
Marching Forward - heals all your units each time you advance to a new chessboard. You need to unlock this spell in the upgrade menu when you level up for it to become active.
Added 2 more map layouts to the standard levels for more variation in the randomly generated worlds.
Griffin’s ability chain lightning now deals 33% less damage.
Poison now deals 2 damage per stack each turn instead of 1. Lasts for 10 turns.
Enemies can now be harmed by fire.
Loot tables for the different maps have been tweaked, legendary items no longer drop on the first level.
You can now see the progression of the current run in the loading screen. There are 6 rectangles that each gets filled in as you complete a map.
Combat log now displays the game of more spells.
The list of damage done at the end screen is now correct and has more info in it.
Change the name of the points you collect from score to gold. In the future you might be able to spend the gold at a merchant.
Some achievements were completed by default, this is now fixed.
Spell upgrades now properly reset on a new game.
Fixed an issue where a player's items were sometimes replaced when entering a new map.
The player movement of the bear and the witch now works as intended. There was an issue where the cooldown kept resetting if you clicked too fast.