Mars Clicker
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Development Blog: Mars Clicker is taking shape! Hello explorers! 👋 Mars Clicker is taking shape — and there's big news It's been a while since the last devlog, but it hasn't been quiet time. A lot has changed under the hood — the core loop feels solid, content keeps growing, and this is the most mature the game has ever been since development started. DEMO — Limited access window, coming soon A time-limited demo is opening soon. This isn't… | — | |
| Community | Development Blog: a new direction. Hello explorers! 👋 Over the past few weeks, I’ve been experimenting a lot with Mars Clicker — testing what feels most fun and satisfying. And after many prototypes, I’ve decided to pivot the gameplay towards a more active, destructive experience . “The new direction draws inspiration from classic idle destruction games like Zombidle — giving every click a satisfying impact.” Instead of simply… | — | |
| Community | Development Blog: First contact. Hello explorers! Mars Clicker is finally starting to take shape! What you see in the images below are the initial phase of the colony on Mars and a first approximation of what the final phase will be like, I keep making modifications every time I add new buildings so I don't think it's the final part. So far I have been working mainly with numbers, so the game will support big numbers and all t… | — | |
| Community | Development Blog: Event Horizon Devlog Hello explorers! This new adventure begins. I was really looking forward to update you on the development status of Mars Clicker. That's why I recently made a video for the youtube channel. Development has been delayed a bit by all the work it has taken to bring Space Battle to Nintendo Switch. Fortunately, everything is on track and we can only look forward. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.