Rivals Hover League
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | We’re expanding our languages — tell us yours! Hey everyone ! We’re getting ready to support more languages soon and would love your input. We’re collecting your feedback across multiple channels, so feel free to share your thoughts on whichever platform you’re most comfortable with ! 🔗 Join the conversation: 💬 Steam Discussion – Tell us your language [ LINK ] 🌐 Reddit Thread - Drop your language [ LINK ] 💫 Discord – React with your fla… | — | |
| Community | A Quick Note About Developer Responses Hello everyone! It’s hard to believe it’s already been almost a month since the demo ended. Originally, we had hoped to wrap up internal discussions and share our responses to the feedback and suggestions you sent in around this time. However, after the demo, we also allowed ourselves a brief pause to reset and refocus — so we’ll need just a little more time before we can share those replies wi… | — | |
| Community | 🏁 July Demo Recap (Made a couple quick tweaks to the original post since a few things changed) Hey everyone! Can you believe it’s already been a week since the demo ended? We launched it full of hope (and nerves), and ever since, it’s been nonstop on our side. Between reading through your heartfelt feedback and digging into gameplay stats to see what you all enjoyed the most, the days just flew by. So today, we… | — | |
| Community | Thank You for an Incredible Demo Week Hey everyone! gonzalo here again ! Looking back, this demo week has honestly been amazing for us. Seeing so many of you genuinely enjoying the game felt incredibly rewarding, and at the same time, your feedback gave us a crystal-clear picture of what needs improvement. Especially after seeing those AI bots acting like total clowns and slowly destroying your competitive spirit… yeah, that one hu… | — | |
| Community | Demo Closed - See you next time! Hello everyone ! The Rivals Hover League demo, which began on July 25 (Fri), has officially come to a close. First and foremost, thank you so much to everyone who took the time to participate — even during such a short three-day window. Thanks to all of your feedback, we’ve gained a much clearer understanding of what still needs improvement and what parts of the experience felt fun and satisfyi… | — | |
| Community | ⏳ Rivals Hover League Demo — 1 Day Left! Please share your valuable feedback through a review on the demo Hello everyone ! It’s already been two days since the RHL Demo began — time flies! As we approach the end of the demo period, here’s a quick reminder of when it wraps up: 🕛 July 28 (Mon) at 00:00 PT / 03:00 ET / 07:00 UTC If you haven’t jumped in yet, or if there’s something you still want to explore — now’s the time! 📌Before th… | — | |
| Community | [Notice] Matchmaking Improvement Hey everyone ! We've noticed that many players have been getting matched primarily with bots — and while that's still playable, we believe Rivals Hover League is at its best when played with real players. To help improve the matchmaking experience and increase the chances of playing with actual players, we've decided to temporarily re-organize the servers so everyone is in the same match making… | — | |
| Community | 🚀 Demo is now live ! (July 25–28) Hello everyone ! 🔥 The long-awaited demo is now open ! Starting right now, anyone can freely join the Rivals Hover League demo — just head over to the “ Demo Page ” and experience RHL for yourself. ❗ Before you jump in, a few things to keep in mind: 🛠️ You may run into some “quirky” bugs The game is still deep in development, so it’s possible you’ll encounter small bugs or unexpected behavior… | — | |
| Community | 📢 [Sharing Ideas] Tell Us About Your Demo Experience! Hello everyone! 👋 Through this demo, we’d love to hear your honest thoughts and impressions about RHL! For us, this demo isn’t just a test — it’s the first step toward completing this game together with all of you. That’s why your feedback is especially important! While playing the demo, if you thought things like “I wish this system was added” or “This part could be more fun if improved,” fee… | — | |
