Beautiful Life Show
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Grateful for Wonderful Encounters Hello everyone, this is Fukudanuki. Thanks to the connections made at TGS, I had the pleasure of visiting the Umeda Campus of Osaka Institute of Technology, where we conducted a Beautiful Life Show test play session. In addition to the demo version that was shown at events, students also played a new build still in development. We were able to collect valuable log data, feedback, and even a few… | — | |
| Community | TGS 2025 Report Hello everyone, this is Fukudanuki! We’ve safely returned after four exciting days at TGS 2025! 🎉 This year’s TGS was a huge success. Especially in the indie area, where we showcased Beautiful Life Show , many media outlets and players gathered. It was an event that once again highlighted the growing excitement around Japan’s indie game scene. At this TGS, we presented a demo version that incl… | — | |
| Community | Entering TGS 2025 Hello everyone, this is Fukudanuki! Today I went to the TGS venue to set up the booth for Beautiful Life Show ! With the setup safely finished, we’re now ready for two Business Days starting tomorrow, followed by the General Days from Saturday onward! The iGi/Sofu booth (10-C09), where you can try out Beautiful Life Show , is located in Hall 10. Once you find the Kodansha Game Lab booth, just h… | — | |
| Community | Nice to Meet You, Steam! ■Introduction Nice to Meet You, Steam! Hello everyone! I’m Fukudanuki , the developer of Beautiful Life Show . Thank you so much for supporting Beautiful Life Show ! Up until now, we’ve mainly been sharing development updates on social media like X (formerly Twitter) for our Japanese audience, but with our upcoming exhibition at Tokyo Game Show (TGS) from September 25–28, we’ve decided to start… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.