Apocalypse Island
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
011 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
011 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch v.02 Fixed some stuff, changed some recipes and added some structures and a new item :) Changed the recipe of the tent by removing the 6 metal scraps necessary. Now the chest panel and the cooking panel are closable while using them by reclicking E or the designed interact key. Fixed a bug that would show the blood panel when exiting from underwater even if no damage was taken. Fixed a bug that woul… | 18825415 | |
| Game update | Patch v.01 Small patch of some launch bugs, sorry about the wait :) Fixed a bug that would make eating in the tutorial impossible. Fixed a bug that would keep head bobbing active in the tutorial while reading the instructions. Hopefully fixed a bug when refilling the water canteen that would make interacting with anything else impossible Removed the highlighted outline from the boss door while it was open… | 18815911 | |
| News | Apocalypse Island Out of Early Access! We finally did it . After 4 months of Early Access and a total of 7 months of development, we are leaving Early Access and officially publishing Apocalypse Island . This was a long and hard journey, I developed the game entirely alone and I must thank all the friends, players and other people that played the game, supported me in this journey, gave me advice, made youtube videos, joined the dis… | — | |
| Game update | New structures and fixes! In this couple days I worked on some bugs and some new structures which I added in the game. I feel like base building can become more important and effective and I am going in that direction. Let me know what you think and thanks as always for playing the game! New item: Added a new item, the metal pipe , this item can be found and used to build structures, it cannot be used as a weapon becaus… | 18658462 | |
| Game update | Cutscene and fixes Hey everybody, with this patch I fixed some important stuff that you can read down here, I added a couple new spots on the map and most of all a starting "cutscene" with some starting lore. I feel I am making big progress in these last weeks, and that we are always getting nearer to leaving Early Access and releasing the full game! General Fixes: 🛠️ Now when the player is reloading the clock o… | 18628418 | |
| Game update | General Fixes Hi everybody, these last few days I've worked mainly on some big bugs and UI, added some settings and polished some aspects of the game, here is everything fixed: General Fixes: Fixed and changed some fonts in the UI. Fixed skull spike colliding with the player while being built. Changed Molotov recipe, now no tool is needed to build it. Changed tool needed in the recipe for the Skullcrusher fr… | 18554325 | |
| Game update | New type of zombie and crafting mechanic Hey everyone, this is everything that is coming out with today's small update. I started working on the building system for houses (roofs, walls, windows, floors ecc...) and it should come in the next update probably next week. Thank you! New enemy! 🧟 A new type of zombie got added with this update, meet the scrapped zombie! This zombie mutated differently from the normal ones due to where he… | 18509786 | |
| Game update | Tutorial bugs fix Fixed a lot of bugs in the tutorial including: Impossible to pick up the starting hatchet Could not drop items Could not eat consumables | 18462369 | |
| Game update | quick bug fixes Fixed a tutorial bug that wouldn’t let the player move. Fixed arrow colliders. Fixed some doors colliders in the city. | 18446341 | |
| Game update | QOL small update Consumables finally as objects! When the player selects a consumable object from the hotbar, no more empty hands moving! The food/drink is now in the player's hand! Drop items! Now from the inventory the player can drop an item or the entirety of the stack. The item will be dropped in front of the player and he can retake it at any time. After a while the dropped items will be destroyed. Genera… | 18445031 | |
| Game update | Small Patch, new items and recipes General Fixes: Now when the player sleeps, the running/walking sound is stopped. Removed items: Red wine Rum Candy Bar New items: Water Jug (drinkable) Empty jug (from drinking water in the water jug) Pot (for some crafting) Alcohol bottle (substitute for red wine) Metal sheet (worked metal scrap) Feather (for crafting) Changed some recipes in the building panel. Added 2 new structures, the fur… | 18405812 | |
| Game update | Small patch Fixed a bug from last update, compass would not show. | 18391316 | |
| Game update | Zombies and general fixes patch Hi everybody, with today's update I made some important fixes of bugs that were in the game since the start and some important additions. I worked on the zombies and I am slowly getting to have them be a bit better, update after update. I strongly agree to make a new saving because with old ones there could be a problem with the chests loot. Zombie movement and combat update 🧟: Zombies have be… | 18363775 | |
| Game update | Small Fixes and new Weapon Hi everybody, this is everything new with this small update. New Weapon added: The Crossbow 🏹 Find the crossbow hidden in the junkyard and grab it for your defense. No more risking your life to hit zombies with melees, shoot them safely from a far distance with your arrows! New items: Arrows : With the crossbow obviously comes arrows! Find arrows in abandoned houses and chests and use them wit… | 18332893 | |
