STAR WARS™ Empire at War: Gold Pack
Playing now
1,786+230 vs. yesterday
31%of peak
All-time peak
5,686Dec 2019
Playing now
1,786+230 vs. yesterday
All-time peak
5,686Dec 2019
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Maintenance Patch Update • Additional multiplayer maps • Minor bug fixes, player balance changes and optimized performance, the most important fixes are: · Some ground units targeting accuracy adjusted · Fighter Hero Locomoters fixed · Rocket projectile AoE damage fixed | — | |
| Game update | Bug Fix Update (June 2018) Fixes an issue with the game taking a long time to load after individual battles with mods enabled | — | |
| Game update | Maintenance Patch Update Minor bug fixes and optimized performance, the most important fixes are: Fixes issue with save games getting deleted if too large. Sets maximum render FPS cap to 200. Multiplayer lobbies are now visible if there is a version mismatch. | — | |
| Game update | Multiplayer Patch Update Minor bug fixes and optimized performance, the most important fixes are: Out of Sync errors reduced Passwords now work correctly for multiplayer private games Mirror Matches now work correctly | — | |
| Game update | New Multiplayer Update! Rebels, Imperials, and smugglers alike rejoice. Multiplayer support has been re-enabled for Star Wars: Empire at War. We also added Community Mod Support Via Steamworks, so you can really forge your own Empire. And that’s not all! We’ve fixed several graphical and stability issues. So, you won’t get interrupted by errors and glitches as you fight for control of the galaxy. --- A note from the d… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.