Tower One
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
14 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
14 Oct 2026
| Published | Title | Build |
|---|---|---|
| Small changes Goblin Engineering relic: now it also gives +25% to towers splash area · Reduce font on Credits & Manual menus | 25713503 | |
| Upgraded godot version & small fixes Godot upgraded from 4.7.1 to 4.7.2 · Small fixes | 25424044 | |
| Godot upgrade & small changes Godot upgraded from 4.6.3 to 4.7.1 · Game version upgraded from 0.7.7.1 to 0.7.8 · Small changes | — | |
| Upgrade godot and small changes Upgrade Godot to 4.6 · Upgrade game version to 0.7.7 · Small changes | — | |
| Small fixes Fixed low fps when all friendly ghosts exploded at the same time · Small manual text corrections | — | |
| Small changes Rock mines unlocked stages removed, total cost calculated when created, buy once to unlock. · More starting rocks on all maps. · Fairy and merchant are more easily clicked when on top of other stuff. · Other small fixes. · Game version raised from 0.7.5 to 0.7.6. | — | |
| Space eye filled with rocks! Upgraded Godot version from 4.4.1 to 4.5.1: Stutter from 4.5 fixed so we can upgrade version, and the game runs more smoothly now. · Map space eye: Covered with minable rocks! where do we build?!, more initial platforms with bonus tiles. · All maps start with 2 or 3 special minable rocks instead of 1 (they drop 1 skill and 1 random seed when mined). | — | |
| Small changes Map space eye: added 2 cave mob spawners (spooky ghosts and holy scarabs), remove bonus range from central tile (map pretty hard may balance it more later). · Minable rocks: all maps contain 1 special rock that when mined gives +1 skill and +1 random seed. · Small texts corrections. | — | |
| Small balance changes Small bugs fixed. · Towers: · +1 damage every other level instead of every level. · Burn damage raised from *0.05 (5%) to *0.1 (10%) of base damage per skill point. · Attack damage raised per attack stat point is +2/+3/+7 after having 0/7/15 stat points assigned. · Sun Flower tree: Burn damage raised from *0.05 (5%) to *0.1 (10%) of base damage per skill point. | 20165814 | |
| Small changes Added tips sign. · UI text corrections. · Manual corrections. · Damage table: hover over name now shows icon on the tower/tree. · Fix keyboard shortcut when object not present in map. | 19978807 | |
| Small changes Reduced mobs speed a bit. · Town commerce skill max points raised to 3, gold increase per round scaled to 1/10/100 per wave. · Small fixes to load game in progress game data. · Continue refactor. | 19837127 | |
| New relic & small fixes New relic "Bird" : a friendly bird brings you a random seed every six waves. · Tower slow/burn extra duration skills max points set to 5. · Fix dancing bullets for mobs of all sizes. | — | |
| Small changes Fix trees image scaling positioning when they level up. · Added scanlines effect and option to enable/disable it from menu. | 19138308 | |
| Small changes Final cinematic scene. · Raised game version to 0.7. | 18953247 | |
| Small changes Updated game icon w/background color. · Map Five Paths: change default starting mobs from 50 to 1, Minotaur cave spawner unlocks at wave 11 instead of 1. · Towers: · Natural skill point gain changed from every 4th level to every 5th level. · Gain stat point until level 29 instead of 27 · After level 29, tower doesn't gain a stat point every 2nd level (instead of every 3rd level). | 18832648 | |
| Small fixes Fix menus not closing when pressing build keyboard shortcuts (z, x, v). · Space maps: gain new platform every 3 waves instead of 2. · Fix trees having the wrong priority text on menu. · Fix explosion skill being removed when skilling laser ultimate (explosion doesn't require splash points now). | 18743731 | |
| Bug fixes Save act iii tab selection and scroll position on main menu. · Fix farms changing sprite randomly. | 18597514 | |
| Small changes Towers menu: added text for amount of stats points upgraded for each stat (damage, attack speed, range and splash), to check how many points were upgraded for each one more easily. · Small fixes on new menus. | 18284047 | |
| Small fixes to new UI Finished adding the new menus for remaining entities. · Fix issues related to new UI in various places. · Fix other small issues not related to new UI. | 18136418 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Oct 2026new | Sun | 18:20 | Small changes | 25713503 | public | 1 | — |
| 20 Sep 2026 | Sun | 18:53 | Upgraded godot version & small fixes | 25424044 | public | 1 | — |
| 14 Aug 2026 | Fri | 02:53 | No patch notes · unannounced build | 24726349 | public | 1 | — |