Neongarten
Playing now
1+1 vs. yesterday
20%of peak
All-time peak
Playing now
1+1 vs. yesterday
All-time peak
Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 1.1.2 Neongarten 1.1.2 is now ready for everyone! This update rounds out the optional Black ICE challenge tags with four more options. - Inflation: At the beginning of each week, the rent due increases by your current nightly income * 7. So if rent would have been 263 for week 2 and you come in with an income of 30 per night, your new weekly rent due is 473 (= 263 + 30 * 7). - Balance: If any faction… | 19189137 | |
| Game update | Update 1.1.1 This is a small patch, but it should punch above its weight class in terms of quality of life. 1) If the player selects a different language, that new language is now saved. It no longer needs to be reset every time the game is launched. 2) There's now a button on the Options Screen for Windowed mode. If the player changes from full screen to windowed mode (or back) via F11 or by the shiny new… | 18876930 | |
| Major update | Neongarten v1.1.0 released! One of the common issues voiced by players game is that you reach a point where it's just too easy. Once you get a hang of wrangling building combos, there's not much more challenge there. (There's always the challenge of trying to break a billion, but not everyone out there is a score-chaser. I respect that.) In order to help with this, I took some inspiration from Hades and added "Black ICE"… | 18685215 | |
| Game update | Update 1.0.12 This should be the last of the small patches before the first larger content update! Fun stuff coming soon. Change list coming now: - The Needle game mode is now 3 x 3 x 14 instead of 3 x 3 x 12. This brings the total number of grid spaces (126) more in line with Stack (128) and Cube (125) than its previous number of spaces (108). - Fixed a bug where building placement could go crazy when the g… | 18609551 | |
| Game update | Emergency Patch: 1.0.11 A small patch update to fix a bug introduced in the previous update. I blame the cat. - If you hack a building and freeze it, and then you press Reroll, the game will no longer freeze up while it goes into an infinite loop. - The Alphabet Agency now properly applies its Power to the number of Hacks it gives you. | 18474172 | |
| Game update | Update: v1.0.10 Patch 1.0.10 has been released! I've been off most of the week in Boston for Godotcon (showing off Neongarten!) This week has some more small fixes and improvements. I'll be getting a proper roadmap out soon. Change list: - Fixed a bug where the player could not use the library or options screen during perk selection or highlight building stats. - Fixed a bug with the Middle Management perk not… | 18413614 | |
| Game update | Patch 1.0.9 Small changes and bug fixes for the end of release week. Thanks to everyone for playing! Here's the changes: - Fixed an issue where The Biggest Loser achievement was not firing after the conditions were met. - Fixed a minor bug where the Ministry of Profit did not properly highlight contributing residential buildings if you hovered over its income stat. - Neural Net Weaver is now a rare buildin… | 18279460 | |
| Game update | Emergency Patch: 1.0.7 fixes achievement fix The previous patch (1.0.6) should have restricted players in Creative mode from earning achievements. Instead, it prevented players in the standard Stack game mode from earning achievements. That has been fixed. Apologies in particular to the player on the Discord server who scored 35 million and did not get the achievement for it. | 18231702 | |
| Game update | Update for 1.0.6 The first patch has been released for Neongarten, all of one day after it released. Modern game development, man. This patch focused on bugs and complaints that the wider player base came across during Day 1. - Fixed a crash where a player could create an illegal building by hitting the rotate button after placing a 2 x 1 building in a legal position. - Fixed the Memory Hole building. Its text… | 18212538 | |
| Major update | Neongarten Released! After lots of hard work, focus, and time spent hunched over a laptop screen, Neongarten is ready to release! It's been an incredible journey, from the first "three month" prototype for Tiny Mass Games (shortened to five weeks due to the arrival of my second son) to the awesome art upgrade to wrangling all the UI through a localization pass. I'm thrilled that everyone will have a chance to enjoy… | 18195304 | |
| Community | 5 days until release - 5 things to look forward to On April 22nd, Neongarten will be released! I know a lot of players have been looking forward to the new buildings and factions and seeing what crazy combos can be pulled off. Here's my top five things to look forward to in the new version. 1) New factions. The Cult of Volt and the Government factions have their own unique mechanics (or mechanical themes) that really set them apart from normal,… | — | |
| Announcement | Neongarten Releases on April 22nd! Neongarten is releasing on April 22nd! Check out the release date trailer: Key Features: · Turn-based Strategy: Plan your moves carefully, with each decision shaping the future of your neon garden. · Procedural Generation: No two runs are the same, offering endless replayability and new challenges every time. · Minimalist, Cyberpunk Aesthetic: Dive into a stunning retro-futuristic world, where… | — | |
| News | Neongarten Demo Out Now!! After a pretty drastic graphical rework, the brand-new demo of Neongarten is now available, just in time for the Steam Next Fest! ✨ Key Features : · Turn-based Strategy: Plan your moves carefully, with each decision shaping the future of your neon garden. · Procedural Generation: No two runs are the same, offering endless replayability and new challenges every time. · Minimalist, Cyberpunk Aest… | — | |
| Community | Neongarten Prologue Release! Neongarten Prologue has been released! It's been a really fun game dev journey so far, and I'm not finished yet! I'd like to thank everyone who has supported the project in ways big and small, whether that's posting a Youtube video, leaving a review, joining the Discord, or reaching out with a bug report or an encouraging word. Y'all are awesome. I'm also thrilled to announce that I've picked u… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.