| Game update | Important bug Fixes and new Object Hey everyone, with today's update there are some main fixes to mechanics and UIs and a new palceable object. New structure and object added, the Sleeping bag! Find the sleeping bag around the world and place it wherever you want to sleep at any moment! Then pick it up and bring it with you on your exploration! General Fixes: Lowered fatigue multiplier, now fatigue goes down slower. Fixed door a… | 18280956 | |
| Game update | Small Patch Small patch I worked on this morning, I just wanted to get this out. Added new details to terrain like flowers. Added a highlighted outline to interactable objects when looking at them. Added blood pools spawning in the ground when killing zombies. | 18237378 | |
| Game update | Fixes and Map Updates Hey everyone, this is all that was added/fixed with today's update: Map Changes Added a new POI: The labs . The labs are on the top of a hill in the north of the island, where they used to study the radiation of the island working together with Zombarus Labs in the city. The labs remained active after the first explosion until the zombies invaded them and killed everyone. Added a ship wrecked o… | 18226428 | |
| Game update | Hotfix Hi everyone, some fixes for the last update: Fixed a bug when cutting trees in the tutorial and a bugged chest. Fixed in the tutorial a bug that would close the panels when closing the tutorial explanation. Modified some weapons collider for better hitboxes. | 18197313 | |
| Game update | General Fixes New Structure: The Gate! Build a gate in your base to avoid zombies wandering inside of it and disturb you. With the gate you are gonna be safe inside your walls forever! General Fixes: Placing structures no longer modify the terrain texture but only removes details (grass). | 18191605 | |
| Game update | General Fixes and New Structure! The planter! With the planter you can now grow tomatoes, beans and mushrooms in your own base without having to go looking around for them! Create a sustainable and safe way of finding food by planting your own! No more looting houses hoping to find something! General Fixes: Changed the way of consuming items, now players have to select it in the hotbar and left click to consume. Fixed tutorial… | 18178184 | |
| Game update | General Fixes General Fixes: · Fixed some audio problems (delays, audios not playing) · Players can now sleep in hospital beds. · Lowered land mines hit radius. · Added new hit sounds when hitting an object with every weapon. · Added a swimming sound. · Fixed baseball bat and nailed baseball bat colliders. | 18160454 | |
| In-game event | Weekly Update Added new types of structures: Traps! Protect your base with land mines and heavy land mines , you will not have to worry about zombies anymore! Craft them from the build panel, under the weapons category, and place them wherever you want! But watch your steps, because they are not only for zombies! In a land with no bears, bear traps still find a use! Place them near your base and trap the fir… | 18148019 | |
| Game update | Optimization and Bug fixes Optimization: · Optimized Update calls for better performances. · Optimized physics calculations for better performances by changing many complicated colliders with simpler ones. · Optimized bushes and trees meshes for better performances. General Fixes: · Fixed ambient quality settings which would not change. · Fixed loading screen when reloading a game after dying. · Added back mushrooms, red… | 18090114 | |
| Game update | Small Map Changes and General Fixes Map Changes: Expanded the river on the map. The zone around the city is now burnt and with new trees. General Fixes: · Zombies now will pass through a door opening when the door is opened and stay out when it is closed. · Pliers have been removed. · Fixed a bug that would make hitting zombies with the gun from a high ground impossible. · Changed handmade hammer, compass, screwdriver and handsaw… | 18059403 | |
| Game update | Key Rebinding and Bug Fixes Added key rebinding in the game settings. General Fixes: · Fixed a bug that would make the blood effect appear on the screen when leaving underwater. · Zombies will now not spawn underwater and will not follow the player underwater either. · Fixed a bug that would sometimes make the combo attack not hit the zombie even when it was obviously hit. · Trees now get destroyed when hitting the ground… | 18014086 | |
| Game update | Graphical Settings Update Added graphical settings for improving performance and general settings: · Render distance · Detail distance · Display mode · Graphical Quality · Shadows settings · Post Processing settings General Fixes: Upgraded pause panel and option panels UI. Upgraded loading panels. Fixed the collider on the spike wall structure. | 17988343 | |
| Game update | April Fool's Update Zombie and Combat mini-update First of all sorry everyone for the time that has passed from the last update, I have been away and couldn't work on the game for about a week. Anyway this is all this update adds to the game: Flashlight is now kept on the left hand , allowing the player to use it while also using one handed weapons or compasses. Flashlight is no longer equipped from the hotbar but… | 17944012 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.