Update 1.6.5 Balance and Improvements

No Space For All · published · build 16705124

Update 1.6.5 Balance and Improvements

  • Random D-Module drops replaced for unique per mission. So 11 missions total, always
  • Weapons quantity Player's ship can carry doubled Up to 22. Starts with 2 and 2 extra for each D-Module collected
  • All wrecks now marked by icons of weapon they carry. Easy to decide if you want to attach it
  • The time wrecks alive increased for 3 to 6 seconds
  • Size of all projectiles incresed
  • Size of crosshair increased
  • Speed of all projectiles increased
  • Reload time for all weapon reduced
  • Enemy spawn formula changed for more problems enemies around. Their attacks increasing by time in mission and by already collected quantity of D-modules
  • Sparks, engine fire and flashes reworked for better performance
  • Added message inside base location explained how to start mission

Special thanks for Space Game Junkie https://store.steampowered.com/curator/32549618/ and Indie Gems https://store.steampowered.com/curator/32732116-IndieGems/ for feedback and suggestions o// and for every curators did a step into.