Two Robots: Unleashed
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Ranked Season Beta is Here!! How it works Jump into a ranked match from the MARBL. You'll be placed based on your MMR and matched against players at your level. Win games, climb the ranks, and prove you belong at the top of the ladder. The Ranks We built a full tier system with custom rank icons designed from the ground up for TRU. Every rank has its own look and feel. You start at Scrapper and work your way up. Wear it wi… | — | |
| In-game event | v.3151 Beta Update Notice Update — May 30, 2026 Hey everyone, big two weeks from the team. Ranked mode is finally here, the ship got a full lighting overhaul, spectator mode is taking serious shape, and there's a ton of polish across the board. Here's the full breakdown. Ranked Mode Ranked queue is wired up and working. MMR calculation is in, matchmaking bugs have been squashed, and the system is being tested end-to-end… | — | |
| In-game event | v.3058 Beta Update Notice Update — May 22, 2026 Hey everyone, another big push across the studio. We've been grinding on a lot of fronts this week, from the AI opponent to Steam achievements to spectator mode finally starting to take shape. A lot is moving. Here's the full breakdown. Achievements Steam Achievements are now hooked up to the game. We have a growing list of achievements with custom icons being designed for… | — | |
| In-game event | v.3001 Beta Update Notice Update — May 15, 2026 Hey everyone, big update dropping today. We've been heads down across pretty much every part of the game and we're excited to finally get this in your hands. Movement, the tutorial, visuals, performance, the wrist MARBL... a lot has changed. Here's the full breakdown. Gameplay New movement system: This one's been a long time coming. Crouch, slide, dash, and gravity travers… | — | |
| Community | HELP. We Built an AI. It Started Fighting Back. Something unexpected has happened during development. A warbot from Rennova’s outer frontiers—previously written off as lost—has resurfaced inside our internal build. It now refers to itself as E-Bee . What started as a controlled AI opponent has evolved into something far more adaptive. E-Bee learns continuously from live matches, alters its behavior in real time, and has begun exploiting syst… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.