BLACKSHARD
Last seen
1Sampled 24 minutes ago · not a live figure
—of peak
All-time peak
613 Sep 2026
Last seen
1Sampled 24 minutes ago · not a live figure
All-time peak
613 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Esports | HYPNOS - The Maze Chronicles Hi everyone, The GRAND REVEAL is here! We kept our promise, we cooked and now is the time to unveil our 'new' project: the dreamlike big brother of BLACKSHARD . It is called: HYPNOS is a first-person adventure and exploration game set within a new megastructure described in the Maze Chronicles , a Black Shard of Onyx , hidden beneath the roots of the Forest of Destiny. The Enclave is at work, s… | — | |
| Community | A NEW DAWN Hi everyone! Merry Christmas, happy holidays and a happy New Year to you all! It's a little late, but I've heard that we have until the end of the month. Yes, the world is going mad, I know. I'm going to leave that aside for now, and I hope you've had a chance to rest, because weeeee haven't, but it was for a good cause. We're just a few days away from making a big announcement, which will lead… | — | |
| Major update | No-Self-Control UPDATE It's true — winter has arrived, at least here. The developers' cave is fuelled by passion, coffee vapours and your constant support in the form of reviews full of love, poetry and eldritch horror. We're still here, so thank you. We haven't been slacking off, although I would have liked this update to be published sooner. However, we have to synchronise it with sales and visibility rounds, as we… | — | |
| Community | The GRAND REVEAL (almost) Hi everyone! I hope you are all well at the start of autumn. The season of rain, mist, dark romanticism and hot chocolate. Actually, there's no such thing as a season for hot chocolate. I am thrilled to announce that a great update will be released for BLACKSHARD in about 10 days. Here's what it features: - A switch to Unreal 5.6 to stabilise the game and fix the save/load crash issue. - A majo… | — | |
| Community | News from the Enclave We're back! It was far too hot here in France over the summer, and I personally struggled to keep up with work. Ideally, I would have liked to take a proper break, but that wasn't really possible. Despite this, we tried to regain some strength and made progress on several topics. Top of the list is the console version of BLACKSHARD! We're in talks with a new distribution partner, and we're plan… | — | |
| Major update | KEY REBIND UPDATE Hi everyone! Finally some news. First of all, thanks again for all your enthusiasm for the game, all the screenshots you've posted, all the incredible theories and fantastic reviews. It's been a real joy to share this project with you. On the good news front, today's update includes: - A rebind menu for joystick and keyboard controls - An optimisation pass to reduce CPU VRAM saturation - A few… | 18361569 | |
| Community | News from the Devs Hi everyone! I've been a bit quiet, but that's only because we've been very busy the last few days. We've finished the key remapping menu, it's been tested a few times and everything works fine now. We haven't released an update yet BECAUSE we're still working on the Unreal crash and the optimisation that goes with it. We don't want a new content update to cause any problem for more users, as i… | — | |
| Game update | HOTFIX 5 : Settings Hi everyone! Thank you for your feedback on the new options menus, for all the new reviews that have been posted in the meantime, and for everyone joining Discord and getting involved. You people are awesome. Today's update: - FOV reset after using witnesses, loading, interactions: fixed - Vsync reset after respawn: fixed - Incomplete menu translations after language change if game is not resta… | 18157192 | |
| Major update | GRAPHIC SETTINGS & ACCESSIBILITY UPDATE Hi everyone! The big day has come, the full Graphics Settings and Accessibility menus are finally here! Here are some screenshots of what you can use from now on in the game. Thanks for your patience. We hope that more people will be able to access the game and enjoy it in the best conditions possible! Regarding the Unreal Crash, it's a hard one, investigation still in progress. We are left, fo… | 18128877 | |
| Game update | CARCOSA Update “I cannot forget Carcosa where black stars hang in the heavens; where the shadows of men's thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask. I pray God will curse the writer, as the writer has cursed the world with this beautiful, stupendous creation, terrible in its simplicity, irresistible in its tr… | 18030628 | |
| Game update | Hotfix 4 As promised, a hotfix! - Correction on glitching textures in various levels - Addition of a Witness in the lower area of the Tesseract, at the foot of a return path - Correction of the teleportation box to the Organon - Change in the passage between the Organon and the Crossroads: A state before and after the 'change' + some additions of walkable structures there - Various adjustments to decals… | 18014851 | |
| Steam news | BLACKSHARD is OUT Hey everyone! BLACKSHARD is officially out! Since we never do anything by the book, we are posting this a few days after the release. Time is relative. Thanks to all of you who have already ventured into the labyrinth, and for the others: Come and see! Team news: we are all back, our fellow programmer is alive and well, even if we are trying to make it easy on him and coddle him so that he real… | — | |
| Game update | Hotfix 3 - Minor tweaks to level art that was too rough around the edges - After a certain stage of the adventure, some witnesses are now buried under piles of rubble to avoid softlock in the Convergence Zone - Missing FR translation, fixed! | 17984092 | |
| Game update | Hotfix 2 Small fix ! - Witness changes at Convergence Zone / endgame possible softlock fixed - Lore addition at Convergence Zone & Tesseract WARNING ABOUT THE END " SHATTERING": For some of you, removing the Core in the Convergence Zone causes Unreal crashes due to certain drivers. UPDATE YOUR GRAPHICS DRIVER SHOULD FIX IT But we have temporarily removed it just in case, until we can fix the problem for… | 17978250 | |
| Game update | First quick Hotfix! First Hotfix! - Missing textures in various areas, fixed - Missing bricks in some walls of the Threshold, fixed - Collision problem in the Shattered Vault, fixed - Invisible asset in hidden areas (a small table), fixed - Texture of the Forge Gate, fixed! - French only dialogue in one of the endings, localized! - Sorhen's English dialogue corrected. - Lore addition at the edges of the world (Con… | 17975906 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.