The Anomaly Experiment
Playing now
0+0 vs. yesterday
—of peak
All-time peak
06 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 1.0.7 - Mannequin Changes, Room Timer Skip Button, Anomaly Changes Hey all, I have taken a couple days for myself but I am back for this update! I hope these changes make the mannequin feel a bit better to go up against! I have also been receiving feedback about some confusion on what is and is not an anomaly. I have decided to remove any light anomalies from the game and removed them as being a possible answer when submitting. The demonic lady causes lights t… | 18416962 | |
| Game update | Patch 1.0.6 - New Anomalies, Hard Difficulty Changes, Performance Increases Hey all, here is a patch to bring in many new anomalies, make hard more difficult and help a little bit with performance! Anomalies · Many new anomalies in each room (around 15+ per room). · Fixed some anomalies growing or shrinking much too quickly. · Added a line in the mistakes screen for objects that moved location. Hard Difficulty · Up to 2 threats may be active at time. · Adjusted several… | 18334431 | |
| Game update | Patch 1.0.5 - More anomalies and changes Continued updates, this time mostly focusing on the anomalies: Anomaly Changes · Changed how the rotating anomaly works to be a constant rotation instead of only rotating while not looking at it. · Changed some of the more obscure anomalies. · Added new anomalies to all of the rooms. Threat Adjustments · The mask wearing giant threat will now prevent your movement when he is spawning in, lockin… | 18313047 | |
| Game update | Patch 1.0.4c - Fix for mouse snapping Quick small patch to address the mouse snapping when receiving a temporary drop in framerate. This should make mouse movement much more smooth, even when things are loading in or having sudden drops in framerate. Thanks all, more to come! | 18309828 | |
| Game update | Patch 1.0.4 - Continued fixes and feedback based adjustments Here is todays patch to continue making your experience playing a better one! Threat Adjustments · Painting Threat - visuals have been improved, audio range increased and player interaction collider has been made much larger. You now have a little more time as well before the threat defeats you. · Threats will no longer appear on the first level of the rooms Homestead and Basement. Changes · Ce… | 18297454 | |
| Game update | Patch 1.0.3 - More bug fixes and threat adjustments! Continued bug fixing and much needed adjustments to the threats! I hope these help make gameplay feel a bit smoother! Threat Adjustments · Smiley - Moves slower, hitbox trigger to kill you has been reduced, and increased time that you can look away from him before he instantly kills you. · Gatekeeper - Moves slightly slower and his hitbox to trigger him killing you has been decreased. · Mannequ… | 18285674 | |
| Game update | Patch 1.0.1 - Adjustments and Bug Fixes Just a quick patch addressing some visual bugs and made some adjustments to the threats. Fixed Bugs · Fixed anomalies that grow or shrink to be more easily visible. · Fixed some anomalies not triggering properly and defaulting to no anomaly. · Fixed lighting visual bug after the demonic lady threat appeared. · Fixed flashlight not turning on after picking it up. Thank you all, will continue to… | 18278064 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.