Bright Lord - Bonus Unlock
Playing now
—First samples arriving
—of peak
All-time peak
—Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Chinese TL patches Thanks to 眠龙_HK and 绅士一枚 for their valuable reporting, | — | |
| Bright Lordmajor Bright Lord, last update and next steps... I want to give a huge thank you to Fooxied Studios for helping me bring Bright Lord to its full potential. Just think about it: we added over 3,000 renders and around 200 animations beyond the point where I originally planned to end the game with a cliffhanger. At that stage, it would have taken only about 400 more renders to finish. Instead, we pushed… | — | |
| Bright Lord - Episode 15 is live!major First off, Happy Spooky Halloween, everyone! We’re thrilled to announce that the Bright Lord saga is nearing its epic conclusion—the finish line is in sight, and we’ll wrap it all up in the next episode! A quick apology: Some renders fell short of our usual quality standards, and we’re already on it. Over 100 high-quality replacements are being rendered right now, with a fix rolling out in the… | — | |
| Bright Lord - Episode 14 is out!major It's finally here. I have done a lot of work towards my future plans. I have decided to show them off after this update, so prepare for the news. I am really excited because we are almost there. The finish line is so close! CHANGELOG 380 renders 13 animations 40 bonus pictures | — | |
| Achievement fixes * Some missing achievement should be in game now. * More cases where save files were bugging should be fixed. | 18332683 | |
| Fix crash on loading save files made in EP12 end. * Fix crash on loading save files made in EP12 end. | 18331385 | |
| Bright Lord - Episode 13 is out!major Hey! This update has a lot of work behind it—honestly, it's not just almost double, it is double the output I usually produce in a month. It was tough, exhausting, and expensive to manage, especially running two PCs non-stop to get everything done. I really hope that this extra effort brings in more support. If you want me to keep delivering this much content in such a short time, please consid… | — | |
| Bright Lord 1.5.0 is out!major Changelog for Update: - Added around 630 new renders in Episode 12 - Introduced 15 new animations, featuring a total of 1200 renders (yeah, quite a lot!) I hope you will enjoy the update, don't forget to leave the review as it helps a lot! HAVE FUN! | — | |
| Bright Lord - Episode 12 is here!major It’s finally here! I want to take a moment to thank all of you for your amazing support and encourage you to keep sharing your thoughts and feedback. Your input truly means the world to me. This update has been a bit of a challenge—between my sleep issues and catching the flu from my dad—but we’ve made it through. Unfortunately, I wasn’t able to complete everything I had planned for this update… | — | |
| Bug fix release Bug Fixes: * Hard crash when trying to Replay a special scene has been fixed. * A hard crash when playing in French has been fixed. * Three hard crashes when playing in (Simplified & Traditional) Chinese have been fixed. * Lateral movement in Gallery has been fixed. * Off screen collectible icon in EP03 has been re-positioned to be on screen now. Features: * The save screen page limit has been… | 16380817 | |
| Fixes for two crahses and achievement. * UnboundLocalError: local variable 'keyboard_mode' referenced before assignment * Exception: Say has image attributes ('o',), but there's no image tag associated with the speaking character. If you experienced any of these two errors, please try again. For a subset of players who were not able to unlock the Finger-Lickin' achievement, please replay the scene from the gallery menu. | 16348822 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
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| No builds seen yet. New builds appear the moment a branch changes. | |||||||