Petrified Pawns
Last seen
0Sampled 21 minutes ago · not a live figure
—of peak
All-time peak
223 Sep 2026
Last seen
0Sampled 21 minutes ago · not a live figure
All-time peak
223 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | 2.0 Update - Major Overhaul Patch Leaning into the rogue-like genre more with randomly generated environments, randomized enemies and randomized boss fights. A character progression system has been added with level ups where you may choose which chess pieces to upgrade. Maps · All maps have been revamped and some maps have been removed. · Large maps are split into smaller chessboards . Fight one chessboard at a time. All units… | 21398089 | |
| Community | Petrified Pawns - What's Next - Update 2.0 Roguelite Rework Maps rework A lot of maps will be scrapped and instead completely new maps that are large but segmented into smaller fights will be added. You fight one small chessboard at a time and when the board is cleared you get to choose a path. You can see all the enemies in the next encounters so you can make wise decisions. The map layout has a degree of randomness to it and the encounters and obstacl… | — | |
| Game update | Minor Patch 1.0.7 Infinity Mode: · Increased camera movement range. · Adds can now spawn with bosses. More the further you get. · Multiple bosses can now spawn at the same time. Wave 50+. Standard Mode: · Removed the Gauntlet level. · Added more treasure chests on a few levels. | 18260873 | |
| Game update | Patch notes for update version 1.0.6 Boss difficulty increase · Dire bear boss is now larger and takes up 4 tiles like other bosses and has gotten more health. · Dragon's breath deals more damage and set its targets on fire. The dragons melee attacks is more limited, only in front. Fixed broken units · Cannon can now fire again. · Witch's totems can now fire again. Fixed broken talents Shield Wall no longer stack, which was never… | 17741183 | |
| Game update | Patch 1.0.5 - Turn duration, tooltips & teleports Tooltips · Holding down the control button will show all units equipment tool-tips above their heads when the equipment menus are open. Useful when you don't know if the item your dragging is better than the one that's already equipped. · The equipment icons above the chess pieces heads now show the rarity color of the item. Mass Teleporters Added teleporters to a couple of maps to make it less… | — | |
| Game update | Patch 1.0.4 Small adjustments New language added: German Game is playable in English, Portuguese, Swedish and now also German! Balance Changes · You can no longer buy the same talent multiple times (except the bottom row with chess pieces, potions and weapons). The issue was being able to stack multiple Axe Specialization talents, each giving 10% damage increase would do way to much damage. · The knight chess piece now deal… | — | |
| Game update | Save System Patch Patched the saving system - You can now resume a saved game Fixed an issue where you would lose your inventory, talents and equipment when relaunching the game. · You can now resume play on the level you reached last played. But you will start at the beginning of the level with the units, items and spells you had when you got there. Saving only happens when you load a new level. If you played p… | 17603352 | |
| Major update | 1.0 Releases with a new way to play - Infinite Mode Petrified Pawns contains 18 standard maps with differing win conditions. Some levels you have to slay a boss, others you just need to reach the end. In the new play mode Infinity there is no end, no win condition. You simply try to reach as far as you can until you die. More and more enemies will spawn and every few waves a random boss emerges. Compete on the leader-boards for the high-score! | — | |
| Game update | Developer Update - Leaning in to the Strategy Aspect Seeing players try the demo during next fest has giving a lot of valuable feedback so I've made a couple of adjustments to the game. The order of Turn-Based Movement and Attacks More Strategic Players expected the chess pieces to behave a certain way and to be able to avoid taking damage so... The turn sequence has changed so your now able to step away from tiles where you would have taken dama… | — | |
| Community | Demo is now participating in Next Fest Demo Content Play the five first levels where the difficulty ramps up quickly and you only have the bare bones weapons, talents and inventory. You will have to play strategically here because you're not yet able to make a powerful build. Units Add a new chess piece to your group at the start of each new level. Keep your units alive, if they die they won't re-spawn in the next level. If you make… | — | |
| Major update | Major Demo Update - 3 Weeks to Release New playable units · The Crossbow: A ranged unit who shoots arrows from distance. · The Warlock: A caster who fires off fireballs from distance. New maps The demo now consists of the first 5 levels of the full game. It starts with a tutorial and then ramps up in difficulty · The Beginning, a tutorial level to learn the most basic mechanic. Selecting, moving, gaining mana, healing and equipping… | — | |
| Major update | New demo update with different maps to play! Updated the movement to be faster and more responsive. Attacks are also faster and more consistent and your now able to instantly deal a killing blow to a low health opponent that has less health than your unit has strength. You can do so by moving your unit to a tile with a yellow highlight. There are 5 new levels in this demo each with a boss at the end. New intractable objects are placed in… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.