Sister Ray
Last seen
25Sampled 21 minutes ago · not a live figure
—of peak
All-time peak
130Jun 2026
Last seen
25Sampled 21 minutes ago · not a live figure
All-time peak
130Jun 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | June 9th changes BALANCE: - Maximum withdrawal amount now increases less with tolerance (only on the recommended difficulty level and below). - Withdrawal raises slightly slower above 13. These two changes were primarily made to smooth out the difficulty curve around the second week of the game, when tolerance level is around 5-8. The changes will have little impact on the rest of the game. FIXES: - Fixed an is… | — | |
| Game update | June 8th changes ECONOMY: - Fixed a way to get infinite money by selling cigarettes. Now you can only sell 60 cigs a day. - Working at the school and flower shop now brings in slightly more money. - Sketches in the park in Chapter 3 and later now bring in more money (empty waits become more rare). - Donating blood has become slightly easier. FIXES: - Fixed an issue where waking up from a nightmare would skip on… | — | |
| Game update | June 6 and 7 fixes Fixes: - Fixed an issue that caused the Chapter 3 intro to be skipped. This issue also prevented players from leaving the house on April 30th. - Waldo now appears in the bar consistently from April 27th to the 30th. It's now slightly more difficult to fail an important dialogue with him. - Fixed an issue where the dialogue about money stolen from the bus could block important storyline dialogue… | — | |
| Game update | June 5th hotfix Here are today's changes: · Fixed an issue at the beginning of Chapter 3 where the mandatory police quest could not be completed due to a scene with Candy. (If you encountered this issue, reload the previous morning.) · Removed the possibility of accidentally missing an important call on April 25th (if it was supposed to happen). · Fixed Lilah appearing during school work when she shouldn't be… | — | |
| Major update | Major Demo update! Hey everyone! I'm glad to present you this major demo update! The changes are primarily aimed at player experience, smoothing out rough edges and making gameplay more engaging and varied. Changes: · Smooth menu animations have been added. · Items can now be used during dialogue. · When dying or losing composure, you have an opportunity to restore your health or composure. · Seven new status eff… | — | |
| Game update | Demo update #2 Hello everyone! I present to you a small but very important update for Sister Ray , mainly focused on the gameplay depth in a "sober" playthrough. Major changes: · A medicine specifically for restoring health is now available in the drugstore - " Magnesium+B6 ". It is sold for $20 , but has 6 uses, restores 1 health for each. · Items that restore health now say how much health they restore. · T… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.