| Community | 🌟 Calling All Creators — Join the RHL Pioneer Program Hello our fans ! To coincide with the demo launch, we're kicking off the Pioneer Program — a chance for passionate content creators to grow together with Rivals Hover League from the very beginning. If you love the game and enjoy sharing your experiences with others, we’d love to have you on board. And joining is super easy 🏁 Application Period · July 25 (Fri) ~ July 28 (Mon) · Final selection… | — | |
| Community | Dev-Diary #3 — From a Vertical Slice to a Public Alpha Demo Hey everyone, I'm Gonzalo, the Game Director of RHL at EF Games We're finally here, just a few hours until you can actually play RHL! We can't be more excited and terrified at the same time! This is a special Dev Diary because this Alpha Demo marks the culmination of seven incredibly intense months of work by the amazing team at EF Games. During these months, we faced the huge challenge of tran… | — | |
| Community | 📢Rivals Hover League's Demo Kicks Off Soon! (July 25–28) Hello, everyone! We’re excited to officially announce the schedule for the upcoming Rivals Hover League Demo and share full details on how to participate. ■ Demo Schedule 🕒 July 25 (Fri) 00:00 PT / 03:00 ET / 07:00 UTC ~ 🕒 July 28 (Mon) 00:00 PT / 03:00 ET / 07:00 UTC ■ How to Sign Up · Simply head to the Rivals Hover League Demo page on Steam during the demo period and click \ to participate… | — | |
| Community | Vehicle Briefing #7 : MECH 🚘 VEHICLE OVERVIEW Mech is a highly intuitive support vehicle that uses a unique “hook” ability to flexibly shift the tide of battle—healing allies or applying damage-over-time to enemies to disrupt their shield regeneration, depending on the situation 🖼️ PREVIEW IMAGE 📸 IN-GAME IMAGE ⚙️ MECH LOADOUT OVERVIEW ■ Main Weapon · MECH rapidly fires small shrapnel rounds forward ■ Ability 1 · MECH… | — | |
| Community | Vehicle Briefing #6 : HEAVY 🚘 VEHICLE OVERVIEW HEAVY is a heavily-armored defensive vehicle built like a tank. Though slow, it protects allies and turns the tide of battle with overwhelming firepower, precise turret-mode aiming, and wide-area damage abilities 🖼️ PREVIEW IMAGE 📸 IN-GAME IMAGE ⚙️ HEAVY LOADOUT OVERVIEW ■ Main Weapon · HEAVY fires its gatling gun forward ■ Ability 1 · HEAVY launches 4 mortars at a designa… | — | |
| Community | Vehicle Briefing #5 : SNIPER 🚘 VEHICLE OVERVIEW SNIPER is a long-range assault vehicle optimized for distant combat. Since its powerful shots require charging, precise aim and timing are crucial. When opponents get too close, SNIPER uses a variety of abilities to create distance and reposition for the perfect shot. 🖼️ PREVIEW IMAGE 📸 IN-GAME IMAGE ⚙️ SNIPER LOADOUT OVERVIEW ■ Main Weapon · SNIPER uses a kinetic rifle th… | — | |
| Community | Vehicle Briefing #4 : FLASH 🚘 VEHICLE OVERVIEW FLASH is a utility-focused vehicle built for agility and disruption. It uses light-based abilities to obstruct opponents vision, while its excellent handling and homing attacks make it versatile across various combat scenarios 🖼️ PREVIEW IMAGE 📸 IN-GAME IMAGE ⚙️ FLASH LOADOUT OVERVIEW ■ Main Weapon · FLASH fires a high-volume burst of homing photonic orbs ■ Ability 1 · FLA… | — | |
| Community | Vehicle Briefing #3 RAIDER 🚘 VEHICLE OVERVIEW RAIDER is a close-range specialist built for aggressive plays, combining high mobility with a powerful scatter weapon. Its dynamic movement lets it weave through the battlefield and dive into enemy lines to turn the tide in an instant 🖼️ PREVIEW IMAGE 📸 IN-GAME IMAGE ⚙️ RAIDER LOADOUT OVERVIEW ■ Main Weapon ■ Ability 1 · RAIDER fires a wide-spread blast of shrapnel. (TIP:… | — | |
| Community | Vehicle Briefing #2 : HUNTER 🚘 VEHICLE OVERVIEW Hunter is a stealth-focused vehicle designed to ambush opponents with precision. It specializes in striking from unexpected angles and excels at eliminating targets quickly before they can react. Whether you're chasing down an enemy or lying in wait, Hunter is built to finish the job. 🖼️ PREVIEW IMAGE 📸 IN-GAME IMAGE ⚙️ HUNTER LOADOUT OVERVIEW ■ Main Weapon ■ Ability 1 · H… | — | |
