Project: Gorgon
Playing now
269+9 vs. yesterday
6.5%of peak
All-time peak
4,114Feb 2026
Playing now
269+9 vs. yesterday
All-time peak
4,114Feb 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | August 10, 2026 - Bugfix Minor Update Barbran changes · Eltibule quest now requires Giant Snail Shells instead of Perfect Giant Snail Shells. If you had the Eltibule quest active, it has been versioned and removed from your quest log. Your next visit to Barbran will reset your quest status so you can grab a new one. · General success chance for winning the weekly bonus roll increased from 2% to 2.5% · Goblin Bits are now more party… | 24662188 | |
| In-game event | Daily Login Rewards, Situational Awareness, New Animal Art July 30, 2026 Note: this update requires an almost-complete re-download. The benefit is that the game will require about 10gb less space on your machine, and the changes should result in smaller patches in the future. Daily Login Rewards You now receive a daily login reward on each calendar day after your first login. The initial rewards are geared toward new players and come with hints on how… | 24473197 | |
| Major update | Update Notes: June 22 & June 23, 2026 This is a big one, with new content, new game systems, and new rendering changes. As always, we don't go into too much detail about new content because we want to let you discover it. But we'll point you in the right directions: New Dungeon: Statehelm Crypt The Statehelm Crypt has been redone with new artwork, and the previously perma-locked door to the group-dungeon area can now be opened! (Yo… | 23879341 | |
| Steam news | The Crafting Caravan Returns! A roaming caravan of master crafters have stopped at the Red Wing Casino for a few days of rest, restocking, and a chance to study some of the local crafts. They have rented the Theater Room for their staging area. Go pay them a visit and see if they can help you advance your craft skills faster! | — | |
| Game update | Update Notes: April 18, 2026 This update is primarily for one thing: to try to stop Windows Defender Firewall from blocking our game. The game's ability to connect to our server is being blocked for some users (but not all -- including us; we can't reproduce this). We haven't changed any code related to our networking in years so we presume this behavior is due to some new requirement that Microsoft is enforcing. Looking a… | 22844115 | |
| Game update | Update Notes: April 15, 2026 More bug fixes! · Fix intermittent broken interactibles in Statehelm · Increase nighttime brightness of Statehelm · Fix for camera offsets in some animal forms (particularly fox and owl) · Fix item compare tooltip showing the wrong text · Fix the character create screen showing "RacialValue" and "SkinDetail" instead of the correct labels · fix bug with Landri the Cold not offering training · fi… | — | |
| In-game event | Update Notes: April 14, 2026 This is a bug-fix update with various improvements and adjustments thrown in. Terminology Change: "Vulnerable" Previously, the word "vulnerable" had two very different meanings in the game. Monsters could have vulnerabilities to certain types of damage, such as Fire Vulnerability. Monsters could also "Feel Vulnerable" spontaneously during combat (indicated by a purple sphere around them), durin… | 22773062 | |
| Steam news | Garden Invasion + Errana Bunny Egg Hunt Defend your crops and look for eggs! Head over to Sie Antry's farm in Eltibule to begin either event. | — | |
| Game update | Update Notes: March 11, 2026 A quick bugfix update: · Fix grass-related performance issues · Address some performance hiccups related to vegetation calculation · Fix bug causing framerate spike when a new character model disappears · Fix Serbule well collider · Fix Serbule fountain collider · Bear On the Barn has once again become Bear In the Barn · minor lighting tweaks in casino · Disable some fancier camera-based lighti… | 22302250 | |
| In-game event | Update Notes: March 10, 2026 This is primarily a tech update: we've changed major versions of the Unity engine to address some crash bugs. But of course there's lots of other stuff too: New Unity Version To fix some issues, we've upgraded to Unity 6.3 LTS. This is a major version upgrade (though hopefully the last one for a year or so). All Unity version upgrades are scary and prone to cause (or reveal) exciting new bugs;… | 22284217 | |
| Community | Laeth Server is Live! The fifth server, named after Laeth, the Goddess of Time and Space, is now live! We suggest that all new players start their adventure there. | — | |
| Game update | Update Notes: February 21, 2026 Known Patch Issue: The special setting MaxActiveLoads=-1 no longer works. Having this setting will result in all interactables to be non-selectable and/or non-usable. To fix this and still maintain fast loading, change -1 to something like 500 or better and then save changes. The issue should instantly fix itself. This is a bug-fix update with a few little other things attached. Other things fi… | 22033364 | |
| Game update | Update Notes: February 17, 2026 This is a bug-fix update. Horse Turning: Our recent change to fix framerate-dependence in movement caused some unexpected behavior with horse turn radius. These issues are fixed now. And now that they are fixed, you may see some differences in turn-speed based on your horse's Friendliness stat: higher friendliness results in higher turn speed. (Self-mounting animals gain turn speed as they leve… | 21967636 | |
| Game update | Update Notes: February 15, 2026 This is a bug fix update that also has some art changes. · Fix camera jitter that gets worse the higher your framerate · Horse speeds are no longer partially tied to your framerate · Tweak handling of horse-related textures, to hopefully reduce crashes · Fix for horse hair physics not working · NPC nameplates are now blue by default · Revised environment in Serbule - mostly lighting, sky, veget… | 21939090 | |
