Gems of War - Puzzle RPG
Playing now
727−29 vs. yesterday
25%of peak
Playing now
727−29 vs. yesterday
All-time peak
Sept 2020
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Update 9.2 Crystal Kingdom: A Deep Dive! Just a heads up for everyone, this is an IMMENSE blog. There is a lot of information shared here about the upcoming 9.2 update. I have tried to anticipate what would be asked, with the help of our wonderful beta, and keep as simple as possible in the Overview section for anyone who doesn’t want to read this whole thing. There is a better formatted version of this blog available on the website.… | — | |
| In-game event | Update 9.1 The Astral Spire is a new feature that gives players bonuses in battle, while also addressing some areas of frustration and imbalance that have crept into the game over the years. Astral Spire unlocks at Hero Level 50 and is accessed from the top of the World Map, replacing the Path button. Astral Spire contains Constellation Boards that are made up of 4 types of star nodes: · Bronze · Silver ·… | — | |
| Community | The Astral Spire: A Detailed Overview Hello everyone! We’re excited to finally tell you more about our next update, 9.1 – The Astral Spire! This update introduces a new system that allows players to unlock and upgrade account-wide bonuses that will apply to various systems and mechanics across Gems of War. It’s a major new feature that gives more opportunities for progress, each with a focus on different elements of the game. We’re… | — | |
| In-game event | Update 9.0 We have returned to the Underspire to add several new rooms for players to discover. We have also updated some Underspire menus to match the new UI style. The example above shows a defeated new Treasure Room, which has left a Treasure Chest, awaiting collection. · We have updated the following menus with the new UI style: · Underspire Main Menu · Underspire Shop · Deep Shrine · We have changed… | — | |
| In-game event | Update 8.9 We have updated the 1 hour Pet Rescues, from Pet Gnomes to help players try to target the Pets they are missing. When players defeat a Pet Gnome (and there are no other Pet Rescues currently active), they will now get a new popup menu that will allow them to pick between 3 potential Pets to rescue. The 3 Pets will be randomly selected, and will not necessarily be from the same Kingdom, however… | — | |
| Esports | Puzzle Quest: Immortal Edition OUT NOW! The original Match-3 RPG is back! Puzzle Quest: Immortal Edition is the definitive Puzzle Quest, polished for a new era and featuring all the collected content from almost 20 years of history. Experience the original Puzzle Quest: Challenge of Warlords, Revenge of the Plague Lord, and The Legend Returns all together in a neat package. What's more, for a limited time, pick up Puzzle Quest: Immor… | — | |
| In-game event | Update 8.8 Shout out to our wonderful little crew of beta testers for their time & efforts, this update. Guild Keep Guardians are getting expanded in this update. Players will be able to give their Keep Guardian Teams a helping hand to improve their effectiveness! All Guild Members will be able to view the Keep Guardian and its current effect on the Keep menu. During the Guild Wars preparation, before the… | — | |
| Community | Upcoming QOL Plans Hello everyone! This is the first of what we plan to be an ongoing series, where we share the Quality of Life features and content ideas from the Community that we have in the pipeline! The intention of these blogs going forward is to share what is happening currently. Which QOLs are at the end of their review process. Review process: The Production team has read the request/suggestion and it h… | — | |
| Community | Community Survey Results Hey everybody! Our first major Community survey came to a close on the 18th of July with over 1,800 responses! We would’ve been happy with 1000 responses considering the length of the survey, but really appreciate you all for spending your time and putting lots of great feedback into it. While we won’t post everything that was learned from the survey responses, we’re hoping this blog can be the… | — | |
| In-game event | Update 8.7 We have reworked the quest path that takes you from creating a hero to starting Broken Spire. They are now their own storyline called Dragon's Pursuit. · We have rewritten the conversations, reworked the battles, reviewed the quest rewards, and added 3 new quests to the storyline. · After creating a Hero, players are taken directly to the Dragon's Pursuit quest map, instead of selecting a weapo… | — | |
| In-game event | Update 8.6 We have given the Campaign system an update to allow players to focus more on playing the game, and less about completing a lot of side-tasks – similar to PvP Seasons. For a quick explanation, please check out our updated Campaign article, here! General Changes We have separated the Campaign Pass into 2 parts: · A Reward Track, which requires “Stars” to progress · 8 Campaign Tasks that can be c… | — | |
| In-game event | 8.5 Update We have made several improvements to the opening 3 battles of the game, to improve how the puzzle game basics are introduced to new players. ● The opening 3 battles (The Stranger, The Knight, and The Dragon) now have short interactive tutorials that will walk players through the key parts of the puzzle game. ● We have also given the hub for the opening 3 battles a visual update. ● When a player… | — | |
| In-game event | 8.4 Update Update 8.4 sees the return of Guild Wars, but we have fully reimagined and redesigned the system. For a detailed breakdown of how to play Guild Wars, read about it here: Guild Wars Reimagined , by Sirrian. Or for a quick explanation, check out: Guild Wars Game Guide . How Often Will Guild Wars Run? The good news is that we’ve built the new Guild Wars to be quite flexible, so a given event can r… | — | |