| Community | Vehicle Briefing #1 : JET 🚘 VEHICLE OVERVIEW Inspired by the old terrestrial fighters, this vehicle can fly at high speeds on land and in the air thanks to its powerful propellers and aerodynamic shape. It has the perfect balance between damage and mobility 🖼️ PREVIEW IMAGE 📸 IN-GAME IMAGE ⚙️ JET LOADOUT OVERVIEW ■ Main Weapon ■ Ability 1 : Mine · JET deploys mines along its path that explode after a short delay or w… | — | |
| Community | Dev-Diary #2 — Behind the Scenes: How KRAFTON Became Our Key Partner Hello everyone ! For this Dev-Diary, EFGames CEO Joaquín thought it might be fun to share some behind-the-scenes stories—like how he first connected with KRAFTON and how our partnership came to be. So we’ve put together a special post, written in the style of a “letter from the CEO” 😊 =============================== Today, I want to talk a bit about something that’s been a huge part of this pr… | — | |
| Community | 🎮 VR Game to This… What Happened?! Our team — Goncho, Óscar, and Ana — share the honest (and hilarious) behind-the-scenes of RHL’s development! They share the full story behind RHL — how it started as a VR project, what changed along the way, and why they went all-in on fast-paced hover vehicular battles instead. 😀 💬 Got questions? Join our Discord and ask away ! we’re always there 🔥 | — | |
| Community | 🎬 Developer Interview Video Out Now ! Meet Joaquín and Gonzalo, the brothers and core developers behind Rivals Hover League at EF Games! Check out this exclusive interview featuring the fascinating backstory of Rivals Hover League and plenty of behind-the-scenes insights directly from the creators. Watch it now! 🚀✨ | — | |
| Community | The First RHL Demo is almost here ! Hey everyone ! 😀 We’re finally dropping the news you've all been eagerly waiting for—our first official demo for Rivals Hover League is on its way! Honestly, We've been just as excited as you guys to share this news ever since the store page went live. Now that the day is finally here, We couldn't be happier! We know you've probably got tons of questions about the scope and content of this dem… | — | |
| Community | Dev Q&A #1 Recap - All Your Questions, Answered ! Hey everyone~ Last week, we wrapped up our very first Dev Q&A on Discord, and it was such a fun ride ! 🙌 Our fans asked some really awesome questions, and we thought it’d be great to share our lead developer’s answers here on the Steam Community as well. Since our dev took the time to carefully respond to each question with a ton of thought and care, we couldn’t quite fit the full replies here… | — | |
| Community | Rivals Hover League — The First Dev Q&A Annoucement The Developer Q&A is live right now on Discord ! 🔥 Feel free to ask anything—whether it’s about the game or just random everyday stuff. Nothing’s off-limits, so go wild with your questions! Check out the "#Game-News" channel on Discord for all the details on how to jump in! See you there~ 🥳 | — | |
| Community | Rivals Hover League at the 2025 Twitch Galaxies Showcase Hey everyone! Can you believe it’s already been about a month since we announced our appearance at the Future Games Show? Time’s flying! Our team has been super busy behind the scenes, working hard to get everything ready so we can share a test build with you as soon as possible. While we prep for testing, we’re also doing our best to spread the word about the game, And guess what? Rivals Hover… | — | |
| Community | Rivals Hover League at the 2025 Future Games Show ! Hey everyone! Following yesterday’s logo reveal, we’ve got even more awesome news to share! 😀 We’re excited to announce that Rivals Hover League will be featured at the 2025 Future Games Show! 🎉 Our team is excited to showcase a in-game trailer (no fake gameplay!) at the event which we believe will show off the fun you can have in Rivals Hover League ! We're working hard behind the scenes to… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.