Star Ronin Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
19 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
19 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Demo Update 3 Hi everybody. I've updated the Demo one last time, before it's time to lock things down for a while. This version of the Demo has a number of changes: · It's now a lot faster to get into the gameplay. One quick (skippable) cutscene. Apparently, the previous version might have taken too long for the players who just wanted to get straight into the action, so I've made this change to see if that… | 16187065 | |
| Community | Steam Next Fest! Hi everybody. The Demo's now available via Next Fest! It's starting to come together here. It's still at the "ugly duckling" stage, where I've finally gotten all of the major parts done, but have a million little things to polish and debug. In theory, by July 15th, I'm at Internal Beta, and then somewhere in August, the game will come out. There are now 17 playable, procedural missions, with fo… | — | |
| Game update | Demo 1.1 Hi everybody. The Demo's been out for a week now, looks like a fair number of folks have put it into their Library, and I've gotten a couple of comments thus far, both super-helpful! The Demo's codebase was nearly a month behind the full game, so I've taken the time to update it and release a new build to try. Features: 1. Better UI explanations of weapons, with some in-depth information about… | 16187065 | |
| Community | January Blues Meets Rotary Cannons Hi everybody. Don't mind me, I'm just blowing up a mini-boss here. I'm working on some of the last bits of a level here, full of all sorts of lethal hardware. This guy's just the tip of a titanium iceberg. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.