hello, this is Luminous Tales! The demo version released last February has been deactivated. Although it was available for a short time, we learned a lot through the valuable feedback you provided. There were many shortcomings, but it was a great help in defining our direction for development. As a result, we decided to proceed with development under a new desgin, and to avoid confusion, we dea… | — | |
| Community | [Food Wagon Dev Note] crowdfunding news & Snack Crafting System Hello, this is Luminous Tales. In this update, we are sharing crowdfunding news and introducing one of Food Wagon's core features: the Snack Crafting System . Crowdfunding Announcement Food Wagon is a project that our team has carefully built from start to finish. To deliver a more polished game, we will soon begin crowdfunding. This campaign will be an important step to ensure the final phase… | — | |
| Community | [Food Wagon Dev Note] Introducing the Main Fields Hello, this is Luminous Tales. Today, we’d like to introduce five major fields that will appear in the full version of Food Wagon. Each one brings a distinct atmosphere and charm, adding more color to Lanya’s journey. Veggie Field — A Living Field Where Vegetables Grow · On sunny days, lively green sprouts bounce from the earth like they’re greeting you. · This place, filled with vegetables str… | — | |
| Community | The Village’s Versatile Technician - Ciabatta Hello, this is Luminous Tales. In this week’s development log, we’d like to introduce your reliable companion, Ciabatta . A Cherished Artisan of the Village Ciabatta, who works at the village forge, has a talent for fixing broken things and creating new ones. She may seem ordinary at first glance, but her skillful handling of the heavy blacksmith’s hammer leaves a strong impression on the villa… | — | |
| Community | Mysterious Puppet Craftsman - Focaccia Hello, this is Luminous Tales! This week, I'd like to introduce Focaccia, one of the village characters we mentioned before. A Craftsman from Outside Focaccia is not from this village. One day he suddenly appeared and began creating and repairing marionettes that work for the villagers. He's middle-aged with a well-groomed beard that makes him look kind, but he remains a mysterious figure to th… | — | |
| Community | News After a Long Time, and a New Beginning: Village System Hello, it's been a while... It's been a long time since we last greeted you. We apologize for not sharing updates over the past period. During this time, we've been working to secure development funding and, at the same time, focusing on enhancing the overall quality of our game design. Although there wasn't much visible progress, it was a meaningful period for solidifying the foundation of the… | — | |
| Community | Food Wagon Dev Log #1 Hello, this is Luminous Tales! We would like to express our heartfelt gratitude for the warm support you showed us during the recent Steam Next Fest. We have been working diligently to improve the game over the past few weeks. In this development log, we would like to share with you our progress and future plans. Development Highlights Demo Improvements We have enhanced the demo version based o… | — | |
| Community | Reflection on STEAM Next Fest and Future Plans Hello! This is Luminous Tales. Honestly, we were quite nervous and worried as this was our first time participating in Steam Next Fest and launching our debut game. Our entire team was surprised by the unexpectedly high level of interest from so many people. We are simply grateful. Though we're still lacking, we will grow step by step. The current version of Food Wagon is still in its early dev… | — | |
| Major update | [2025-02-28] Demo Patch Notes Hello players! We are sharing the patch notes for February 28, 2025. We are moving forward with your feedback. We are continuously collecting feedback. We will add more content to make the game better. Please leave your honest feedback in the feedback form below! Luminous Tales · Developed interaction tutorial · Developed inventory tutorial · Developed map view tutorial · Developed movement tut… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.