The Spiral Playtest
Last seen
0Sampled 26 minutes ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 26 minutes ago · not a live figure
All-time peak
015 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 1/15 Added one new unique weapon · Added an Artificer to the room before midbosses · Updated the copyright year on the title screen | 21515524 | |
| Game update | Update 1/8 Added a new statue: Statue of Mercy · Overhauled the rooms immediately before & after midbosses · The room before midbosses now has a Shopkeeper · The room after midbosses now has a Statue of Mercy and a portal to floor 1 | — | |
| Game update | Update 12/11 You can now block with a one-handed weapon while holding a Glowstone · Fixed items falling through certain staircases when dropped | 21153869 | |
| Game update | Update 12/8 Ideally nothing actually changed but I'm worried about regressions with this update! · Updated engine from Godot 4.4.1 to Godot 4.5.1 | 21104456 | |
| Game update | Update 11/17 Added dynamic physics to chairs, stools, and buckets · Added 5 new dungeon blocks · Chairs and stools can now appear as random furniture · Added social links to main menu | 20833710 | |
| Game update | Update 10/28 Added 2 new unique weapons · The "I Ran" challenge now also starts you with 15 Swift Rings · Increased spawn rates for Glowstones, Great Rune Stones, Keys, and Rune Stones | 20577248 | |
| Game update | Update 10/22 Been a while, eh playtesters? This update is The Spiral's first content update since launch, and I want to put it through its paces before it goes live on the retail version. · Added 3 new charms · Added 2 new potions · Night Eyes Potion duration increased from 90s to 120s · Tireless Potion duration increased from 30s to 60s · Drop rates have been adjusted · Reworded the descriptions of amulets… | 20502463 | |
| Game update | Update 9/23 Fixed shops spawning on floor 10 and below in challenges where shops should be disabled (e.g. Pure Massacre) · Fixed a few more geometry holes | 20099172 | |
| Game update | Update 9/22 Fixed the Shadow of Abaddon boss not visibly freezing when frozen · Fixed spiders sliding backwards when getting frozen and staggered at the same time · Fixed purified items having a red outline when dropped · Fixed some geometry holes | 20082820 | |
| Game update | Update 9/21 Fixed the consumable item wheel showing extra empty slots in some cases · Fixed the discard/purify options still being enabled after purifying a cursed item · Fixed an audio issue when freezing a Nightcrawler while it's attacking | 20067802 | |
| Game update | Update 9/19 It's the Final Countdown · Added 7 new dungeon blocks · Updated several older dungeon blocks to have more furniture · Fixed Mother Ray's explosion pausing when the host enemy dies · Fixed crash when using Umbral Incinerator · Fixed Nightcrawlers retaining aggro status after retreating · Slightly reduced the global item spawn rate | 20054976 | |
| Game update | Update 9/15 Added new music to Collection menu · Added 7 new dungeon blocks · The game now pauses when the Steam overlay is opened or an active controller is disconnected · Fixed incorrect string being used for the crossbow reload speed stat | 19989195 | |
| Game update | Update 9/9 Added new music for midboss fights · Increased spawn rate for Great Rune Stones · Rearranged the starting chests in boss rushes so all items fit in the chests correctly with a complete Collection · Fixed one loading screen tip missing text · Fixed softlock when clicking "Back to menu" multiple times in Collection · Fixed Crestfallen Knight trying to block the damage over time effect from Nonsto… | 19913781 | |
| Game update | Update 9/4 Added 4 new unique items · Inventory now shows the current floor · Added more loading screen tips · Adjusted "speed" attribute display for melee weapons to more accurately represent the range of values · Fixed Elemental Staff (Light)'s projectiles moving too fast · Fixed Savage Halberd using the wrong flavor text · Fixed bats playing their flying SFX while sleeping · Fixed some chests not persi… | 19860037 | |
| Game update | Update 8/27 Continually attacking with melee weapons now performs a 4-hit combo instead of random attacks · Boss and arena summons no longer proc the Soldier of Fortune, Pincushion, and Magic Touch perks · Pincushion perk can now be transferred to Laughing Bird · Prowler's Eyes potion now also highlights nearby chests · Fixed Lodestone not working when far from the target ladder · When teleporting to the c… | 19761488 | |