| Community | Strekios Server is Live! The third server, named after Strekios, the god of self-improvement, is now live! If you're looking for a challenging experience in a new world, then this server is for you! In addition, in an effort to cull overcrowding on the Dreva server, we are discontinuing demo access to Dreva until further notice. We will lock demo access at midnight US EST tonight. Demo players will be welcome to visit… | — | |
| Game update | Update Notes: February 5, 2026 This update fixes the following: · New server hardware for Dreva server · Fix bug causing your personal horse to not have the correct texture · The Map UI now tries to fix itself if it finds itself broken after zoning · More safely remove horse textures from memory · Fix padding of pet check window · Fix north/south reference in Mirraverre dialog (Desert dream) · Reduce monster aggro radius in… | 21804944 | |
| Game update | Update Notes: February 4, 2026 This update adds a new content area for players with combat skills level 1 to 15. To access it, look for the golden portal just outside the Serbule gate (the one near Sir Coth). In addition: · Fix bug allowing bosses to be camped · Fix for characters sometimes not animating · Increase Animation Distance Multiplier defaults for each quality level, so creatures and players don't skate around as m… | 21781958 | |
| Game update | Update Notes: February 2, 2026 This is a small bug-fix update: · Fix bug causing monsters to camp player corpses · Fix bug allowing players to loot corpses they shouldn't (!) · Further performance improvements to client assets, including a new approach to horse texture management: Convert horse texture algorithm from the CPU to the GPU. This is obviously much quicker, and lets us compress the textures so they're much smaller… | — | |
| Game update | Update Notes: January 31, 2026 We've opened a new server! Now there are two. Arisetsu is the OG server and Dreva is the new one. Other changes: · Add even more temporary monsters to the newbie island · Fixed incorrectly-triggering particle when angling · Improve memory management around horse genetics textures; significant video-RAM improvement in busy areas · Improve memory management around the UI highlighting system · Sta… | 21729334 | |
| Game update | Update Notes: January 30, 2026 Another bugfix update! The final one! (Ha ha no there's gonna be more, we have more fixes in the queue already) · Fix for more fairy gear causing massive framerate dips (that's actually fixed all of them this time, I mean it) · Greatly reduce memory usage for new armor models · Graphics settings are now tweakable from the login/choose character/create character screens. Click the gear at the to… | 21717721 | |
| Game update | Update Notes: January 29, 2026 Some more fixes for yesterday's 1.0 release: · Fix for some fairy gear causing massive framerate dips · Fix skin and hair color discrepancies between character creator and in-game - this time for females! · Fix for some chest pieces giving you a buzz cut · Fix the really dark item preview window · Add a mushroom circle to Statehelm (temporary location) · The sun in Statehelm now correctly burns… | 21698742 | |
| Game update | Update Notes #2: January 28, 2026 This is a quick-fix update to today's 1.0 launch. New Character Models · If you would like to revise your character's appearance: after logging in, use the command /iwannaredo in chat. The next time you log in you can change your appearance. This is a temporary command while people get situated. Use as often as needed. (But also note fixes to skin color below) · Fix skin and hair color discrepa… | 21692897 | |
| Major update | Update Notes: January 28, 2026 Welcome to the 1.0 version of Project: Gorgon! With this update we will be leaving Steam Early Access. We appreciate everyone's support along the way, it's been a long and winding road to get here, but we made it! The 1.0 update includes all-new character models, a new city, level 100 skill unlocks, and more. Note for those not watching our Discord: there is no character wipe planned. Your char… | 21687794 | |
| Game update | Update Notes: January 17, 2026 Another bugfix update: · Skeletons are no longer contortionists · Fix navigation issue with Serbule Keep's corner towers · Add waves back to water in Serbule, Eltibule, Kur, Rahu, & Sun Vale · Adjust Barter UI so it fits in the smallest window · Change currency display for Vidaria Renown · Increase minimum size of Dialog window, from 550 -> 600 Known Issues: · Reverted the fix for Endurance mod… | 21531030 | |
| In-game event | Update Notes: January 15, 2026 This update ends the holiday event. We also had a bunch of other fixes and changes ready to go, so they're included here. (Some of the skill-rebalancing stuff may not make have its full synergistic potential until the release of Statehelm later this month, but most of it will be pretty obvious.) Plus new foliage in low-level zones, especially Eltibule. Plus plus: the much-requested "stack size… | 21505472 | |
| Community | Launch Date Announced! Well, if you have not heard by now, you're hearing it now! Project: Gorgon launch day: January 28, 2026 We are hoping (Gods willing!) to have not only Statehelm open for business, but also the new V2 character models! Sorry folks, for performance reasons, there will be no options to keep the original player models, so be sure to go build your presets now! We want to thank the community for all… | — | |
| In-game event | Update Notes: December 18, 2025 It's that time of year again: Ri-Shin! When the thankful people of Alharth decorate trees in the name of the god of trees, to honor that one time when he saved humanity. And elfanity. (But not rakshasanity, as they hadn't arrived yet. Rakshasa can participate anyway.) In each city, look for townsfolk wearing festive Ri-Shin hats and see how you can help with the festivities! The people of Alhar… | 21242140 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.