Zombiemachia
Playing now
0+0 vs. yesterday
—of peak
All-time peak
09 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
09 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 🧠🧟♂️ Zombiemachia – Update 1.2.27 ⚙️ 🎮 Combat music is now accessible via keyboard and controller · ⚡ New FPS limits added : 240 / 260 / 360 | 22862070 | |
| Game update | 🧠🧟♂️ Zombiemachia – Update 1.2.26 ⚙️ The R-357 is now much more stable while aiming when walking. | 22763167 | |
| Game update | 🧠🧟♂️ Zombiemachia – Update 1.2.25 ⚙️ A recent bug was preventing zombies from leaving their spawn in Death Row . This has now been fixed | 22762607 | |
| Game update | 🧠🧟♂️ Zombiemachia – Update 1.2.24 ⚙️ Ammo + Throw Axes! 🪓 Power Strike cooldown reduced by half (no more ammo issues!) Also, try the mutation that further reduces knife cooldown for even more fun! Saw Trap price: 1000 → 750 Flame Trap price: 1000 → 750 Zombiemachia is now even more intense Have fun (don’t forget to breathe) ! 🎮🔥 | 22707714 | |
| Game update | 🧠🧟♂️ Zombiemachia – Update 1.2.23 ⚙️ Serum Gift 🧪 Zombiemachia Corporation offers you a serum. 🧪 Simply click the Play button to claim it. | 22657503 | |
| Game update | 🧠🧟♂️ Zombiemachia – Update 1.2.22 ⚙️ Fixed a bug in the map selection where the Asylum frame did not deactivate when hovering over Hospital Parking | 22559737 | |
| In-game event | 🧠🧟♂️ Zombiemachia – Update 1.2.21 ⚙️ New map 🗺️ 🅿️ New Map: Hospital Parking A brand-new playable area is now available. Large open space, cold atmosphere, raw concrete… The hunting ground expands. 🎯 Projectile Fix In some cases, the bullet could visually “jump” toward the face. This behavior has now been fixed for cleaner and more consistent shooting. 💣 Collision Improvements Reworked collisions on various objects (beds, benches, etc.).… | 22148372 | |
| Game update | 🧠🧟♂️ Zombiemachia – Update 1.2.20 ⚙️ 🔫 GAT-6 – Visual Adjustment 💨 Reduced smoke while firing for better combat visibility. 👮 Themed Zombies 🧢 Some zombies can now spawn with police accessories. 💥 Bullet Impact Fix 🔧 Some bullet impacts — especially on metal air ducts and plumbing — were no longer triggering correctly. This is now fixed. 🏥 Asylum – Improvements 💡 Improved lighting in the new areas. 🚪 Added missing collisi… | 22087045 | |
| In-game event | 🧠🧟♂️ Zombiemachia – Update 1.2.19 ⚙️ Map Overhaul 🗺️ 🗺️ Asylum map expanded 🚔 Police map expanded and reworked 📏 Area expanded 🩹 Medkit relocated ➕ New zombie spawn 👑 One Nemesis spawn point removed ☠️ Death Corridor ➕ New zombie spawn point added. 💬 Feel free to tell me what you think about the map rework and what your survival strategy is. | 22068979 | |
| In-game event | 🧠🧟♂️ Zombiemachia – Update 1.2.18 ⚙️ New weapon: GAT-6 🆕 🆕 New weapon: GAT-6 ⚡ Zombies now spawn much faster. 🔪 Power Strike: cooldown reduced Before: 7 sec → After: 6 sec 🔫 Starting ammo doubled | 22031943 | |
| Game update | 🧠🧟♂️ Zombiemachia – Update 1.2.17 ⚙️ 🆕 New Mutations · Player +5 HP ⇒ Maximum zombies x2 · Magazine: gain x2 ⇒ Player -5 HP 🔧 Mutation Changes · Sawblade Trap · Before: Cooldown /2 ⇒ Cost x2 · After: Duration x2 ⇒ Cost x1.5 · Trap Mutations · Cost modifier adjusted · Before: x2 · After: x1.5 · Magazine Mutation · Before: Magazine: gain x2 ⇒ Player -5 HP · After: Magazine: gain x1.25 ⇒ Player -5 HP | 22014699 | |
| Game update | 🧠🧟♂️ Zombiemachia – Update 1.2.16 ⚙️ Combat music 💀 🎵 Combat music · Added multiple combat tracks · New dedicated slider to adjust combat music volume separately in the settings menu 🤖 Turret · Cooldown: 60s → 30s · Mutation 5 updated: Before: Active turret: +1 turret ammo/s → Turret: cooldown x2 After: Active turret: +1 turret ammo/s → Turret: cost x2 🪚 Saw Trap · Cooldown: 60s → 10s · Price: 500 → 1000 🔥 Flame Grid · Cooldown: 60s → 10s 🧬… | 21994873 | |
| In-game event | 🧠🧟♂️ Zombiemachia – Update 1.2.15 ⚙️ Tracer Rounds 🎯 🎯 New: Tracer Rounds Tracer rounds have been added to all weapons and the turret . Better shot visibility. More impact. More satisfaction. 🔫 Weapon Recoil Rework Weapon recoil has been reworked. Cleaner feel. More controlled. More impactful. 🪓 Axe Throw Mutation Fix The mutation that heals on axe throw now also heals during medkit regeneration. 💰 Economy Adjustment Zombie dollar rewards hav… | 21962612 | |
| In-game event | 🧠 Dev Update – V1.2.13 🧟♂️ Nemesis Hunt (Daily) 🧬 🧬 New – Nemesis Hunt (Daily) • Daily challenge • Streak up to +25% Serum drop chance • Can you maintain a 5-day streak? 🏥 Asylum Map • Fixed ground material — blood now displays correctly on the floor. 🌐 Information • Clicking Kornux Games in the main menu now opens the official website. • You can also access it via the Steam store page of Zombiemachia. • Join the Discord to discuss the game… | 21944873 | |