| Game update | 8.3 Hotfix With todays hotfix, we have resolved the following issues: · · ‘Touch by an Angel’ achievement not progressing · Xbox, Playstation and Switch: Selecting a Dungeon door, then pressing the back button quickly, prevented you from being able to start Dungeon battles · Mobile: Rewarded Ads were missing · Fixed text on some screens where the text cut off or was otherwise incorrect | — | |
| Major update | 8.3 Update As PvP Seasons progress, and we add more Immortals, we wanted to include a means for players to have a chance to target the Immortal Souls they need. Introducing… the Epic Burning Chest! · Epic Burning Chests will rotate weekly and contain the following: · Seasonal Featured Immortal Souls · 3 Randomly Selected Immortal Souls (that rotate weekly) · Bronze, Silver, and Gold Icons · Epic Burning C… | — | |
| Major update | 8.2 Update As the game has several daily activities, we have consolidated most of them into a central location – the Daily Plunder Menu. · Daily Plunder contains the following: Daily Path Tasks, Adventure Board, and Kill Tasks, all in a single menu. · Daily Plunder has replaced the Adventure Board button on the World Map (the button is now called “Dailies”). · Using the button will take players to the Dai… | — | |
| Major update | 8.1 Update We have made several improvements to Quests for lower level players, but also for existing high-level players to enjoy during Legends Reborn events. Kingdom Quest Map · We wanted to bring some more life to Krystara, so Kingdom Quests now take place on a Kingdom Quest Map. · Quest Maps take players down into the Kingdom’s Region. · Players will be able to see the Kingdom quests as nodes on a pat… | — | |
| Major update | 8.0 Immortals Update is live! Experience a new era of puzzle warfare as Gems of War prepares to enter its next decade of match-3 combat! With the arrival of Update 8.0, we’re excited to finally introduce a new aspect to Gems of War, Immortals! Adventurers both new and old have been exploring the mythical world of Krystara for nearly 10 years, building their teams and conquering the puzzle board. For such a big update, there… | — | |
| Major update | 7.5 Update Alliances are a new system. Players can join them and participate in Citadel Wars to take control of Citadels. · Players can choose their Alliance independent of their Guild. · This allows players in a Guild to be in different Alliances · There are 5 Alliances for Players to choose from: · The Bright Empire · The Enchanted Grove · The Dark Order · The Wild Horde · The Golden Forge · All Allianc… | — | |
| Game update | 7.4.1 Hotfix We have released the 7.4.1 Hot Fix. · We have fixed an issue where if you navigated to the World Map > Games > Epic Trials, after the Epic Trial battle the game would crash, cause a CLIFFY error or you wouldn’t be able to close the Epic Trials menu. · We fixed the issue in PVP where the game would crash when you selected your opponent’s Hero on the pre-battle screen or during the battle. · We f… | — | |
| Major update | 7.4 Update We have added the first expansion for the new PvP system, Monoliths. Monoliths are PvE battles that provide buffs to your team when fighting PvP Battles. Learn more about them below. Monoliths · All Regions have Monoliths, however the number of Monoliths will be related to which ring the Region belongs to: · Center Ring: 3 Monoliths · Inner Ring: 4 Monoliths · Outer Ring: 5 Monoliths · Each Mon… | — | |
| Major update | 7.3 Update The PvP system has not seen a major update since it was changed in the 2.0 Update (May 2016). As Gems of War has evolved since then we’re giving the PvP System a big overhaul, 7.3 is the first part of this overhaul with expansions to the system planned for future updates. The PvP World Map · PvP now takes place on a new World Map · When players tap the PvP Button they are taken to an alternativ… | — | |
| Major update | 7.2 Update We have made some improvements to Underspire, as well as introduced a new encounter, Treasure Guardians. These changes require a new Underspire map to be generated after you've updated the game, so please note any Underspire progress you've made since weekly reset Monday 23rd 7am GMT will be reset after you've updated. · Treasure Guardians are a new type of battle encounter in the Underspire. ·… | — | |
| Major update | 7.1 Update We took the Adventurer’s Path and changed it into a new system that supports new Paths for different parts of the player’s journey. ● There are now 5 Paths, based on a Player’s Level: ○ Adventurer’s Path: Players Level 1-100 ○ Guardian’s Path: Players Level 101-250 ○ Champion’s Path: Players Level 251-500 ○ Paragon’s Path: Players Level 501-1000 ○ Exalted Path: Players Level 1001+ ● All Paths c… | — | |
| Major update | 7.0 Update Underspire is a new weekly game mode that is similar to the old school sprawling dungeons in tabletop RPGs. It is also a mash-up of Explore, Delve and Journey events. The goal of Underspire is to work your way through a mega-dungeon, fighting through 6 Mini Bosses, earning Keystones to unlock doors and searching for the final boss room, where you can earn Dragonite and Diamonds. There are plent… | — | |
| Major update | 6.9 Update Trials are a new system that will be replacing Challenges within a Kingdom. They teach new players game mechanics and give useful resources while Epic Trials reward experienced players with Starry Kingdom Pets which increase the Kingdom Team Bonus. · Trials have a single battle for each Tier. · Trials will give players a team of Troops from that Kingdom that they must use to defeat the Enemy te… | — | |
| Major update | 6.8 Update We have redone the opening tutorial sequences for new players. · The new tutorial sequence now contains conversations that use the new comic style that we have in the rest of the game. · The new tutorial sequence contains 3 battles, each battle will teach 3 different things for the game. · The new tutorial sequence tells a new story introducing Luther, as well as new characters and troops (incl… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.