Bright Lord - Bonus Unlock
Playing now
—First samples arriving
—of peak
All-time peak
Playing now
—First samples arriving
All-time peak
Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Bright Lord - countdown The countdown is about to begin, but we still need a little more time. I can’t believe Bright Lord is almost coming to an end. The amount of knowledge and experience I’ve gained from this project is insane. Looking back, there are mistakes I wish I hadn’t made, but every one of them taught me something valuable. I’m truly happy that Bright Lord has built its own fanbase. It may not be huge, but… | — | |
| Community | Episode 16 - Development Log Hey! We’re getting closer to release, and I’m really excited about how everything is shaping up. I’m still holding off on announcing a release date because I want this launch to be as big as possible and to give the Bright Lord girls the send-off they truly deserve. This project means a lot to me, and I want the final update to feel complete, polished, and memorable. Progress is continuing stea… | — | |
| Community | Bright Lord - episode 16 progress Hey everyone, First of all, I’m really sorry for going quiet and not posting the usual progress report. There’s been a lot going on in my personal life lately. My stepmom was recently diagnosed with cancer, and it’s hit the whole family pretty hard. She had major surgery yesterday where they removed 50 cm of her large intestine. The operation went as well as it could, but as you can imagine, ev… | — | |
| Major update | Bright Lord - Episode 15 is live! First off, Happy Spooky Halloween, everyone! We’re thrilled to announce that the Bright Lord saga is nearing its epic conclusion—the finish line is in sight, and we’ll wrap it all up in the next episode! A quick apology: Some renders fell short of our usual quality standards, and we’re already on it. Over 100 high-quality replacements are being rendered right now, with a fix rolling out in the… | — | |
| Community | Last progress report before the Update Last progress report before the Update All the renders for the upcoming update are finally complete, and I’m currently working on the animation renders. This update will feature plenty of animations — and the theme this time is all about wholesomeness. No corruption, no darkness — just pure, heartfelt, and loving scenes. My goal is to release the update on October 31st. I chose a safe date to m… | — | |
| Community | Bright Lord - episode 15 dev log Hey everyone! I originally thought I’d be done with the renders about a week ago, but it turns out this episode had a few surprises waiting for me. There are two major sex scenes near the end that require a lot more work and detail than usual — and as you can imagine, that adds quite a bit of extra time to the process. Since my last update, I’ve managed to complete over 300 new renders, and thi… | — | |
| Community | Bright Lord - Progress update Hey everyone! Now that summer’s over, I’m finally back to working on Bright Lord without unexpected trips or interruptions. Progress has been steady, and we’re about halfway through the current episode. I also want to share some updates about the game’s development. Bright Lord – Progress We’ve hit 210 renders so far! I’m back to doing around 30–40 renders per day (with at least 20 on slower da… | — | |
| Major update | Bright Lord - Episode 14 is out! It's finally here. I have done a lot of work towards my future plans. I have decided to show them off after this update, so prepare for the news. I am really excited because we are almost there. The finish line is so close! CHANGELOG 380 renders 13 animations 40 bonus pictures | — | |
| Community | Bright Lord EP14 is coming out in 7 days! Hey guys! I know a lot of you are eager to hear when the Bright Lord update is dropping. The good news is—everything on my side is done! I just need to make a few tweaks, plus rerender some animations because of a pesky nipple-clipping-through-the-bra issue. (Seriously, I hate when that happens!) I’ve already started working on Episode 15, and this one is going to be much bigger and come out a… | — | |
| Community | Progress Report Hey everyone, I wanted to give you a quick update about what's been going on with me. After the last update, I went through a bit of a rough time. I had trouble focusing, felt pretty exhausted, and most importantly - I had issues working on the computer because of some eye problems. I recently got my eyes checked and was diagnosed with astigmatism. Basically, light hits my eyes unevenly, which… | — | |
| Game update | Achievement fixes * Some missing achievement should be in game now. * More cases where save files were bugging should be fixed. | 18332683 | |
| Game update | Fix crash on loading save files made in EP12 end. * Fix crash on loading save files made in EP12 end. | 18331385 | |
| Major update | Bright Lord - Episode 13 is out! Hey! This update has a lot of work behind it—honestly, it's not just almost double, it is double the output I usually produce in a month. It was tough, exhausting, and expensive to manage, especially running two PCs non-stop to get everything done. I really hope that this extra effort brings in more support. If you want me to keep delivering this much content in such a short time, please consid… | — | |
| Community | Bright Lord release date! Hey everyone! I know I originally said the episode would release this month, but it ended up growing by over 300 renders, so there’s been a lot more work to finish. That said, it’s absolutely going to be worth it! This is a big update — basically three months' worth of content created in just one month! With a small delay, the new update will be released on May 2. I also want to say a huge than… | — | |
