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Petrified PawnsNewsLooting gold and crystals - Patch 2.0.4
In-game event

Looting gold and crystals - Patch 2.0.4

Petrified Pawns · published 8 Feb 2026, 16:31 UTC · build 21837511

All newsPlayers around this dateRead on Steam

Enemies can now drop items when they die. A gold bag or a healing crystal might appear next to the defeated opponent. When you move one of your chess pieces close to the loot it will get pulled in and collected automatically. Crystals give you a small heal and a bit of experience. Gold gives you a higher score on the leader boards.

New ability

Marching Forward - heals all your units each time you advance to a new chessboard. You need to unlock this spell in the upgrade menu when you level up for it to become active.

Gameplay

  • Added 2 more map layouts to the standard levels for more variation in the randomly generated worlds.

  • Griffin’s ability chain lightning now deals 33% less damage.

  • Poison now deals 2 damage per stack each turn instead of 1. Lasts for 10 turns.

  • Enemies can now be harmed by fire.

  • Loot tables for the different maps have been tweaked, legendary items no longer drop on the first level.

UI

  • You can now see the progression of the current run in the loading screen. There are 6 rectangles that each gets filled in as you complete a map.

  • Combat log now displays the game of more spells.

  • The list of damage done at the end screen is now correct and has more info in it. 

  • Change the name of the points you collect from score to gold. In the future you might be able to spend the gold at a merchant.

Bug fixes

  • Some achievements were completed by default, this is now fixed.

  • Spell upgrades now properly reset on a new game.

  • Fixed an issue where a player's items were sometimes replaced when entering a new map.

  • The player movement of the bear and the witch now works as intended. There was an issue where the cooldown kept resetting if you clicked too fast.

More from Petrified Pawns

Other announcements

All news
In-game event21 Jan 2026Patch 2.0.3 - ClarityThis update brings a few minor improvements. Player Units · Bears can now move one tile in every direction instead of just diagonally but after moving there is a one turn cooldown. · Witches teleport now has a one turn cooldown and their health is slightly increased. Too many cooks in the kitchen When you have too many units and need to leave a chess piece behind... The piece you chose to aband…Game update10 Jan 2026Tougher Boss FightsSmall patch with boss tweaks Emperor: · More health. · Last phase now spawns more adds. · The main attacks Shock-wave and Whirlwind have been easier to avoid. Empress: · More health. Dragon: · Destroying a dragon egg now enrages the boss. · Longer cast-time on Dragon's Breath making it easier to avoid. · Main attack Swipe and Bite occur more often and without delay. Grim Reaper: · Teleports to…Major update6 Jan 20262.0 Update - Major Overhaul PatchLeaning into the rogue-like genre more with randomly generated environments, randomized enemies and randomized boss fights. A character progression system has been added with level ups where you may choose which chess pieces to upgrade. Maps · All maps have been revamped and some maps have been removed. · Large maps are split into smaller chessboards . Fight one chessboard at a time. All units…