No Space For All
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
013 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update 1.6.5 Balance and Improvements Update 1.6.5 Balance and Improvements · Random D-Module drops replaced for unique per mission. So 11 missions total, always · Weapons quantity Player's ship can carry doubled Up to 22. Starts with 2 and 2 extra for each D-Module collected · All wrecks now marked by icons of weapon they carry. Easy to decide if you want to attach it · The time wrecks alive increased for 3 to 6 seconds · Size of… | 16705124 | |
| Update 1.6.3 Game Balance The total number of ships the player can carry increases with each D-Module, starting from 1 with 0 D-Modules up to 11 with 10 D-Modules on the 11th mission. · An info counter has been added to the HUD, showing the current weapon count / max available slots. · All enemy ship HP has been balanced and grows with the player's progress. | 16634901 | |
| Update 1.6.2 Connected Weapon Icons - 11 Icons added on HUD display to control all connected weapon easily - Projectiles speed and weapon reload time tuned - Shield size increased twice - One medium-size ship won't delete his flame after death - Fixed | 16621902 | |
| Update 1.6.1: Weapon Mode Weapon Mode Update Notes: · Standard Machine Gun – Reliable and straightforward. A classic you can always count on. · Silver Rocket Launcher – Fires unguided silver rockets. Simple, yet devastating. · Gold Rocket Launcher – Fires guided golden rockets that track their targets. Precision at its finest. · Cluster Missile – Splits into three deadly warheads mid-flight, spreading destruction across… | 16609057 | |
| Update 1.6.0: Motion Dynamics & Sound FX Revamp - Fully revamped game sound: shoot, get shot, explosion etc with extra channels - Warp start/stop sounds added - Fluid motion dynamics added for both keyboard and controller | 16595332 | |
| Update 1.5.9 - Twin Stick Engaged! Now with rumble! With supports from curators and community, - Controllers support was fully implemented, included vibrations (rumble) - Bullets/Rockets triggers separated for both Mouse/Gamepad controls - Minor changes | 16589611 | |
| Update 1.5.8 - FPS - PVE Balance - Background Update 1.5.8 makes the game more casual and player friendly: - Enemy strength and spawn timer growth changed to non-linear - The game speed balanced and now stable - Game background colors tuned to not disturb battlefield view Huge thanks to StormShadow277 for the his feedback in plans: Re-Charging shield. Multiplayer. | 16585101 | |
| Update 1.5.7 New Face of Empty Space: planets implemented Update 1.5.7: - Planets added - Fly speed increased - Stars quantity increased - Enemy behavior improved - Dialogues on base fixed New face of empty space! | 16569629 | |
| Updated 1.5.6 - Gamepads - Achievements - Dialogues Support for PS/XBOX controllers and gamepads added . · 5 Achievements for the number of ships destroyed added . · 11 Small-talk exchanges added . | 16558863 | |
| Update 1.5.5 Yes, right after fast 1.5.4 update, which filled deep space with mirriads of stars, we've got Update 1.5.5! - Player's ship speed increased TWICE! P.S. Still not faster than light | 16542307 | |
| Update 1.5.3 - Shots visual and color changes - Collected modules summ changed to prevent incorrect results | 16530741 | |
| Update 1.5.1 -> 1.5.2 - Music not ON/OFF properly FIXED - Size of all bullets and rockets increased and colored brighter - Size of a crosshair increased Thanks for the community suggestions o7 | 16523656 | |
| Update to 1.51 - Save files Fixed - Components reset Fixed - Extra HUD messages Added | 16517090 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Jan 2025 | Sat | 10:44 | No patch notes · unannounced build | 16905732 | public | 3 | — |