Zombiemachia
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| 🧠🧟♂️ Zombiemachia – Update 1.2.31 ⚙️ Controls clarification: the jump key triggers Jump / Dash (same key) Added a message explaining that you need to unplug your controller to change key bindings | 22971527 | |
| 🧠🧟♂️ Zombiemachia – Update 1.2.28 ⚙️ Steam Leaderboard synchronization optimized | 22899592 | |
| 🧠🧟♂️ Zombiemachia – Update 1.2.27 ⚙️ 🎮 Combat music is now accessible via keyboard and controller · ⚡ New FPS limits added : 240 / 260 / 360 | 22862070 | |
| 🧠🧟♂️ Zombiemachia – Update 1.2.26 ⚙️ The R-357 is now much more stable while aiming when walking. | 22763167 | |
| 🧠🧟♂️ Zombiemachia – Update 1.2.25 ⚙️ A recent bug was preventing zombies from leaving their spawn in Death Row . This has now been fixed | 22762607 | |
| 🧠🧟♂️ Zombiemachia – Update 1.2.24 ⚙️ Ammo + Throw Axes! 🪓 Power Strike cooldown reduced by half (no more ammo issues!) Also, try the mutation that further reduces knife cooldown for even more fun! Saw Trap price: 1000 → 750 Flame Trap price: 1000 → 750 Zombiemachia is now even more intense Have fun (don’t forget to breathe) ! 🎮🔥 | 22707714 | |
| 🧠🧟♂️ Zombiemachia – Update 1.2.23 ⚙️ Serum Gift 🧪 Zombiemachia Corporation offers you a serum. 🧪 Simply click the Play button to claim it. | 22657503 | |
| 🧠🧟♂️ Zombiemachia – Update 1.2.22 ⚙️ Fixed a bug in the map selection where the Asylum frame did not deactivate when hovering over Hospital Parking | 22559737 | |
| 🧠🧟♂️ Zombiemachia – Update 1.2.20 ⚙️ 🔫 GAT-6 – Visual Adjustment 💨 Reduced smoke while firing for better combat visibility. 👮 Themed Zombies 🧢 Some zombies can now spawn with police accessories. 💥 Bullet Impact Fix 🔧 Some bullet impacts — especially on metal air ducts and plumbing — were no longer triggering correctly. This is now fixed. 🏥 Asylum – Improvements 💡 Improved lighting in the new areas. 🚪 Added missing collisi… | 22087045 | |
| 🧠🧟♂️ Zombiemachia – Update 1.2.17 ⚙️ 🆕 New Mutations · Player +5 HP ⇒ Maximum zombies x2 · Magazine: gain x2 ⇒ Player -5 HP 🔧 Mutation Changes · Sawblade Trap · Before: Cooldown /2 ⇒ Cost x2 · After: Duration x2 ⇒ Cost x1.5 · Trap Mutations · Cost modifier adjusted · Before: x2 · After: x1.5 · Magazine Mutation · Before: Magazine: gain x2 ⇒ Player -5 HP · After: Magazine: gain x1.25 ⇒ Player -5 HP | 22014699 | |
| 🧠🧟♂️ Zombiemachia – Update 1.2.16 ⚙️ Combat music 💀 🎵 Combat music · Added multiple combat tracks · New dedicated slider to adjust combat music volume separately in the settings menu 🤖 Turret · Cooldown: 60s → 30s · Mutation 5 updated: Before: Active turret: +1 turret ammo/s → Turret: cooldown x2 After: Active turret: +1 turret ammo/s → Turret: cost x2 🪚 Saw Trap · Cooldown: 60s → 10s · Price: 500 → 1000 🔥 Flame Grid · Cooldown: 60s → 10s 🧬… | 21994873 | |
| 🧠 Dev Update – V1.2.8 🧟♂️ The Flame Floor Trap has been adjusted: ⏳ Cooldown increased to 60 seconds (Previously: 30 seconds) | 21914328 | |
| 🧠 Dev Update – V1.2.6 🧟♂️ With the latest optimization patch, it was no longer possible to interact with the buttons/shop; the bindings had to be reset. This has now been fixed. Sorry if you encountered a problem! | 21878195 | |
| 🧠 Dev Update – V1.2.5 🧟♂️ Performance improvement | 21877128 | |
| 🧠 Dev Update – V1.2.3 🧟♂️ I discovered a rare bug that could lock the maximum number of zombies to 6 (it appeared after about one hour of gameplay). I wasn’t able to reproduce it a second time, so I reinforced the code to prevent it from happening again. Please let me know if it happens to you. S-12: it could instantly dismember normal zombies, which could be frustrating in some situations (a stray pellet hitting a dist… | 21854114 | |
| 🧠 Dev Update – V1.2.2 🧟♂️ ARC-45 is now available at level 50 (previously 35) The serum icon in the leaderboard now pulses to indicate leaderboard updates (every 30 seconds) Maps · Police Department : turret area slightly reduced · Prison : turret area slightly reduced · Prison : added some missing collisions Mutations · Added colors for better readability: · Green = beneficial effect · Red = drawback Work in Progress I… | 21839067 | |
| 🧠 Dev Update – V1.2.1 🧟♂️ Serum Leaderboard added 🏆 🏆 Serum Leaderboard added 🪓 Throwing Axe · Increased range · The model now correctly hits zombies even near walls 🚔 Police Map · Turret button repositioned 🗺️ Death Row Map · Removed elevated zombie spawns · Turret repositioned ⚙️ Settings · Text is now properly aligned with checkboxes 💉 Serum HUD · Color changed from orange → green 🌍 Localization · “Action keys recharged” is now translat… | 21821032 | |
| 🧠 Dev Update – V1.1.73 🧟♂️ The mutation system is now fully usable with a gamepad 🎮 | 21788183 | |
| 🧠 Dev Update – V1.1.71 🧟♂️🎂 1 Year Anniversary Update 1/2 – Serums Serums are now implemented! You now have a chance to obtain them by killing Nemesis enemies. ⚠️ Warning: to use them (soon via the mutation system), you must go to the shop to extract them . Start collecting them now — the new mutation system should arrive tomorrow . Serums are rare… so good luck 😈 · Gamepad : Controls: jump / gadget buttons have been swapped. The PC cut key is now properly hi… | 21768396 | |
| 🧠 Dev Update – V1.1.70 🧟♂️ Combat & HUD 🩸 Weapons · 🔫 Damage increased : P-380, P-1911, R-357 · 🪓 Throwing axe : now sticks much more reliably to zombies (impact point improved) Knife · 📉 Reduced cut range to prioritize throwing the axe · ⏱️ Extended damage window during cut (more forgiving timing) · ⚔️ Uncharged cut : damage increased · ❌ Normal cut no longer has bonus damage · 💰 Headshot kill with uncharged cut now grants $10 ins… | 21752514 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 18 Jul 2026 | Sat | 18:58 | No patch notes · unannounced build | 24276392 | public | 1 | — |