| In-game event | 🧠 Dev Update – V1.2.9 🧟♂️ New Mutations 🧬 🔧 Major Fix ✅ Complete rework of dismembered body part collisions Dismembered limbs no longer generate unwanted collision issues. · No more heads being used as footballs · No more arms blocking corridors · No more camera micro-jumps · No more getting stuck in staircases Movement is now smooth and stable . 🧬 New Mutations · 🟢 Player +5 HP → Max zombies reached 2x faster · 🔥 Fire Trap: durati… | 21936380 | |
| Game update | 🧠 Dev Update – V1.2.8 🧟♂️ The Flame Floor Trap has been adjusted: ⏳ Cooldown increased to 60 seconds (Previously: 30 seconds) | 21914328 | |
| In-game event | 🧠 Dev Update – V1.2.7 🧟♂️ Flame Grid 🔥 A recent bug was blocking zombie kill progression, preventing kills from being properly counted. This issue has now been fully fixed. I’m truly sorry about this problem and any frustration it may have caused. On a brighter note, a brand-new trap has just been added to the game: the Flame Grid 🔥 Thank you for your support and for helping improve the game. | 21913347 | |
| Game update | 🧠 Dev Update – V1.2.6 🧟♂️ With the latest optimization patch, it was no longer possible to interact with the buttons/shop; the bindings had to be reset. This has now been fixed. Sorry if you encountered a problem! | 21878195 | |
| Game update | 🧠 Dev Update – V1.2.5 🧟♂️ Performance improvement | 21877128 | |
| Game update | 🧠 Dev Update – V1.2.3 🧟♂️ I discovered a rare bug that could lock the maximum number of zombies to 6 (it appeared after about one hour of gameplay). I wasn’t able to reproduce it a second time, so I reinforced the code to prevent it from happening again. Please let me know if it happens to you. S-12: it could instantly dismember normal zombies, which could be frustrating in some situations (a stray pellet hitting a dist… | 21854114 | |
| Game update | 🧠 Dev Update – V1.2.2 🧟♂️ ARC-45 is now available at level 50 (previously 35) The serum icon in the leaderboard now pulses to indicate leaderboard updates (every 30 seconds) Maps · Police Department : turret area slightly reduced · Prison : turret area slightly reduced · Prison : added some missing collisions Mutations · Added colors for better readability: · Green = beneficial effect · Red = drawback Work in Progress I… | 21839067 | |
| Game update | 🧠 Dev Update – V1.2.1 🧟♂️ Serum Leaderboard added 🏆 🏆 Serum Leaderboard added 🪓 Throwing Axe · Increased range · The model now correctly hits zombies even near walls 🚔 Police Map · Turret button repositioned 🗺️ Death Row Map · Removed elevated zombie spawns · Turret repositioned ⚙️ Settings · Text is now properly aligned with checkboxes 💉 Serum HUD · Color changed from orange → green 🌍 Localization · “Action keys recharged” is now translat… | 21821032 | |
| In-game event | 🧠 Dev Update – V1.2.0 🧟♂️ New Mutations The mutation system continues to expand 🧠💉 This update adds several new mutations, built around high risk / high reward choices. · New mutations available in-game · Balancing and adjustments related to the mutation system · Technical foundation strengthened for upcoming mutations 👉 Mutations can still be activated and deactivated freely as long as you own extracted serums . More mutations ar… | 21802586 | |
| Game update | 🧠 Dev Update – V1.1.73 🧟♂️ The mutation system is now fully usable with a gamepad 🎮 | 21788183 | |
| In-game event | 🧠 Dev Update – V1.1.72 🧟♂️🎂 1 Year Anniversary Update 2/2 – Mutations The new mutation system is officially live 🧬🔥 For tonight, it includes the 3 existing mutations , but with no level cap anymore . ➡️ Mutations can be activated and deactivated on the fly , as long as you own extracted serums . ⏭ Starting tomorrow , several new mutations will be added. So start farming as much serum as possible right now 😈 Yes, it took longer than expected . But the system is… | 21787918 | |
| Game update | 🧠 Dev Update – V1.1.71 🧟♂️🎂 1 Year Anniversary Update 1/2 – Serums Serums are now implemented! You now have a chance to obtain them by killing Nemesis enemies. ⚠️ Warning: to use them (soon via the mutation system), you must go to the shop to extract them . Start collecting them now — the new mutation system should arrive tomorrow . Serums are rare… so good luck 😈 · Gamepad : Controls: jump / gadget buttons have been swapped. The PC cut key is now properly hi… | 21768396 | |
| Game update | 🧠 Dev Update – V1.1.70 🧟♂️ Combat & HUD 🩸 Weapons · 🔫 Damage increased : P-380, P-1911, R-357 · 🪓 Throwing axe : now sticks much more reliably to zombies (impact point improved) Knife · 📉 Reduced cut range to prioritize throwing the axe · ⏱️ Extended damage window during cut (more forgiving timing) · ⚔️ Uncharged cut : damage increased · ❌ Normal cut no longer has bonus damage · 💰 Headshot kill with uncharged cut now grants $10 ins… | 21752514 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.