BitBeasts
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| BitBeasts Devlog #3 — Version 0.3.2 BitBeasts Devlog #3 — Version 0.3.2 September 04, 2026 Version 0.3.2 is here! This update focuses on expanding the game's universe, improving the presentation of the story, adding new ship families, and polishing several existing systems. The Universe Expands The planets are now revisitable ! Players can return to previously visited planets instead of having them function as one-time locations.… | — | |
| BitBeasts Devlog #2 — Version 0.3.1 BitBeasts Devlog #2 — Version 0.3.1 August 17, 2026 Version 0.3.1 is here! This update focuses heavily on the game's progression and build systems. We've added the first version of the Perk System , introduced XP Orbs and Shields as pickups, implemented passive bonuses for all 24 base Beasts, and made several changes to progression and equipment. XP Orbs XP Orbs have now been added to the game!… | — | |
| BitBeasts Devlog #1 — Version 0.3.0major BitBeasts Devlog #1 — Version 0.3.0 August 12, 2026 Version 0.3.0 brings major changes to several core systems, including equipment, progression, laboratories, crafting, combat, and the campaign structure. Here's what we've been working on. Equipment System The Equipment System is now mostly complete! Your ship can equip weapons from 7 different weapon types, but weapons must match the slot typ… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||