| Game update | Update 8/14 Added 4 new main rooms · Added 1 new side room · Added 2 new perks · Added a hotkey to open a map of the current floor if you own one (default: M/D-pad down) · Added support for Steam rich presence · Added new swinging animations for melee weapons · Fixed enemies spawning in unintended locations · Fixed being able to hit the same enemy multiple times in one swing by quickly waggling the mouse ·… | 19602750 | |
| Game update | Update 8/5 Added 4 new unique items · Added maps · Shops spawn more frequently on lower floors · Increased damage bonus for the "Berserk" perk from 20% to 30% · Adjusted enemy spawn frequencies · Fixed lag when spiderlings spawn for the first time · Adjusted drop rates for loot · Adjusted item prices in shops · Chests appear less frequently on shelves · Fixed the knight midboss not appearing in his room w… | 19487170 | |
| Game update | Update 7/24 Added 3 new challenges (w/ achievements) · Added a new unique weapon · Added new music for dark floors · Added candles to down-ladders and statues so they can be seen better in dark floors · Fixed some weird navigation behavior with nightcrawlers · Nightcrawlers now correctly trigger music transitions · URLs in credits are now truncated and show the full URL in a tooltip · Fixed enemies leaving… | 19350172 | |
| Game update | Update 7/15 Added two new challenges · Added a few Steam achievements · Added support for Steam Cloud to sync your challenge data, collection progress, keybindings, and in-progress run · In addition, all of the above data is now stored separately for each Steam user on the same computer · Fixed forcing the Crestfallen Knight to surrender not counting as "defeating" that boss for challenge unlocks · Fixed C… | 19235484 | |
| Game update | Update 7/9 Added two new challenges · Massive performance optimizations (most noticeable in the lower floors) · Coins spent pulling cards at the Statue of Omens are now reflected in the game-end stats · Greatly reduced damage taken per blood offering at the Statue of Temptation · The keybinding to dismiss tutorial prompts is now configurable, and the default on keyboard is now Backspace · Fixed some spide… | 19166363 | |
| Game update | Update 7/2 Added new midboss · Added new enemy · Updates to knight midboss · Reduced sword attack range, damage, and stagger · Greatly reduced shockwave attack's stagger damage · When the knight gets staggered while blocking, they will take full damage from the attack that staggered them · Re-rendered many enemy/NPC sprites · Updates to spiderlings · Spiderlings are now white instead of black · Spiderling… | 19082902 | |
| Game update | Update 6/23 Added third warden · Added 2 unique shields · Greatly increased the block strength of unique shield Gan Deireadh · Haversacks and Courier Bags can now spawn on shelves · Fixed the second warden not always pushing you as far as intended · Fixed crash when unequipping your active bow while Resonant Echo has more arrows to shoot | 18970734 | |
| Game update | Update 6/4 Somehow managed to get this release out before Mario Kart World consumes my life · Added a new warden; the warden you fight is chosen at random when a run begins · Buffed one of the new swords added last patch · Fixed getting healed by a perk after receiving a death blow allowing you to move during the death animation · Fixed a placeholder item wheel being shown when holding down any item wheel… | 18741864 | |
| Game update | Update 5/30 Added new weapons: 2 bows, 2 crossbows, and 3 swords · Added 2 new random perks | 18677138 | |
| Game update | Update 5/23 Added a new midboss · Increased spawn rates for "Haversack" and "Courier Bag" to match the demo (all the new weapons pushed the spawn rates down) · Fixed the perk transfer screen being nearly unusable when the perk list has a scrollbar | 18585985 | |
| Game update | Update 5/15 Added 19 basic weapons · Added 18 new perks · Melee weapons in Collection have been divided into more categories · Adjusted some of the stat meters when previewing an item · Adjusted animation for Overhead Cleave and Concussive Strike so the swing portion is faster · Reduce stagger damage of Shieldbreaker Longsword · Fixed Adorned Mace and Noble Hammer missing a value for the Reach stat (only a… | 18481079 | |
| Game update | Update 5/1 Added 8 new basic halberds · Added 8 new perks · Reduced which items can spawn with the "Masterpiece" perk (it can still be transferred to most two-handed weapons) · Increased damage for all bows and crossbows · Weapon techniques are now affected by the weapon's attack speed · Base Dagger Throw projectile speed has been increased by 50% · The "Desperate Swings" perk can no longer be activated b… | 18313366 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.