Trapped In The Omniverse
Last seen
0Sampled 34 minutes ago · not a live figure
—of peak
All-time peak
014 Sep 2026
Last seen
0Sampled 34 minutes ago · not a live figure
All-time peak
014 Sep 2026
| Published | Title | Build |
|---|---|---|
| Technical Update This update includes significant internal improvements to Trapped In The Omniverse, including: Stability improvements. Internal optimizations and adjustments. Security and game protection improvements. General bug fixes and improvements. This update also prepares the game for future enhancements. If you experience any issues after updating, please let us know. Thanks for playing! | 25126164 | |
| Improvements and Adjustments Improvements and Adjustments Interaction System: Adjustments to the game's interaction and element activation systems to improve their functionality and responsiveness. Gameplay: Several minor adjustments were made to improve the overall experience and consistency during matches. Performance and Stability: Internal optimizations and fixes were implemented to improve the game's overall stability… | 24934204 | |
| Update — Movement & Physics Improvements Improvements & Adjustments Player Movement: improved movement control and responsiveness for a smoother and more precise experience. Gravity & Free Fall: adjusted gravity simulation during falls to provide more natural and consistent behavior. Platform System: made general adjustments to the platform system, improving its behavior and interaction with the player. Stability & Gameplay: various i… | — | |
| Hotfix: Fixed an issue introduced in the previous update This hotfix resolves an issue introduced in the previous update that could affect gameplay. Everything should now work as intended. Thanks for your patience, and thank you for playing Trapped In The Omniverse ! 🚀 | 24262118 | |
| Update — Visual Improvements & Internal Optimizations Update — Visual Improvements & Internal Optimizations We've released a small update focused on overall polish and stability. Changes include: · Minor bug fixes. · Internal optimizations to improve resource management. · Improvements to the way certain in-game visual assets are handled, providing a more flexible system for seasonal content and future visual events. · General stability improvemen… | 24243237 | |
| UPDATE 1.1.3 — THE OMNIVERSE EVOLVES Version 1.1.3 marks a new step in the evolution of Trapped In The Omniverse. The Hangars scene has been expanded and enhanced to deliver a deeper, more immersive and challenging experience. A new enemy NPC enters the battlefield, bringing more intense and unpredictable encounters. Critical issues have been fixed, including the bug that caused enemies to be launched by terrain collisions in 6MSV… | — | |
| Update 1.1.2 – More action, more chaos, better experience Update 1.1.2 is now available! This version intensifies the pace of the game and improves multiple key aspects for a more dynamic and polished experience. 🔹 More action in the Base scene 🔹 Increased enemy presence in the Reactor scene 🔹 Bug fixes in the Dark scene 🔹 Mission optimizations in scenes 2, 3, and 6 The goal is clear: more intensity, fewer interruptions, and an ever more alive Omn… | 22978169 | |
| Update 1.1.1 – Improved Guidance & Early Game Clarity Update 1.1.1 is live! This update focuses on improving the early game experience and making progression clearer for new players. 🔹 Added new guidance and hints to help you get started 🔹 Improved clarity on core mechanics and objectives 🔹 General polish and minor adjustments The goal is simple: reduce confusion and let you focus on exploring the Omniverse. As always, feedback is welcome — it… | — | |
| Update 1.1.0 – New Enemies & Improved Gameplay Hello everyone! A new update for Trapped In The Omniverse is now live. 🔹 What’s new: - Added new NPC enemies to Map 1 - Improved enemy presence and encounter dynamics - Enhanced early-game experience and pacing 🔧 Improvements: - General gameplay polish - Minor adjustments to balance and exploration flow - Stability improvements This update is focused on making the first area feel more alive,… | — | |
| Update – Weapon Animator Optimization Hotfix Patch---v.1.0.8 Fixes • Fixed a weapon Animator interruption that caused Aim and Reload animations to cancel prematurely. • Automated initial video loading. • Audio optimizations. • Adjustments to ammunition and NPCs in 2Generator. No other gameplay systems were modified. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 12 Sep 2026 | Sat | 19:33 | No patch notes · unannounced build | 25274870 | public | 1 | — |
| 4 Sep 2026 | Fri | 14:35 | Technical Update | 25126164 | public | 1 | — |
| 25 Aug 2026 | Tue | 18:20 | Improvements and Adjustments | 24934204 | public | 1 | — |