Forklift Certified
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
113 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
113 Oct 2026
| Published | Title | Build |
|---|---|---|
| Patch Notes Gameplay · Fixed forklift fork movement when not grounded · Added restart option to level complete menu · Added error handling when switching between scenes | 23771952 | |
| Respawn Fix! Hello everyone! Fixed a bug on the tutorial when going into the pool that caused respawns to fail and player getting stuck Thank you everyone for all of your continued support and feedback! You have no idea how much it means! | 23371243 | |
| Missing Translations and Garage Menu Fix Hello everyone! Have a couple of minor improvements users pointed out! Thank you so much for the feedback and support! Translations: · Added missing translations for Graphics labels Garage Menu: · Fixed navigation issues on controller/keyboard, player was unable to get to the left option | 22855738 | |
| Turkish localization has been added! Huge shoutout to a community member and their team for helping with the Turkish localization! If you are looking for Turkish localization highly recommend GNC Localization | 22751445 | |
| Controller/Steam Deck fixes A couple players found a bug where controllers were only working in menus and not in game, this also included playing on Steam Deck. Due to your help these bugs have been squashed! Really appreciate the help! | — | |
| Many bug fixes! Just wanted to give a huge shoutout to everyone who has played the game so far, I cannot thank you enough. I really appreciate all the feedback, especially helping sus out some bugs I didn't know existed. Thank you for helping me improve the game and making it more enjoyable and playable! The bugs included: · Respawning: · It worked the first time then stopped working · Sometimes when you fell… | 22659690 | |
| Post Next Fest bugs and improvements! Once again, thank you everyone who played the demo during Steam Next Fest! Got a lot of great feedback! This update has a few quality of life improvements and a couple of bug fixes! Bugs: Scene Transitions: · Fixed a bug that caused you to get stuck on a black screen if you exited the level immediately. Control Deadzone on triggers: · Fixed an issue where you had to almost fully hold in the tri… | — | |
| Steam Next Fest feedback and updates! Just wanted to give a huge thanks to all of the people playing during Steam Next Fest this week. It means so much to me! Bugs: Farm: · Fixed issue where collider was preventing players from putting hay bales over the fence Death: · Fixed an issue where players were dying immediately when on a slight incline Features/QOL changes: Level Tasks: · Level tasks have been updated to be more accurate,… | — | |
| Bugs and Improvements! Bugs: Menus: · Fixed issue where you could respawn while a menu was active, causing a black screen Rendering: · Fixed issue with shader where item at a far distance had weird lines, very noticeable in the world map Certification: · Fixed issue where demo certification would keep popping up even if it was complete Pallet Liftables: · Replaced pallet liftables with freight boxes instead. Did this… | — | |
| Forklift Freedom Update – Pick Up from Any Side! After a lot of feedback on not being able to pick up liftables from all sides, I have done it. You can now pick up liftables from any side it falls on. No more waiting for liftables to respawn! Excited to see how some of the puzzles are dealt with now! Hoping to get more updates and and sus out any more bugs before February Next Fest! Thanks again for all of the support! | — | |
| Liftables bug fix Players reported a bug where liftables were falling into the ground and infinitely respawning. This was caused due to my "lift from any side" update. This is now fixed! | — | |
| Some minor bugs and plenty of quality of life changes! Huge shoutout to Indie Game Clinic plus their viewers in the chat! and PlayMyGame for all the feedback and suggestions! I appreciate it so much! Bugs: Liftables: · Fixed issue where some colliders had the wrong rotation Tutorial: · Fixed an issue where you could get stuck in the puzzle room if you pushed the pipe into the puzzle Features/QOL changes: Liftables: · Liftables can now be picked up… | — | |
| Invisible walls, liftable bugs, and task completion updates Bugs: Liftables: · Fixed a bug where during respawn the collider to make sure nothing is in the way had the wrong orientation · Fixed a bug where liftables respawning didn't show the countdown anymore if you restarted the counter by interring with the respawn Trainyard: · Fixed invisible wall by the train that I accidentally cause haha Quality of life changes: Task Completion: · Added a small d… | — | |
| New Logo, No Fly Zone, and Certification Notifications! Bugs: Forklift: · Fixed a bug where forklift would continuing leaning when not moving · Flying. Yes flying, there was a sneaky bug that would allow players to fly with their forklift. This is a no fly zone people! Features/QOL changes: Certification Notifications: · Now when maxing out a certification, you will get a nice little notification at the bottom of your screen letting you know what ce… | — | |
| Tutorial Checkpoints and more! I've been getting a lot of feedback on the Tutorial level. I've added checkpoints so you now spawn in the last room you were in. No more respawning at the start of the level after driving in the water haha. Thanks for the feedback! Bugs: Forklift: · Fixed a bug where forklift kept leaning right quick when not moving Dungeon: · Fixed colliders on barrels, they were not active Features/QOL change… | — | |
| More updates! At the time of posting this the game has officially hit 100+ downloads and 50+ wishlists! Thank you so much to everyone who has played! Huge shoutout to everyone for all the feedback I've been receiving! It's really helping me learn how to improve the game and make it a better experience for everyone! Also want to mention these streamers who played my game. Really helps to watch someone play an… | — | |
| Bug fixes and Features/QOL changes Patch Notes Bugs: - Fixed duplicate issue when pushing objects into puzzle zone - Farm: - Issue where puzzles were not accumulating stats - Trainyard: - Issue where puzzles were not accumulating stats Features/QOL changes: - Farm: - Moved one grain trough closer to start - Forklift: - Slow state: Replaced the stuck state that you would experience in the Farm level driving through the grain with… | — | |
| Bugs and updates Bugs: - Fixed issue with scaling on tasks(was unable to see tasks) - Fixed broken Discord link - Levers: Made more accurate - Fixed issue with respawn sometimes locking the player - Fixed issue with gravity when not grounded Features/QOL changes: - Controller disconnect now pauses game with message - Added space bar to Keyboard Control Menu, much closer to WASD | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 16 Jun 2026 | Tue | 22:41 | Patch Notes | 23771952 | public | 2 | — |