| Community | Progress update Hey everyone! The past few weeks have been a bit rough on the IRL side, but despite that, I’ve been pushing through and getting a lot of work done. Some days I managed to crank out 40 renders, other days 30, and even on slower days I still hit 20. Right now, we’re sitting at 550 renders in total, and we’re about 90% done with all the rendering. So yes—the update is definitely coming at the end… | — | |
| Community | Bright Lord - Progress update and private message A Message from the Heart Hey everyone, I want to start this off with a big note. After the release of the recent update, the reception really demotivated me—not just with Bright Lord, but also with my next project, The Lighthouse. I’ve been struggling to figure out what more I can do. It caught me completely off guard, because I truly felt I had taken my work to the next level. Thanks to my rec… | — | |
| Major update | Bright Lord 1.5.0 is out! Changelog for Update: - Added around 630 new renders in Episode 12 - Introduced 15 new animations, featuring a total of 1200 renders (yeah, quite a lot!) I hope you will enjoy the update, don't forget to leave the review as it helps a lot! HAVE FUN! | — | |
| Community | New update just around the corner! Hey everyone, I’ve got some good news and some not-so-good news. We’ve decided to push the update to March 17th to ensure we don’t rush the animations and can deliver a more polished and fleshed-out experience. This update will feature significantly more detailed animations, including a new ripple effect and an improved boob job that actually feels like one! 😏 I also ran into an issue with Chl… | — | |
| Community | Bright Lord - Episode 13 Hey everyone! I'm almost done with the renders, and I can tell you this update is about 70% sex scenes, 10% regular dialogue, and 20% conversations over the phone. The sex scenes are definitely more challenging to create, but I'm nearly finished. I'm approaching the final big event, and if all goes well, I hope to complete at least half of Episode 13 by the end of the month or the first week of… | — | |
| Community | Progress update Hi there! Now that all the vacations and holidays are behind me, it's time to get back to work. Honestly, after two trips in one month, I’ve learned my lesson—spending two whole weeks with people, plus Christmas, New Year’s Eve, and my birthday, was just too much to handle. It’s nice to have a break, but it’s also good to be back into the grind. I’ve started diving back into my game development… | — | |
| Community | Bright Lord Plans: Focus, Progress, and Your Feedback Hey everyone, I just wanted to take a moment to share my thoughts on the journey ahead and what I’ve been working on. It’s been an incredible ride so far, and I’m so grateful for all of your support. First things first—Bright Lord. My goal is to finish it by mid-2025, and I’m pouring everything I have into making sure it’s the best I can offer. I want it to be something I’m truly proud of, and… | — | |
| Community | Happy Christmas! Happy Christmas! I want to wish you a wonderful evening filled with love and joy, surrounded by your family. They truly are the greatest treasure in this world, and no gift or amount of money can replace them. If you’re in a situation where you’re working or don’t have anyone to celebrate with, please don’t feel disheartened. Life has its ups and downs, and sometimes it’s those down moments tha… | — | |
| Major update | Bright Lord - Episode 12 is here! It’s finally here! I want to take a moment to thank all of you for your amazing support and encourage you to keep sharing your thoughts and feedback. Your input truly means the world to me. This update has been a bit of a challenge—between my sleep issues and catching the flu from my dad—but we’ve made it through. Unfortunately, I wasn’t able to complete everything I had planned for this update… | — | |
| Community | The new update is just seven days away! Hey folks! With only a week left until the release, I’d like to share some details about what you can expect. EP11 is nearly finished, with around 400 renders completed so far. I’m aiming to add at least 250 more by December 17th and Steam update, depending mostly on whether EP12 will start with a major sex scene or just a filler. I revisited the main event of EP11 to expand the sex scenes beca… | — | |
| Community | Summary of the Release and Future Plans Hi everyone! It’s been two weeks since Bright Lord launched in Early Access on Steam, so it’s a good time to share a quick summary of the project and a few words about our plans and upcoming updates. I hope you’re enjoying the game’s concept and story so far! We've noticed that the main criticisms focus on the animations and the length of the erotic scenes, so we’re committed to improving these… | — | |
| Game update | Bug fix release Bug Fixes: * Hard crash when trying to Replay a special scene has been fixed. * A hard crash when playing in French has been fixed. * Three hard crashes when playing in (Simplified & Traditional) Chinese have been fixed. * Lateral movement in Gallery has been fixed. * Off screen collectible icon in EP03 has been re-positioned to be on screen now. Features: * The save screen page limit has been… | 16380817 | |
| Game update | Fixes for two crahses and achievement. * UnboundLocalError: local variable 'keyboard_mode' referenced before assignment * Exception: Say has image attributes ('o',), but there's no image tag associated with the speaking character. If you experienced any of these two errors, please try again. For a subset of players who were not able to unlock the Finger-Lickin' achievement, please replay the scene from the gallery menu. | 16348822 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.