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The Spiral Playtest
News
Update 7/24
Game update
Update 7/24
The Spiral Playtest
· published
24 Jul 2025, 22:30 UTC
· build
19350172
All news
Players around this date
Read on Steam
Added 3 new challenges (w/ achievements)
Added a new unique weapon
Added new music for dark floors
Added candles to down-ladders and statues so they can be seen better in dark floors
Fixed some weird navigation behavior with nightcrawlers
Nightcrawlers now correctly trigger music transitions
URLs in credits are now truncated and show the full URL in a tooltip
Fixed enemies leaving a lingering hitbox after they die that can catch projectiles
Reduced the number of arrows, bolts, and medicine vials offered in boss rushes
Increased one enemy's health a little bit
Fixed spider eggs sometimes spawning at the map origin
Fixed thrown items having the hitbox active at the map origin for one frame
When killing a boss that has summoned enemies, the remaining summoned enemies will die as usual but they will no longer count as kills for stats
More from The Spiral Playtest
Other announcements
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Game update
14 Sep 2026
Update 9/14
This is a preview of the anniversary update scheduled for 9/24. · New warden · 6* new perks · 5 new weapons · 1 new room · Many bug fixes To help with testing, the new boss is guaranteed to spawn during normal runs. Also, the new boss is the first boss of the boss rush challenge. Please give everything a whirl and let me know if there are any bugs/issues/suggestions! In the meantime I'll be wor…
Game update
16 Feb 2026
Update 2/16
Added a new Legendary item: Monkey's Paw · Added a new challenge: The Hand That Feeds · Reduced the range at which physics sounds can be heard and limited their frequency · Lodestone can now be viewed in the Collection · Slightly adjusted the Artificer's dialog to clarify any Soulbound item can be discarded, not just Cursed items (e.g. Monkey's Paw)
Game update
30 Jan 2026
Update 1/30
Updated engine from Godot 4.5.1 to 4.6.0 · On Windows, the default renderer is now DirectX 12 instead of Vulkan · Launch options have changed, if you previously selected the DirectX 12 launch option you may need to change it · You can select the Vulkan launch option if you want to continue using the Vulkan renderer