Relentless Expanse
Playing now
3−1 vs. yesterday
19%of peak
All-time peak
16Jan 2025
Playing now
3−1 vs. yesterday
All-time peak
16Jan 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update v0.5.1 - Multiplayer Fixes and Debugging Reports Hey everyone, just a small update for now to address many of the issues that players have encountered with the new multiplayer! After this update we'll focus on polishing multiplayer some more, before we finally move on to the next major content update, which will add new planet types and stars which will all have unique mechanics associated with them! I hope you all enjoy the fixes that come w… | 18995105 | |
| Major update | Update v0.5 - The Long-Awaited Multiplayer Update!!! Wow, this one has been a VERY long time coming, hasn't it? Well, it's finally here! You don't have to worry about being limited to just 3 servers or about servers randomly crashing or going offline, you can create your own lobbies, and you can directly invite your friends through steam! This one took a LOT of code, both adding new code and changing old code, so we're really excited to finally h… | 18785846 | |
| Game update | v0.4.8 Hotfix + Defensive Platform Energy Cost Rework Hey everyone, I've got lots of good changes and fixes for you all here, including a rework of how the defensive platforms calculate the cost per shot! First, let me go over some of the bug fixes and changes: · Halved the speed of decay when planets are above the ship cap · Adjusted AI numbers a bit to make sure they don't get stuck in niche situations where they get stuck trying to take over pl… | 18144504 | |
| Game update | v0.4.2 Hotfix Just a quick hotfix for some issues that were introduced in the last update! Here are the changes: · Fixed an issue where planets weren't able to stop their continuous send orders in multiplayer · Fixed a minor bug where 1 ship would get subtracted from player planets at the start of every game (inconsequential but very annoying) | 17051961 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.